diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md index 438c08c..96c01d4 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md @@ -1,5 +1,7 @@ # The .doom file +<img src="../../../wiki_images/logos/gzdoom-logo.png" width="70"> + The `.doom` file is a feature for easy loading of doom files with mods, it is based on the work done by [AmberELEC .doom](https://amberelec.org/systems/doom.html) and others with additional improvements made by RetroDECK. ## The RetroDECK .doom Parser @@ -80,13 +82,24 @@ But this can be different, check the where you download the mods if they have an RetroDECK have written a new parser from the ground up. You no longer need to write the path in the .doom files. RetroDECK scans all folders and subfolders of `/roms/doom/` only put the name of the mod file. If you are migrating to RetroDECK all you need to do is remove the path in your .doom files. +## SteamGridDB - Grid and Tear Project + + +<img src="../../../wiki_images/logos/steamgriddb-doom-logo.png" width="150"> + +[SteamGridDB: Grid and Tear](https://www.steamgriddb.com/projects/grid-and-tear) + + +If you plan to use RetroDECK's built-in `Steam Sync` function for `.doom` files to add them to Steam as seperate games. + +You need to match the names of the `.doom` files with how they are called on `SteamGridDB` for the art to be correctly scraped. + +Use the the link above to search for what mods are supported currently with art. + +[Example - SteamGridDB: Project Brutality](https://www.steamgriddb.com/game/5320302) ## Project Brutality .doom example: - - ---- - In this example you have already downloaded a bunch of mods and have the iwads already somewhere under the `/retrodeck/roms/doom/` folder. You want to play [Project Brutality](https://www.moddb.com/mods/project-brutality) on DOOM 2 levels. @@ -165,10 +178,12 @@ Be sure to name the .doom files so you understand what it is and you are done: It is that easy. -## Sharing is caring +**Sharing is caring** Have you made a cool `.doom` file modpack? Maybe you have found the perfect combination of over 50 + mods in one `.doom` file? Share the `.doom` file and where to download the mods with the RetroDECK Community! + + diff --git a/wiki-rtd/docs/wiki_images/logos/steamgriddb-doom-logo.png b/wiki-rtd/docs/wiki_images/logos/steamgriddb-doom-logo.png new file mode 100644 index 0000000..53c72aa Binary files /dev/null and b/wiki-rtd/docs/wiki_images/logos/steamgriddb-doom-logo.png differ diff --git a/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md b/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md index 3a3327e..fecfa09 100755 --- a/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md +++ b/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md @@ -188,14 +188,14 @@ Changed: Open Emulator to -> Open Emulator / Component to account for SRM ## Emulators / Engines / Systems -All components have been updated to their latest verion (as of the release): +All components have been updated to a later version - Emulators - Engines - Retroarch & cores - Systems -What follows is a highlight of changes that are more then just a general update: +What follows are highlighted changes ### ES-DE @@ -214,31 +214,6 @@ Known Issue: RetroDECK's ES-DE submenu don't work with all translations. We hope ``` -### CEMU - -<img src="../../../wiki_images/logos/cemu-logo.png" width="100"> - -- - -### Dolphin - -<img src="../../../wiki_images/logos/dolphin-logo.png" width="100"> - -- - -### Primehack - -<img src="../../../wiki_images/logos/primehack-logo.png" width="100"> - -- - -### MelonDS - -<img src="../../../wiki_images/logos/melonds-logo.svg" width="100"> - - -- - ### Duckstation: <img src="../../../wiki_images/logos/duckstation-logo.png" width="100"> @@ -258,37 +233,20 @@ Update: Updated to the last version before the licensing change. Change: Marked as (Legacy) as the emulator has stopped it's development. ``` -### PCSX2 - -<img src="../../../wiki_images/logos/pcsx2-logo.png" width="200"> - - -``` -Added: More hotkeys are now supported like Open In-game Menu. -Update: Updated to <version>. -``` - - ### RPCS3 <img src="../../../wiki_images/logos/rpcs3-logo.png" width="100"> -- -### PPSSPP - -<img src="../../../wiki_images/logos/ppsspp-logo.png" width="100"> - -- +``` +Added: More hotkeys are now supported like Open In-game Menu. +``` ### RetroArch <img src="../../../wiki_images/logos/retroarch-logo.png" width="100"> -[RetroArch Changelog](https://github.com/libretro/RetroArch/blob/master/CHANGES.md) - ``` -Update: Updated to 1.20.0, check the changelog for more details (above). Added: Experimental N3DS core: Panda3DS. Added: Experimental Playstation 2 core: LRPS2. ```