diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md
index f4c115b..529371a 100644
--- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md
+++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md
@@ -44,7 +44,7 @@ We recommend that you at buy both `DOOM 1993` and `DOOM 2`.
## What are core doom iwads gzdoom is looking for?
-The [IWADS](https://doomwiki.org/wiki/IWAD) Gzdoom is looking for to be able to run are the following (The RetroDECK Team calls this grouping the `CORE IWADS`):
+The [IWADS](https://doomwiki.org/wiki/IWAD) Gzdoom is looking for to be able to run are the following (The RetroDECK Team calls this grouping the `CORE WADS`):
| File | What is it? | Comments |
| :--- | :---: | :---: |
@@ -99,19 +99,22 @@ Doomworld is the lifeblood of DOOM community, generations of knowledge and a vas
GZDoom games should be put under the `retrodeck/roms/doom/` directory.
### Supported file types
-- .wad - `Where's All the Data?` file
-- .iwad - `internal wad`
-- .pwad - `patch wad` have priority over iwad
-- .pk3 - is a `.zip` file archive
-- .ipk3 - `internal pk3` file
-- .pk4 - is a `.zip` file archive
-- .pk7 - is a `.7zip` file archive
-- .pke - is a `.zip` file archive made for the the Eternity Engine
-- .epk - is a `.zip` file archive made for the EDGE engine
-- .deh — `DeHackEd file`, edits hardcoded parts of the DOOM engine.
-- .bex — `Enhanced DeHackEd` file has more features then `.deh` and used by various ports.
-- .lev — A file that renames levels of a `.pwad`
-- .mus — `Music file` format of `DOOM`, `Heretic`, `Hexen` and `Strife`
+
+| File type | What is it? | Comments |
+| :--- | :---: | :---: |
+|.wad | `Where's All the Data?` | |
+|.iwad | `internal wad`| |
+|.pwad | `patch wad` | Have a priority over .wad |
+|.pk3 | `.zip` file archive | |
+|.ipk3 | `internal pk3` file | |
+| .pk4 |`.zip` file archive | |
+|.pk7 | `.7zip` file archive | |
+| .pke | `.zip` file archive | Made for the the Eternity Engine |
+| .epk | `.zip` file archive | Made for the EDGE engine |
+| .deh | `DeHackEd file`| Edits hardcoded parts of the DOOM engine. |
+| .bex | `Enhanced DeHackEd` | Has more features then `.deh` and used by various ports. |
+| .lev | A file that renames levels of a `.pwad` | |
+| .mus | `Music file` format file | used by `DOOM`, `Heretic`, `Hexen` and `Strife` |
### Does GZDoom require BIOS or Firmware?
diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md
index df86abf..16d71a6 100644
--- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md
+++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md
@@ -4,7 +4,7 @@ The RetroDECK `.doom` file is a feature for easy loading of doom files with mods
## The RetroDECK .doom Parser
-The `.doom` parser will look for any of the `CORE IWADS` files that could be required to run a DOOM mod in the `/retrodeck/roms/doom/` directory.
+The `.doom` parser will look for any of the `CORE WADS` files that could be required to run a DOOM mod in the `/retrodeck/roms/doom/` directory.
Here is what files it is currently looking for:
@@ -30,9 +30,9 @@ In this example we are making two folders under the `/roms/doom/` folder, with t
---
-`/retrodeck/roms/doom/core_iwads/`
+`/retrodeck/roms/doom/core_wads/`
-In the `core_iwads` folder you can put one or all of the official files game wads made by ID Software/Bethesda their addons and/or freedom so they are not mixed up with the mods.
+In the `core_wads` folder you can put one or all of the official files game wads made by ID Software/Bethesda their addons and/or freedom so they are not mixed up with the mods.
---