This commit is contained in:
Lazorne 2024-04-14 11:10:55 +02:00
parent b77390f30f
commit 09df4ca8b8

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@ -371,7 +371,7 @@ Check out the simple radial menu here: [Simple Radial Menu](../../wiki_controlle
<img src="../../../wiki_icons/kennynl/flairs/flair_disabled.png" width="50">
This issue have not only been observed on RetroDECK as a none-steam-game but even full games on that are on Steam.
This issue have not only been observed on RetroDECK as a non-steam-game but even full games on that are on Steam.
The issue is that sometimes the emulators / engines get confused on what controller is player 1 and takes the docked Steam Deck as player 1 and not the external controller.
@ -397,7 +397,7 @@ We are trying to keep track of all the issues here and have reported several to
These are the most important current bugs:
**Bug: Destop Profiles take preset over Game Profile**
**Bug: Desktop Profiles take preset over Game Profile**
Since one of the recent Steam Client updates, there is a bug that causes Steam to take the Desktop Profile instead of the Game Profile. Sometimes it even takes both inputs and sends double inputs for every action.
@ -551,7 +551,6 @@ Added: Reset commands for: GZDoom, MAME, Vita3k, Ryujinx.
Added: A new "Quick Resume" preset that toggles "save state on exit" and "load state on run" On/Off.
Added: BIOS check "expert mode" (shows all available info).
Change: Moved "Rewind" preset to Global Presets section of Configurator and added compatible systems.
Fixed: Quit button after emulators reset should act as an actual full quit button.
```
### RetroDECK Framework