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@ -39,7 +39,7 @@ Check the [PortMaster Games List](https://portmaster.games/games.html) for detai
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## How-to launch PortMaster?
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<img src="../../../wiki_images/systems/portmaster/pm-mainwindow.png" width="800">
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<img src="../pm-mainwindow.png" width="800">
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You go into the PortMaster menu in ES-DE and Open `PortMaster`.
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@ -67,7 +67,7 @@ Yes, the PortMaster team is continuously updating the Ports list. As the applica
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## How-to: Add PortMaster Games to RetroDECK
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<img src="../../../wiki_images/systems/portmaster/pm-banana.png" width="800">
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<img src="../pm-banana.png" width="800">
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Open `PortMaster` -> `All Ports` and choose the port you want to install (some ports might require additional files).
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@ -77,7 +77,7 @@ After you have downloaded the games you want to play exit PortMaster.
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||||
In the ES-DE Frontend go to the Utilities Menu
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||||
<img src="../../../wiki_images/systems/portmaster/pm-rescan.png" width="800">
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||||
<img src="../pm-rescan.png" width="800">
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<img src="../../../wiki_images/esde/esde-utilities.png" width="800">
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@ -26,13 +26,13 @@ You can also launch games directly with RetroENGINE via CLI.
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||||
## Examples:
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||||
<img src="../../../wiki_images/systems/retroengine/littlemedusa.png" width="300">
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||||
<img src="../littlemedusa.png" width="300">
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||||
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||||
In these examples, we will use the [Little Medusa - Demo](https://megacatstudios.com/pages/little-medusa) a `.nes` file called `LittleMedusa_8bitdemo.nes` from Mega Cat Studios.
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||||
|
||||
### Example 1: The Game Inside the Correct Roms Folder
|
||||
|
||||
<img src="../../../wiki_images/systems/retroengine/re-infolder.png" width="300">
|
||||
<img src="../re-infolder.png" width="300">
|
||||
|
||||
In this example, the `LittleMedusa_8bitdemo.nes` file is inside the `retrodeck/roms/nes` folder.
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||||
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||||
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@ -42,7 +42,7 @@ RetroDECK knows that because you opened it from the `/roms/nes` folder, the game
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||||
### Example 2: The Game Outside the Roms Folder
|
||||
|
||||
<img src="../../../wiki_images/systems/retroengine/re-nonedir.png" width="500">
|
||||
<img src="../re-nonedir.png" width="500">
|
||||
|
||||
In this example, the `LittleMedusa_8bitdemo.nes` file is not inside the `retrodeck/roms/nes` folder but in the `download` folder.
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@ -47,22 +47,22 @@ Games marked as favorites in ES-DE (with a ⭐ or another icon depending on them
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|||
|
||||
### Step 1: Mark games as ⭐ favorites in ES-DE
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/es-de-favorite.png" width="800">
|
||||
<img src="../es-de-favorite.png" width="800">
|
||||
|
||||
Navigate to a game in ES-DE and press the `north button` to mark it as a favorite. This corresponds to the `Y` button on Xbox, the `Triangle` button on PlayStation, and the `X` button on Nintendo.
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||||
|
||||
### Step 2: Enable in Configurator
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/sync-config.png" width="800">
|
||||
<img src="../sync-config.png" width="800">
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/sync-prompt.png" width="800">
|
||||
<img src="../sync-prompt.png" width="800">
|
||||
|
||||
|
||||
Enable the Steam Sync feature inside the Configurator by pressing `Yes`.
|
||||
|
||||
### Step 3: Exit RetroDECK to start the Sync
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/sync-loading.png" width="800">
|
||||
<img src="../sync-loading.png" width="800">
|
||||
|
||||
|
||||
**Note:** This process might take a while based on your hardware and game library size.
|
||||
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@ -81,7 +81,7 @@ On a PC, simply `Exit Steam` and relaunch it as usual.
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|||
|
||||
### Step 5: Results
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/steam-burger.png" width="800">
|
||||
<img src="../steam-burger.png" width="800">
|
||||
|
||||
If everything went correctly, the games should now be added to Steam.
|
||||
|
||||
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@ -97,7 +97,7 @@ This will also remove your favorites from Steam.
|
|||
|
||||
## How to add RetroDECK doom files using Steam Sync - Grid and Tear Project
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/brutaldoom.png" width="800">
|
||||
<img src="../brutaldoom.png" width="800">
|
||||
|
||||
[SteamGridDB: Grid and Tear](https://www.steamgriddb.com/projects/grid-and-tear) is a project for adding art for various doom mods.
|
||||
|
||||
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@ -124,7 +124,7 @@ The file in this case is called `Brutal Doom.doom`.
|
|||
|
||||
## Can I do advanced tweaking in SRM?
|
||||
|
||||
<img src="../../../wiki_images/systems/srm/srm-window.png" width="800">
|
||||
<img src="../srm-window.png" width="800">
|
||||
|
||||
Yes, you can open the entire SRM interface from the Configurator. You can tweak it as much as you like.
|
||||
|
||||
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