diff --git a/wiki-rtd/docs/wiki_faq/faq-emulation.md b/wiki-rtd/docs/wiki_faq/faq-emulation.md index 765df57..cc68f7b 100644 --- a/wiki-rtd/docs/wiki_faq/faq-emulation.md +++ b/wiki-rtd/docs/wiki_faq/faq-emulation.md @@ -56,3 +56,37 @@ Even if they are disc images, emulation games are often called ROMs because: - **Disc Images**: Disc-based games are often called ISOs, but in emulation, they are still referred to as ROMs. So, "ROM" is used as a catch-all term for game files in emulation, even if they come from discs. + +## Save States or In-Game Saves, what should I use? + +Always use **In-Game Saves** they are generally more reliable and less prone to corruption compared to **Save states** . + +**Save states** can be affected by emulator errors or just normal version updates of the emulator. + +**What is the difference?** + +- **Save States**: Facilitated by the emulator, capturing the game state at any point, often that specific version of the emulator. +- **In-Game Saves**: Built into the game, usually with specific save points or conditions. + +## What are Save States in Emulation? + +**Save states** in emulators allow you to save the exact state of a game at any moment. + +This feature is useful because it goes beyond the in-game saving mechanics available in many classic games. + +When you use a save state, the emulator records the game's current state, including progress, character health, items collected, and settings. + +Loading a save state restores the game to that exact point, letting you continue playing from where you left off, even in the middle of a level or battle. + +### Benefits of Save States + +- **Convenience**: Easily manage game progress and try different strategies without replaying from the start. +- **Experimentation**: Test different settings without risking the original game. + +### Drawbacks of Save States + +- **Game Integrity**: Regular in-game saves are designed to maintain the integrity of the game's progression and mechanics. Save states can bypass these mechanics, potentially leading to unintended consequences for good or bad. +- **Reliability**: In-game saves are generally more reliable and less prone to corruption compared to save states, which can be affected by emulator errors or just normal updates of the emulator. +- **Fair Play**: Using save states can give players an unfair advantage, especially in competitive gaming scenarios. Regular in-game saves ensure a level playing field for all players. + + diff --git a/wiki-rtd/docs/wiki_faq/faq-rd-usage.md b/wiki-rtd/docs/wiki_faq/faq-rd-usage.md index 6d9fc9c..a927d67 100644 --- a/wiki-rtd/docs/wiki_faq/faq-rd-usage.md +++ b/wiki-rtd/docs/wiki_faq/faq-rd-usage.md @@ -2,10 +2,6 @@ <img src="../../wiki_icons/retrodeck/icon-rd.svg" width="75"> -## What to Use: Saves or States? - -Always use in-game saves and treat states as a backup. States from older emulator versions might not work with updates, so don't rely solely on them. - ## Do I Need to Partition or Format My Disk/SD Card for RetroDECK? No, RetroDECK installs as a flatpak. Just install it like any other app and launch it from your desktop or Steam library.