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@ -5,25 +5,29 @@ What follows is a list of features currently included in RetroDECK
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## Features
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### The RetroDECK Configurator
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Is a powerful Utility that can be use to change/modify and manipulate various aspects of RetroDECK using the `RetroDECK Framework` more information in the
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`RetroDECK Configurator 🛠️` section.
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## Frontend
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Is a powerful Utility that can be used to change/modify and manipulate various aspects of RetroDECK using the `RetroDECK Framework` more information in the `RetroDECK Configurator 🛠️` section.
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### Emulationstation Desktop Edition (ES-DE) - RetroDECK Edition
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## ES-DE Frontend - RetroDECK Edition
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ES-DE is the base frontend for RetroDECK.
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ES-DE is the base frontend for RetroDECK.<br>
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RetroDECK comes with specific tweaks to the ES-DE standard setup to enable RetroDECK unique functions like the `RetroDECK Framework` and `RetroDECK Configurator`.
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These tweaks are possible thanks to a collaborations with the ES-DE project and the RetroDECK project.
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These tweaks are possible thanks to a collaboration with the ES-DE project and the RetroDECK project.
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## Emulators
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### RetroArch
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### Multi-Emulators
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#### RetroArch
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RetroDECK ships will all cores under the stable branch of RetroArch.
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If there is no stable version of a core the nightly version will be used instead.
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### Standalone Emulators
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The following standalone emulators are currently included:
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- Cemu (WiiU)
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@ -43,6 +47,7 @@ The following standalone emulators are currently included:
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RetroDECK includes the following themes.
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**Note:**<br>
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More themes can be easily be added, check: `EmulationStation-DE Guide 📘` - `ES-DE Themes` for details.
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### Art Book Next
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@ -64,11 +69,11 @@ More themes can be easily be added, check: `EmulationStation-DE Guide 📘` - `E
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| ![rd-theme-ArtBookNext-SystemView](https://gitlab.com/es-de/themes/themes-list/-/raw/master/screenshots/modern-es-de/modern-es-de_01.jpg) | ![rd-theme-ArtBookNext-GamelistView](https://gitlab.com/es-de/themes/themes-list/-/raw/master/screenshots/modern-es-de/modern-es-de_02.jpg) |
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## Missing Features
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We plan to add more emulators, systems and functions over course of the development cycle. <br>
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The goal is to support almost all of the systems ES-DE supports and ship the best emulator or program for that system.
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We don't have any plans to ship all emulators or programs in existence for each system but virtually only the **"best once"** per-system.
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In some cases we might ship more then one Emulator if the feature set is vastly diffrent or the user demand is high.
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We plan to add more emulators, engines, systems, and functions over the course of the development cycle.
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For the latest things The RetroDECK Team is working on check: <br>
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`Development 🖥️` - `What are you working on?` and `Version History (Patchnotes)`
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We do not have any plans to ship all emulators, engines, or systems in existence for each game system or console. The goal is to ship those that handle that system the best with the most features.
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For the latest things The RetroDECK Team is working on check:
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`General Information 📰` - `What are you working on?` and `Version History (Patchnotes)`
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