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wiki-rtd/docs/wiki_management/about-scraping.md
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wiki-rtd/docs/wiki_management/about-scraping.md
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# Scraping
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<img src="../../wiki_icons/pixelitos/folder-blue-downloads.png" width="50">
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ES-DE supports the two scraper services [ScreenScraper.fr](https://www.screenscraper.fr/) and [TheGamesDB.net](https://thegamesdb.net/).
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Scraping allows you to make the games look "pretty" with coverarts, icons, discimages and more.
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Read up on the ES-DE userguide on scraping here:
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[ES-DE Scraper guide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#scraping)
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###Quick tips
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- On most occasions you want to use ScreenScraper and not TheGamesDB. But for PC titles scraping from TheGamesDB might be better.
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- You will need to register an account on [ScreenScraper.fr](https://www.screenscraper.fr/) to scrape (support them on Patreon for faster downloads, more scrapes per day and priority scraping).
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- Login to your Screenscraper.fr account inside of the ES-DE interface in RetroDECK
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- Choose what content you want to scrape (remember that each content you choose could take up several mb of data per game).
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- Do an initial scrape of all the games you want to scrape.
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- If some games are missed do a more narrow scraping by enabling `Scraper -> Other Settings -> Interactive Mode -> On`& Scraper -> `Other Settings -> Auto-Accept Single Game Matches -> On` and choose to scrape by games missing metadata. This will allow you to select each game from a list and also tweak the searches of the missing games.
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- In some cases you need to remove certain aspects of the name like if a rom comes both with a Japanese name and English name, you could try to remove one of the names to find a better result.
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wiki-rtd/docs/wiki_management/compability-lists.md
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wiki-rtd/docs/wiki_management/compability-lists.md
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# Compatibility lists
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<img src="../../wiki_icons/pixelitos/emblem-question.png" width="50">
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Here is a collection of compatibility lists
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## Stand Alone Emulators
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- [Citra](https://citra-emu.org/game/)
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- [Dolphin](https://dolphin-emu.org/compat/?nocr=true)
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- [PCSX2](https://pcsx2.net/compat/)
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- [RPCS3](https://docs.google.com/spreadsheets/d/1EzTcNoKiBaMS4orZrGEOKwMpFOZEFKVSOZjLRJqzEkA/)
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- [Vita3K](https://vita3k.org/compatibility.html?lang=en)
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- [Yuzu](https://yuzu-emu.org/game/)
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- [Xemu](https://xemu.app/#compatibility)
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- [RetroArch](https://docs.libretro.com/) - There exists no universal compatibility list for RetroArch and it's cores.
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## Game Engines
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- [ScummVM](https://www.scummvm.org/compatibility)
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# General information
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# Supported file extensions for each emulator
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**Disclaimer: This list is a work in progress and might contain errors, not all of these systems are enabled**
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What follows is a list of each systems supported file extensions and the path to the folder where to put the roms.
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# How to: Manage your Games
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## Supported file extensions for each emulator
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For a detalied list of which file extensions are supported and where to put the roms check this page (STILL WIP):
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[ES-DE: Folders and Files](../wiki_emulationStation_de/esde-folders-files.md)
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## Multidisk/file games: Directory interpreted as files
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<img src="../../wiki_icons/pixelitos/folder-blue-games.png" width="50">
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You can put all the game files inside a sub-folder in order to keep you game list clean, these folder will be seen as the game itself from RetroDECK and not as an actual folder.
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The folder needs to have the corresponding `.m3u` file and the folder needs to be renamed to the exact filename of the `.m3u`.
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More info in the [ES-DE UserGuide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#directories-interpreted-as-files).
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**Example:**
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In this case the folder will be viewed as a single game and it will launch `Dragon Fantasy VII.m3u` so you can easly swap the disks from RetroArch menu.
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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├── Dragon Fantasy VII - Disk1.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk2.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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└── Dragon Fantasy VII.m3u <--- The .m3u file
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```
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### How do I create a Multidisk Directory?
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Let's use the `Dragon Fantasy VII` example as written above. It is a fake PlayStation 1 game.
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#### Step 1: Make a .m3u sub-folder
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Make a new sub-folder inside the `roms/psx` directory (or what ever system you are creating for) where you move and store the `Dragon Fantasy VII` files with a `.m3u` file extension in the end.
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The name of the folder will be `Dragon Fantasy VII.m3u` and the full file path will be:
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u`
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And it should have the disc files inside of it:
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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├── Dragon Fantasy VII - Disk1.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk2.chd <--- Game Disc
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└── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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```
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#### Step 2: Make a .m3u file inside the folder.m3u
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Following the example above, make an empty file inside the `Dragon Fantasy VII.m3u Folder` called the exact same thing as the folder name in this case: `Dragon Fantasy VII.m3u`. Now the full file path to the newly created .m3u file should be like this:
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u/Dragon Fantasy VII.m3u`
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#### Step 3: Populate the .m3u file
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Open the `Dragon Fantasy VII.m3u` file with an text editor and write the filenames of all files contained in the folder, one per line.
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When you are done, the structure of the file should look something like this:
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```
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Dragon Fantasy VII - Disk1.chd
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Dragon Fantasy VII - Disk2.chd
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Dragon Fantasy VII - Disk3.chd
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```
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Note this also works with other files types like `.bin` `.iso` `.cue` `.bin` etc.. You just need to make sure that all the files in the folders are written inside the .m3u file.
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#### Step 4: Launch RetroDECK
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The ES-DE interface that RetroDECK uses should now pick up on the game as one file and you can change disks inside RetroArch.
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## Emulators compatibility lists
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<img src="../../wiki_icons/pixelitos/emblem-question.png" width="50">
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Here is a collection of compatibility lists
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- [Citra](https://citra-emu.org/game/)
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- [Dolphin](https://dolphin-emu.org/compat/?nocr=true)
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- [PCSX2](https://pcsx2.net/compat/)
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- [RPCS3](https://docs.google.com/spreadsheets/d/1EzTcNoKiBaMS4orZrGEOKwMpFOZEFKVSOZjLRJqzEkA/)
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- [Vita3K](https://vita3k.org/compatibility.html?lang=en)
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- [Yuzu](https://yuzu-emu.org/game/)
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- [Xemu](https://xemu.app/#compatibility)
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## Scraping
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<img src="../../wiki_icons/pixelitos/folder-blue-downloads.png" width="50">
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ES-DE supports the two scraper services [ScreenScraper.fr](https://www.screenscraper.fr/) and [TheGamesDB.net](https://thegamesdb.net/).
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Scraping allows you to make the games look "pretty" with coverarts, icons, discimages and more.
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Read up on the ES-DE userguide on scraping here:
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[ES-DE Scraper guide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#scraping)
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### Quick tips
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- On most occasions you want to use ScreenScraper and not TheGamesDB. But for PC titles scraping from TheGamesDB might be better.
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- You will need to register an account on [ScreenScraper.fr](https://www.screenscraper.fr/) to scrape (support them on Patreon for faster downloads, more scrapes per day and priority scraping).
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- Login to your Screenscraper.fr account inside of the ES-DE interface in RetroDECK
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- Choose what content you want to scrape (remember that each content you choose could take up several mb of data per game).
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- Do an initial scrape of all the games you want to scrape.
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- If some games are missed do a more narrow scraping by enabling `Scraper -> Other Settings -> Interactive Mode -> On`& Scraper -> `Other Settings -> Auto-Accept Single Game Matches -> On` and choose to scrape by games missing metadata. This will allow you to select each game from a list and also tweak the searches of the missing games.
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- In some cases you need to remove certain aspects of the name like if a rom comes both with a Japanese name and English name, you could try to remove one of the names to find a better result.
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wiki-rtd/docs/wiki_management/multi-disk.md
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wiki-rtd/docs/wiki_management/multi-disk.md
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# Multidisk/file games: Directory interpreted as files
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<img src="../../wiki_icons/pixelitos/folder-blue-games.png" width="50">
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You can put all the game files inside a sub-folder in order to keep you game list clean, these folder will be seen as the game itself from RetroDECK and not as an actual folder.
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The folder needs to have the corresponding `.m3u` file and the folder needs to be renamed to the exact filename of the `.m3u`.
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More info in the [ES-DE UserGuide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#directories-interpreted-as-files).
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**Example:**
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In this case the folder will be viewed as a single game and it will launch `Dragon Fantasy VII.m3u` so you can easly swap the disks from RetroArch menu.
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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├── Dragon Fantasy VII - Disk1.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk2.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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└── Dragon Fantasy VII.m3u <--- The .m3u file
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```
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## How do I create a Multidisk Directory?
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Let's use the `Dragon Fantasy VII` example as written above. It is a fake PlayStation 1 game.
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### Step 1: Make a .m3u sub-folder
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Make a new sub-folder inside the `roms/psx` directory (or what ever system you are creating for) where you move and store the `Dragon Fantasy VII` files with a `.m3u` file extension in the end.
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The name of the folder will be `Dragon Fantasy VII.m3u` and the full file path will be:
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u`
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And it should have the disc files inside of it:
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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├── Dragon Fantasy VII - Disk1.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk2.chd <--- Game Disc
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└── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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```
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### Step 2: Make a .m3u file inside the folder.m3u
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Following the example above, make an empty file inside the `Dragon Fantasy VII.m3u Folder` called the exact same thing as the folder name in this case: `Dragon Fantasy VII.m3u`. Now the full file path to the newly created .m3u file should be like this:
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u/Dragon Fantasy VII.m3u`
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### Step 3: Populate the .m3u file
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Open the `Dragon Fantasy VII.m3u` file with an text editor and write the filenames of all files contained in the folder, one per line.
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When you are done, the structure of the file should look something like this:
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```
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Dragon Fantasy VII - Disk1.chd
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Dragon Fantasy VII - Disk2.chd
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Dragon Fantasy VII - Disk3.chd
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```
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Note this also works with other files types like `.bin` `.iso` `.cue` `.bin` etc.. You just need to make sure that all the files in the folders are written inside the .m3u file.
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### Step 4: Launch RetroDECK
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The ES-DE interface that RetroDECK uses should now pick up on the game as one file and you can change disks inside RetroArch.
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@ -78,9 +78,12 @@ nav:
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- Configurator Features: wiki_general/configurator.md
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- RetroDECK Management 🗜️:
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- Manage your Games: wiki_management/games-management.md
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- Folders and Files (WIP): wiki_management/esde-folders-files.md
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- Game Compability Lists: wiki_management/retrodeck-move.md
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- Manage your BIOS/Firmware: wiki_management/bios-firmware.md
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- Manage your Multidisk/file games: wiki_management/multi-disk.md
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- Move RetroDECK to a new device: wiki_management/retrodeck-move.md
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- Scraping Game Media: wiki_management/about-scraping.md
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- RetroDECK and Steam 💻:
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- Add RetroDECK to Steam: wiki_steam/add-to-steam.md
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- EmulationStation-DE 📘:
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- User Guide: wiki_emulationStation_de/esde-guide.md
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- Themes: wiki_emulationStation_de/esde-themes.md
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- Folders and Files (WIP): wiki_emulationStation_de/esde-folders-files.md
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- Engine Guides 📘:
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- GZDoom 👹:
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