From 63d5b117729ce99aed8ae3defd3d4bf7438d0650 Mon Sep 17 00:00:00 2001 From: etjanster Date: Thu, 9 Jan 2025 08:54:46 +0100 Subject: [PATCH] wiki --- .../wiki_rd_versions/version_0.9.0b/0.9.0b.md | 37 +++++++++---------- 1 file changed, 18 insertions(+), 19 deletions(-) mode change 100644 => 100755 wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md diff --git a/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md b/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md old mode 100644 new mode 100755 index 978251a..6eccf83 --- a/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md +++ b/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.0b.md @@ -24,11 +24,12 @@ Updated all components ## Thanks for your patience -If you read the announcement we are pushing the Godot Configurator to a later version to implement more feedback we have gotten both internally from team members and from our testers. +We appreciate the community's patience while waiting for this update. + +We are also postponing the release of the Godot Configurator to a later major version to incorporate valuable feedback from both our team members and testers. +Implementing these changes requires additional time. -To implement those changes we simply need more time. -We want to thank the community for being patient with waiting for the next update. --- @@ -44,18 +45,16 @@ How about a Sea Shanty about Captain Comeback meeting his friends the Port Maste ## New Lighter Manifest & Framework changes -We have spent several months rewriting RetroDECK several aspects of with over a `1100+` commits since the last release. +We have spent several months rewriting various aspects of RetroDECK, resulting in over `1100` commits since the last release. During this time, we have: -In doing so we have: - -- Reduced the application size around `600mb` (some of that space have been eaten with new features). -- Building RetroDECK went from `3.30` hours to about `1` hour. -- Went from a monolithic build approach to a modular approach (each component is built separately and stitched together into RetroDECK). -- RetroDECK now is migrated to an organization on GitHub that is hosting the new modular structure. -- Rebuilt the `pre_build_automation` script was reworked with additional features. +- Reduced the application size by around `600MB`. +- Decreased the build time from `3.30` hours to about `1` hour. +- Transitioned from a monolithic build approach to a modular one, where each component is built separately and then integrated into RetroDECK. +- Migrated RetroDECK to an organization on GitHub, which now hosts the new modular structure. +- Reworked the `pre_build_automation script`, adding new features. - Improved logging. -- Implemented changes for the future Godot version of the Configurator. -- RetroDECK Framework can now pick up logged-in Steam profiles for systems like SRM. +- Implemented changes for the future Godot version of the Configurator. +- Enabled the RetroDECK Framework to pick up logged-in Steam profiles for systems like SRM. This work will also continue in upcoming major updates, as we want to make the build system more dynamic and easy. @@ -68,17 +67,17 @@ This work will also continue in upcoming major updates, as we want to make the b -RetroDECK can be used as an headless engine to run your games. +RetroDECK can be used as a headless engine to run your games. -On the Linux Desktop (or desktop mode) we added the option to associate / run / open various games directly with RetroDECK. +On the Linux Desktop (or desktop mode), we have added the option to associate, run, and open various game files directly with RetroDECK. -This also comes with the ability to launch the games via CLI. +This also includes the ability to launch games via the CLI. -This is feature is something that have been requested by the wider development community outside of RetroDECK (and maybe a few Linux Wizard Grognards that only want to use CLI for everything). +This feature has been requested by the wider development community outside of RetroDECK (and maybe a few Linux Wizard Grognards that only want to use CLI for everything). -**Quote from Discord:** +**Quote from Discord User:** -*"Whoa! That is a lot of text for saying you can now double click on game files and they open."* +*"Whoa! That is a lot of text for saying you can now double click on game files and they open"* **Read more here:**