diff --git a/wiki-rtd/docs/wiki_about/what-is-included.md b/wiki-rtd/docs/wiki_about/what-is-included.md
index 5dc620d..9ac3bd7 100644
--- a/wiki-rtd/docs/wiki_about/what-is-included.md
+++ b/wiki-rtd/docs/wiki_about/what-is-included.md
@@ -1,13 +1,24 @@
# RetroDECK: What's included?
+
+
What follows is a list of features and software currently included in RetroDECK.
+
+### Note: RetroDECK does not include any games, proprietary BIOS or Firmware
+
+The user needs to provide their own purchased backups / game files to play.
+
+The user needs to provide their own purchased BIOS / Firmware files from their own consoles or purchased engines files (for example Pico-8) for the systems that needs them.
+
## The RetroDECK Framework
RetroDECK adds the `RetroDECK Framework` on top of the software that allows deeper integrations between the built-in software and easier exposure to a variety of features that you otherwise need to set for example per emulator basis to create a uniformity between them.
## The RetroDECK Configurator
+
+
Is a powerful Utility that can be used to change/modify and manipulate various aspects of RetroDECK.
The `RetroDECK Configurator` is the `Utility` that exposes some parts of the `RetroDECK Framework` to the RetroDECK users.
@@ -34,6 +45,8 @@ It can help with:
## ES-DE Frontend
+
+
ES-DE is the base frontend for RetroDECK.
RetroDECK comes with specific tweaks to the ES-DE standard setup to enable RetroDECK unique functions like and `RetroDECK Configurator` that can be accessed via the ES-DE Main Menu.
@@ -42,6 +55,8 @@ RetroDECK comes with specific tweaks to the ES-DE standard setup to enable Retro
### RetroArch
+
+
RetroArch supports many systems via it's cores and RetroDECK ships will all cores under the stable branch of RetroArch. If there is no stable version of a core the nightly version will be used instead.
For a full list of supported systems in RetroArch follow the link and check the `Core List`:
@@ -50,27 +65,105 @@ For a full list of supported systems in RetroArch follow the link and check the
### MAME (Standalone)
-The full version of MAME (Arcade games and more)
+
+
+
+The full version of the multi-arcade emulator MAME.
## Included: Standalone Emulators
-- Cemu (WiiU)
-- Dolphin (GameCube/Wii)
-- Duckstation (PSX)
-- MelondDS (DS)
-- PCSX2 (PS2)
-- PPSSPP (PSP)
-- Primehack (Metroid Prime - Dolphin Fork)
-- RPCS3 (PS3)
-- Xemu (XBOX)
-- Ryujinx (Switch)
+### CEMU
+
+
+
+The WiiU Emulator CEMU.
+
+### Dolphin
+
+
+
+The Wii and GameCube Emulator Dolphin.
+
+### Primehack
+
+
+
+The Metroid Prime fork of Dolphin.
+
+### Duckstation
+
+
+
+Playstation 1 (PSX) emulator Duckstation.
+
+### melonDS
+
+
+
+The Nintendo DS emulator melonDS.
+
+### PCSX2
+
+
+
+The Playstation 2 emulator PCSX2.
+
+### PPSSPP
+
+
+
+The PSP emulator PPSSPP.
+
+### RPCS3
+
+
+
+The PS3 emulator RPCS3.
+
+### Vita3k
+
+
+
+The PSVita emulator Vita3k.
+
+### XEMU
+
+
+
+The Xbox emulator XEMU.
+
+### Ryujinx
+
+
+
+The Switch emulator Ryujinx.
+
## Supported: Standalone Engines
-- Solarus
-- GZDoom
-- IkemanGO (M.U.G.E.N)
-- Pico-8
+### Solarus
+
+
+
+Solarus is a free and open-source 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind, and is available on a wide range of platforms.
+
+### GZDoom
+
+
+
+GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
+
+### IKEMEN Go (M.U.G.E.N)
+
+
+
+IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Google’s Programming Language “Go”.
+
+### Pico-8
+
+
+
+The fantasy console Pico-8.
## Steam Input Controller layouts
diff --git a/wiki-rtd/docs/wiki_credits/donations-licenses.md b/wiki-rtd/docs/wiki_credits/donations-licenses.md
index 8c04b65..4e1cd15 100644
--- a/wiki-rtd/docs/wiki_credits/donations-licenses.md
+++ b/wiki-rtd/docs/wiki_credits/donations-licenses.md
@@ -97,6 +97,7 @@ The LibreRetro Team makes RetroArch, Libretro and Lakka
[Licenses](https://docs.libretro.com/development/licenses/)
### MAME
+
@@ -314,7 +315,7 @@ We have not found a donation link to this project at this time or the project do
-GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
+GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
#### Where to donate / support the project?
We have not found a donation link to this project at this time or the project does not support donations.
diff --git a/wiki-rtd/docs/wiki_images/logos/pico-8-logo.svg b/wiki-rtd/docs/wiki_images/logos/pico-8-logo.svg
new file mode 100644
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@@ -0,0 +1,16 @@
+
+
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