diff --git a/wiki-rtd/docs/wiki_bugs/known-issues.md b/wiki-rtd/docs/wiki_bugs/known-issues.md index ce59d5b..7457609 100644 --- a/wiki-rtd/docs/wiki_bugs/known-issues.md +++ b/wiki-rtd/docs/wiki_bugs/known-issues.md @@ -5,10 +5,6 @@ For a list of reported bugs please check here on github: [RetroDECK issues](http ## Emulator / Engine Issues -- `Duckstation` memory cards folders are not created making memory cards not work (default for PSX is RetroArch - Swanstation). The path is:`/retrodeck/saves/psx/duckstation/memcards/` this problem can be solved by manually creating the folders. - -- `Linux Desktop: Wayland` Several emulators do not work in `Wayland` and we recommend using `X11` until those issues are fixed either by us or upstream. - - `PPSSPP` Retroachievements is in the latest version, you can login / logout / enable hardcore mode normally from the emulators interface. It is right now not configurable in the Configurator (as it works a bit differently than the other emulators), we hope to have a solution for it later. - `RetroArch: Gambatte` Quitting the core with the `Quit` radial function makes the core swap the palette while playing GB. @@ -19,7 +15,7 @@ For a list of reported bugs please check here on github: [RetroDECK issues](http ### Known Issues: External Controllers - Steam Deck -- Sometimes the emulators / engines gets confused on what controller is player 1 and takes the docked Steam Deck as player 1 and not the external contrller. You can solve this by going into the Reorder Controllers interface in Steam and try switching between Player 1 or Player 2. +- Sometimes the emulators / engines gets confused on what controller is player 1 and takes the docked Steam Deck as player 1 and not the external controller. You can solve this by going into the Reorder Controllers interface in Steam and try switching between Player 1 or Player 2. ### Known Issues: External Controllers - Linux Desktop @@ -66,7 +62,7 @@ We are still investigation the cause of it, if you know of a solution please con The plan is to map as much as we can into the RetroDECK Hotkey System below. We are also patching in Emulator Hotkeys with the `RetroDECK Framework` (if possible) to be compatible with the system. If an emulator later adds better hotkey support, we plan to map it towards the same functions for a unified experience across as many emulators as possible. --s `RPCS3` hotkeys/shortcuts do not work and they are a new experimental feature. To exit you must shut down RPCS3 from the `Switch Window` inside the Steam Deck interface or quit the application on Desktop. +- `RPCS3` hotkeys/shortcuts do not work and they are a new experimental feature. To exit you must shut down RPCS3 from the `Switch Window` inside the Steam Deck interface or quit the application on Desktop. - `CEMU` has almost no hotkey support. - `XEMU` has no hotkey support. @@ -127,7 +123,7 @@ We are working on implementing all these features over the big releases. Some wi - Better gyro support. - Dynamic external display resolution support for borders and viewports. - All Emulators & Engines supported by ES-DE so there at least is one per system in RetroDECK. -- A Ports Downloader for additional systems and features. +- PortMaster integration. - A rebuilt Configurator that is a Godot application that supports controller navigation. - A rebuilt first run installer and updater in Godot. - Better art: Mascot, Easter Eggs, Logos. diff --git a/wiki-rtd/docs/wiki_images/logos/rd-esde-logo-cooker.png b/wiki-rtd/docs/wiki_images/logos/rd-esde-logo-cooker.png new file mode 100644 index 0000000..44f64a8 Binary files /dev/null and b/wiki-rtd/docs/wiki_images/logos/rd-esde-logo-cooker.png differ