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Updated 0.8.2b with Ryujinx known issue
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@ -13,6 +13,17 @@ For a list of reported bugs please check here on github: [RetroDECK issues](http
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- `OpenBOR` The standard implementation RetroDECK uses does not work, we are going to redesign it in a minor update.
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- `Ryujinx` now cannot handle the symlinks correctly, our saves, firmware (nand) and keys folder are symlinked in retrodeck folders.
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This means that Ryujinx don't recognize any keys and firmware as it cannot resolve the symlink, so the games are not starting.
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In the time that we will set up a proper working and safe workaround this issue might be already fixed so is not worth investigating it further.
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An user-sided workaround could be to replace the symlinks with actual folders but users should backup them as the next version (or an emulator reset) will remove the real folders and replace them with symlinks again, and in this case will erease all the saves, keys and firmware.
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The manual work around, if wished, should be to replace:
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- saves folder `bis` with `retrodeck/saves/switch/ryujinx/nand`
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- `sdcard` with `retrodeck/saves/switch/ryujinx/sdcard`
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- "firmware" folder `system` with `retrodeck/bios/switchch/keys`
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- actual firmware folder `bis/system/Contents/` with `retrodeck/bios/switch/firmware`
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However, keep in mind that RetroDECK Team will not assume any responsibility for data loss.
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## External Controller issues
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### Known Issues: External Controllers - Steam Deck
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@ -1,6 +1,9 @@
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# RetroDECK 0.8.2b
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**Release date:** 2024-06-XX
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**Release date:** 2024-07-15
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## WARNING:
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There is a know issue about Ryujinx, please read more in the [Known Issues](../wiki_bugs/known-issues.md) page.
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## Updates
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@ -12,9 +15,9 @@ Everything was updated to their latest version where possible.
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- RetroArch: Stable Cores and Nightly Cores
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## Freedesktop upgrade
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## Framework upgrade
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We upgraded freedesktop to 6.7, the original plan was to do this during 0.9.0b but we manged to squeeze it in now thanks to new PR's in Dolphin and Primehack.
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We upgraded KDE Framework to 6.7, the original plan was to do this during 0.9.0b but we manged to squeeze it in now thanks to new PR's in Dolphin and Primehack.
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## RetroDECK Configurator
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@ -23,13 +26,11 @@ We upgraded freedesktop to 6.7, the original plan was to do this during 0.9.0b b
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- A new `Empty ROMs folder removal` tool. This tools cleans up empty folders from `retrodeck/roms`. It's for those users that don't want to have a bunch of empty subfolders populating `retrodeck/roms` to keep it slim and clean for the games they play.
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- A new `Rebuild removed ROMs folders` tool. It's for those users that did not want to have a bunch of empty folders populating `retrodeck/roms` and ran the `Empty ROMs folder removal` tool. But then realized after a long bit of pondering and regret that they still wanted them. Or it can be used by those users that accidentally deleted `retrodeck/roms` subfolders while moving files around (you know who you are).
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**Fixed:**
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- A problem with `.chd` compression that was introduced in 0.8.1b.
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- A problem with multi-file compression tool that prevented some file types to be properly converted that was introduced in 0.8.1b.
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## CEMU
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@ -42,6 +43,10 @@ We upgraded freedesktop to 6.7, the original plan was to do this during 0.9.0b b
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- A problem with audio output on when docking and undocking.
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## Duckstation
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**Changed:**
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- Duckstation is now out of the rolling release, the build should be more stable now albiet we're still using tested nightlies
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## RetroDECK Framework / Backend:
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@ -49,3 +54,6 @@ We upgraded freedesktop to 6.7, the original plan was to do this during 0.9.0b b
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- Enabled a self-hosted Gitea repo for disaster recovery.
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- Added headless states for some functions (this will help to migrate to the Godot Configurator)
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**Fixed:**
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- An issue where second level subfolders inside retrodeck folder were not correctly placed, this caused errors on ES-DE as `themes` and `downloaded_media`` folder could not be found after a reset or first install.
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