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Lazorne 2024-03-18 15:29:51 +01:00
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commit 8191f6e5b1

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<img src="../../../wiki_images/logos/rd-logo-box.png" width="300"> <img src="../../../wiki_images/logos/rd-logo-box.png" width="300">
WIP reminders list, needs to be written
**Release Date: TBA** **Release Date: TBA**
## Notice: Removal of Yuzu & Citra ## Notice: Removal of Yuzu & Citra
@ -375,102 +373,18 @@ Hotkeys:
## Emulators / Engine / System ## Framework / Configurator
<img src="../../../wiki_images/logos/rd-logo-box.png" width="120">
### Updates ### RetroDECK Configurator
``` ```
ES-DE to 3.0.1 Fixed: Quit button after emulators reset should act as an actual full quit button.
All engines. Added: New desktop icon.
All emulators.
``` ```
### Dolphin ### RetroDECK Framework
```
Added: Better binds for Player 1 to 4 GC & Wii
Added: Optional gyro support if you have it installed for player 1.
Change: Made graphical tweaks based on user feedback & internal testing
Change: Improved GC binds.
Change: Improved & Changed Wii Binds.
Change: Improved GBA binds.
```
### Duckstation:
```
Added: Totally reworked binds for Player 1 to 4 via SDL.
Fixed: Memory card folder not being linked to retrodeck/saves/psx/
```
### Primehack
```
Added: Better binds for Player 1.
Added: Optional gyro support if you have it installed for player 1.
Added: More custom loadable icons for Primehack.
Change: Made graphical tweaks based on user feedback & internal testing
```
### CEMU
```
Added: Optional gyro support if you have it installed for player 1.
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### RPCS3
```
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### PCSX2
```
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### PPSSPP
```
Added: Extra Binds to Right Joystick (used for some romhacks that enables none existing second joystick in PSP games).
Change: Made graphical tweaks based on user feedback & internal testing
Change: Is now running games via shortcut by default (allows easier running for more games).
```
### MelonDS
```
Change: Made graphical tweaks based on user feedback
```
### RetroArch
```
Fixed: SCUMMVM-Core - A bug where the core did not find the Extras folder.
Fixed: Input mappings on controlers 2-16.
Fixed: A bug where in certain scenarios RetroArch would forget the roms folder.
```
---
## Framework
``` ```
Added: support for Steam Flatpak layout injection. Added: support for Steam Flatpak layout injection.
@ -482,22 +396,126 @@ Fixed: Some wayland related issues.
Removed: Talk names in the manifest as they're not needed anymore as enabled by default. Removed: Talk names in the manifest as they're not needed anymore as enabled by default.
``` ```
---
## Configurator
## Emulators / Engines / System
### Updates
<img src="../../../wiki_images/logos/es-de-logo.png" width="100">
``` ```
Fixed: Quit button after emulators reset should act as an actual full quit button. ES-DE to 3.0.1
Added: New desktop icon. All engines.
All emulators.
``` ```
--- ---
## Questions ### CEMU
<img src="../../../wiki_images/logos/cemu-logo.png" width="100">
```
Added: Optional gyro support if you have it installed for player 1.
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### Dolphin
<img src="../../../wiki_images/logos/dolphin-logo.png" width="100">
```
Added: Better binds for Player 1 to 4 GC & Wii
Added: Optional gyro support if you have it installed for player 1.
Change: Made graphical tweaks based on user feedback & internal testing
Change: Improved GC binds.
Change: Improved & Changed Wii Binds.
Change: Improved GBA binds.
```
### Primehack
<img src="../../../wiki_images/logos/primehack-logo.png" width="100">
```
Added: Better binds for Player 1.
Added: Optional gyro support if you have it installed for player 1.
Added: More custom loadable icons for Primehack.
Change: Made graphical tweaks based on user feedback & internal testing
```
### MelonDS
<img src="../../../wiki_images/logos/melonds-logo.svg" width="100">
```
Change: Made graphical tweaks based on user feedback
```
### Duckstation:
<img src="../../../wiki_images/logos/duckstation-logo.png" width="100">
```
Added: Totally reworked binds for Player 1 to 4 via SDL.
Fixed: Memory card folder not being linked to retrodeck/saves/psx/
```
### PCSX2
<img src="../../../wiki_images/logos/pcsx2-logo.png" width="180">
```
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### RPCS3
<img src="../../../wiki_images/logos/rpcs3-logo.png" width="100">
```
Added: Better binds for Player 2 to 4
Change: Made graphical tweaks based on user feedback & internal testing
```
### PPSSPP
<img src="../../../wiki_images/logos/ppsspp-logo.png" width="100">
```
Added: Extra Binds to Right Joystick (used for some romhacks that enables none existing second joystick in PSP games).
Change: Made graphical tweaks based on user feedback & internal testing
Change: Is now running games via shortcut by default (allows easier running for more games).
```
### RetroArch
<img src="../../../wiki_images/logos/retroarch-logo.png" width="100">
```
Fixed: SCUMMVM-Core - A bug where the core did not find the Extras folder.
Fixed: Input mappings on controlers 2-16.
Fixed: A bug where in certain scenarios RetroArch would forget the roms folder.
```
## Last Minute Questions
### HEY YOU?! RetroDECK Team where is the add to Steam Function?! 👿 ### HEY YOU?! RetroDECK Team where is the add to Steam Function?! 👿
With the focus of both removing Yuzu and Citra from RetroDECK + implementing ES-DE 3.0 changes it needed to be pushed back. Hopefully we can add it a minor update like 0.8.X. We got a few bugs we need to fix with the BoliR developer. With the focus of both removing Yuzu and Citra from RetroDECK + implementing ES-DE 3.0 changes it needed to be pushed back.
Hopefully we can add it a minor update like 0.8.X. We got a few bugs we need to fix with the BoliR developer.
### What about the Multiuser Mode?! 👿 ### What about the Multiuser Mode?! 👿
That still needed more time in the oven for the complexity of it and we will put it out in another big version. This update is already quite big! That still needed more time in the oven for the complexity of it and we will put it out in another big version.
This update is already quite big!