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multidisk
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# Multidisk/file games: Directory interpreted as files
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# Multidisk/File Games: Folders Interpreted as Files
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<img src="../../wiki_icons/pixelitos/application-x-iso.png" width="50">
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To keep your game list clean, you can put all the game files inside a sub-folder. This folder will be seen as the game itself in RetroDECK, not as an actual folder. The folder needs to have the corresponding `.m3u` file and be renamed to the exact filename of the `.m3u`.
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You can put all the game files inside a sub-folder in order to keep you game list clean, these folder will be seen as the game itself from RetroDECK and not as an actual folder.
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For more information, you can check the: [ES-DE UserGuide: Folders as Files](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#directories-interpreted-as-files).
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The folder needs to have the corresponding `.m3u` file and the folder needs to be renamed to the exact filename of the `.m3u`.
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## Guide - How do I create a Multidisk Folder?
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More info in the [ES-DE UserGuide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#directories-interpreted-as-files).
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Let's use the fake PlayStation 1 game `Dragon Fantasy VII` as an example.
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**Example:**
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In this case the folder will be viewed as a single game and it will launch `Dragon Fantasy VII.m3u` so you can easly swap the disks from RetroArch menu.
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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├── Dragon Fantasy VII - Disk1.chd <--- Game Disc
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├── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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└── Dragon Fantasy VII.m3u <--- The .m3u file
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```
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In this case the folder will be viewed as a single game and it will launch `Dragon Fantasy VII.m3u`.
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### Step 1: Create a .m3u Sub-folder
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## How do I create a Multidisk Directory?
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Make a new sub-folder in `roms/psx` (or whichever system you are creating for) and move the `Dragon Fantasy VII` files there.
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Name the folder `Dragon Fantasy VII.m3u`.
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Let's use the `Dragon Fantasy VII` example as written above. It is a fake PlayStation 1 game.
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**Result:**
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### Step 1: Make a .m3u sub-folder
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Make a new sub-folder inside the `roms/psx` directory (or what ever system you are creating for) where you move and store the `Dragon Fantasy VII` files with a `.m3u` file extension in the end.
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The name of the folder will be `Dragon Fantasy VII.m3u` and the full file path will be:
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Path: `retrodeck/roms/psx/Dragon Fantasy VII.m3u`
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u`
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And it should have the disc files inside of it:
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Content:
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```
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─── Dragon Fantasy VII.m3u <--- Folder
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└── Dragon Fantasy VII - Disk3.chd <--- Game Disc
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```
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### Step 2: Make a .m3u file inside the folder.m3u
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Following the example above, make an empty file inside the `Dragon Fantasy VII.m3u Folder` called the exact same thing as the folder name in this case: `Dragon Fantasy VII.m3u`. Now the full file path to the newly created .m3u file should be like this:
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### Step 2: Create a .m3u File in the Sub-folder
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`~/retrodeck/roms/psx/Dragon Fantasy VII.m3u/Dragon Fantasy VII.m3u`
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Create an empty file in the `Dragon Fantasy VII.m3u` folder with the same name as the folder: `Dragon Fantasy VII.m3u`.
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### Step 3: Populate the .m3u file
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**Result:**
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Open the `Dragon Fantasy VII.m3u` file with an text editor and write the filenames of all files contained in the folder, one per line.
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When you are done, the structure of the file should look something like this:
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`retrodeck/roms/psx/Dragon Fantasy VII.m3u/Dragon Fantasy VII.m3u`
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### Step 3: Populate the .m3u File
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Open the `Dragon Fantasy VII.m3u` file with a text editor and write the filenames of all files in the folder, one per line and save.
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**Result:**
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This shows the content of the`Dragon Fantasy VII.m3u` file:
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```
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Dragon Fantasy VII - Disk1.chd
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Dragon Fantasy VII - Disk3.chd
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```
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Note this also works with other files types like `.bin` `.iso` `.cue` `.bin` etc.. You just need to make sure that all the files in the folders are written inside the .m3u file.
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### Step 4: Launch RetroDECK
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The ES-DE interface that RetroDECK uses should now pick up on the game as one file and you can change disks inside RetroArch.
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The ES-DE interface that RetroDECK uses should now recognize the game as one file.
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