diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md index 48c8081..cf36535 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md @@ -10,7 +10,7 @@ ## Controls -The controls are semi based on the inputs from Timesplitters: Future Perfect for the Playstation 2 +The controls are semi based on the inputs from `Timesplitters: Future Perfect` for the Playstation 2. The controls here are described as an Xbox Layout style controller. Many mods have also more inputs then what is bindable on a controller, `L1` and `L2` are mostly free for those types of actions. @@ -36,10 +36,10 @@ The controls here are described as an Xbox Layout style controller. Many mods ha ### Mod Extras -Optional extra binds that come into play on Project Brutality or Brutal Doom based mods. +Optional extra binds that can come into play on Project Brutality or Brutal Doom based mods that is shipped with RetroDECK. | Action | Button | Comment | | :--- | :---: | :---: | | Quick Melee / Quick Kick | `L1` | | -| Throw Grenade | `L2` | | -| Dash | `R3` | Replaces Quick Turn | +| Throw Grenade | `L2` | Replaces Zoom (must mods use Secondary Fire for this anyhow) | +| Dash | `R3` | Replaces Quick Turn | diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md index 7098d74..b8847bb 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md @@ -120,6 +120,12 @@ GZDoom games should be put under the `retrodeck/roms/doom/` directory. ### Does GZDoom require BIOS or Firmware? No +## What are the controls + +Read the: + +[GZDoom - Controls](gzdoom-controls.md) + ## I have bought the games how do I get my files? Read the: