From b6009e55b9f4f8c408a761196208e4a63a6059f5 Mon Sep 17 00:00:00 2001 From: laz Date: Tue, 12 Mar 2024 19:48:19 +0100 Subject: [PATCH] DOOM --- wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md index 7d36047..c003d5f 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md @@ -20,7 +20,9 @@ IWAD_FILES=("DOOM1.WAD" "DOOM.WAD" "DOOM2.WAD" "DOOM2F.WAD" "DOOM64.WAD" "TNT.WA ## Recommended folder structure in retrodeck/roms/doom -It does not really matter where the files are under the `/retrodeck/roms/doom/` folder, the parser will scan all files and subfolders. But you need to make sure you don't have any files called the same thing in the folder structure. You make what ever structure you feel comfortable with or use our example: +It does not really matter where the files are under the `/retrodeck/roms/doom/`, the parser will scan all files and subfolders.
+But you need to make sure you don't have any files called the same thing in the folder structure.
+You make whatever structure you feel comfortable with or use our example: **Example Structure:**