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@ -64,9 +64,9 @@ The results so far 🥁
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#### We saved space:
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A majority of this freed space will probably be eaten up later by the new systems we will add in 0.9.0b.
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The majority of this freed space will probably be eaten up later by the new systems we will add in 0.9.0b.
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- Around **400mb-600mb** of data have been freed from the finished project to use for other activites.
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- Around **400mb-600mb** of data have been freed from the finished project to use for other activities.
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- That is about **1/5** of the entire application trimmed.
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@ -75,7 +75,7 @@ A majority of this freed space will probably be eaten up later by the new system
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## Godot Configurator
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Yes, we are still working on it and much more! But we are now ready to showcase more of what we have been working on..
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Yes, we are still working on it and much more! But we are now ready to showcase more of what we have been working on.
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#### This is W.I.P! All is subject to change! 🛑
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@ -83,11 +83,11 @@ Things are changing daily and nothing in these videos / screenshots should be se
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Also note that the name "Godot Configurator" is just the working name, it will be called RetroDECK Configurator when it is released and replaces the old version.
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The goal of the new RetroDECK Configurator are the same:
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The goals of the new RetroDECK Configurator are the same:
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- Replaces the current RetroDECK Configurator.
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- Can us controllers to navigate.
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- Populate it with more features then before and make it easy to expand.
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- Can use controllers to navigate.
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- Populate it with more features than before and make it easy to expand.
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### POC: BIOS Checker, Font Selector
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@ -120,10 +120,10 @@ The goal of the new RetroDECK Configurator are the same:
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This is a prototype sub-menu for RetroArch.
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- Where you can have some information about RetroArch.
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- Where you can get some information about RetroArch.
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- Open RetroArch
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- Quick Settings: It allows you do some things without needing to open the entire RetroArch interface.
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- We are also experimenting with button inputs and placeholder placements.
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- Quick Settings: It allows you to do some things without needing to open the entire RetroArch interface.
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- We are also experimenting with button input and placeholder placements.
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### POC: Border Selection and buttons
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@ -142,32 +142,37 @@ The check mark or crosses shows you what systems you have activated/deactivated
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### Do you plan to ship the new Configurator as part of 0.9.0b?
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Yes that is the goal, it should at least match the current Configurator in features.
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Yes, that is the goal.
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But this is as long as everything goes to plan and we can keep the current momentum.
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It should at least match the current Configurator in features.
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But this is as long as everything goes to plan, and we can keep the current momentum.
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FOSS development is volunteer work and the RetroDECK Team is doing our best to try to make this happen.
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But sometimes other things in life takes priority (good and bad).
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But sometimes other things in life take priority (good and bad).
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### Can you test it now?
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<img src="../ES-DECooker.png" width="450">
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We have enabled the Godot Configurator, but as of this writing nothing is bound to any functions and it won't do anything except allow you to click around.
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We have enabled the Godot Configurator in our Cooker Builds as a separate ES-DE menu entry.
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But as of this writing nothing is bound to any functions, and it won't do anything except allow you to click around.
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It’s changing daily and will be in a state of constant flux until we are happy with the design.
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### How can I help out?
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If you want to help out with our efforts please post your interest in the 💙-i-want-to-help in either Matrix or Discord.
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If you want to help out with our efforts, please post your interest in the 💙-i-want-to-help in either Matrix or Discord.
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We are always looking for more developers, artists or testers that can contribute to RetroDECK.
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## That is all for now
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There are more things we are working on but you will see them future blog updates!
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There are more things we are working on, but you will see them in future blog updates!
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Thanks everyone!
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