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wiki-rtd/docs/wiki_system_guides/portmaster/portmaster-guide.md
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wiki-rtd/docs/wiki_system_guides/portmaster/portmaster-guide.md
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@ -8,7 +8,7 @@ One of the goals of PortMaster is to not install or upgrade any existing OS libr
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**Note:**
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That not all 800+ ports are available for the `X86_64` system, but the list keeps growing all the time.
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Not all `800+` ports are available for the `X86_64` system, but the list is continuously growing.
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### PortMaster Links:
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@ -70,10 +70,10 @@ Press the `Rescan Rom Directory` to have the games show up (you could also just
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### If the game requires additional files
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Check the [PortMaster Games List](https://portmaster.games/games.html) for details of the specific files needed for that game and you might need to create new folders as well.
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Check the [PortMaster Games List]https://portmaster.games/games.html) for details on the specific files needed for each game. You might also need to create new subfolders.
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The required files and/or folders should be put inside the `retrodeck/PortMaster/`.
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## Will more games be added?
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Yes, the PortMaster team is always updating the Ports list. As the application is updated more ports will be added all the time for `X86_64` systems.
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Yes, the PortMaster team is continuously updating the Ports list. As the application is updated, more ports will be added for `X86_64` systems.
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wiki-rtd/docs/wiki_system_guides/retroengine/retroengine-guide.md
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wiki-rtd/docs/wiki_system_guides/retroengine/retroengine-guide.md
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@ -2,18 +2,15 @@
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<img src="../../../wiki_images/systems/retroengine/re-appselect.png" width="500">
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RetroENGINE is how you can run various game files directly with with RetroDECK from the desktop without starting the application.
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RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
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It allows association of common system file extensions with RetroDECK.
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Another option is to run the games directly RetroENGINE via CLI.
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This is something that has been requested by the wider development community outside of RetroDECK.
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It supports the association of common game file extensions with RetroDECK. Additionally, you can run games directly via RetroENGINE using the CLI.
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This feature has been requested by the wider development community outside of RetroDECK.
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## Will RetroENGINE detect what system I want to launch?
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If you have the game file inside the corresponding `retrodeck/roms/<system>/<gamefile>` RetroDECK will understand what system to launch.
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If you place the game file inside the corresponding `retrodeck/roms/<system>/<gamefile>` directory, RetroDECK will automatically recognize which system to launch.
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### What if it is not in the correct folder?
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wiki-rtd/docs/wiki_system_guides/srm/srm-guide.md
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wiki-rtd/docs/wiki_system_guides/srm/srm-guide.md
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@ -28,16 +28,15 @@ You can enable the Steam Sync feature inside the Configurator.
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<img src="../../../wiki_images/systems/srm/sync-prompt.png" width="800">
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All the games you have marked as favorites in ES-DE (marked with a ⭐) will be Synced to Steam upon application exist with art.
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Depending on your device Steam might need to be restarted before the games show up in Steam.
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All the games you have marked as favorites in ES-DE (marked with a ⭐) will be synced to Steam upon exiting the application, along with their artwork.
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Depending on your device, Steam might need to be restarted before the games show up in your library.
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## Can I tweak images or other settings in SRM?
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`Configurator` -> `Open Emulator / Component` -> `Steam Rom Manager`.
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Yes, you can open the entire SRM interface from the Configurator as all other components and tweak to your hearts content.
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Yes, you can open the entire SRM interface from the Configurator, just like all other components, and tweak it to your heart's content.
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<img src="../../../wiki_images/systems/srm/srm-window.png" width="800">
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