diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md index cf36535..08389f0 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-controls.md @@ -18,7 +18,6 @@ The controls here are described as an Xbox Layout style controller. Many mods ha | :--- | :---: | :---: | | Primary Fire | `R2` | | | Secondary Fire | `R1` | | -| Zoom | `L1` | | | Action / Open | `A` | | | Jump | `B` | | | Reload | `Y` | | @@ -40,6 +39,6 @@ Optional extra binds that can come into play on Project Brutality or Brutal Doom | Action | Button | Comment | | :--- | :---: | :---: | -| Quick Melee / Quick Kick | `L1` | | -| Throw Grenade | `L2` | Replaces Zoom (must mods use Secondary Fire for this anyhow) | +| Quick Melee / Special Action | `L1` | | +| Throw Grenade / Second Special Action | `L2` | Replaces Zoom (must mods use Secondary Fire for this anyhow) | | Dash | `R3` | Replaces Quick Turn |