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## 🏗️ This wiki is currently under construction 🏗️
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Some articles are marked as WIP (Work in Progress).
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Those can either be:
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- Preparation articles for an upcoming update.
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- They could also be articles we have not had the time to fully write yet.
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We are currently also updating the wiki for the next version of RetroDECK.
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## What is RetroDECK?
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- [What is RetroDECK?](wiki_about/what-is-retrodeck.md)
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@ -89,12 +89,6 @@ The Wii and GameCube Emulator Dolphin.
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The Metroid Prime fork of Dolphin.
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### Duckstation
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<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
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Playstation 1 (PSX) emulator Duckstation.
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### melonDS
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<img src="../../wiki_images/logos/melonds-logo.svg" width="100">
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The PS3 emulator RPCS3.
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### Ruffle
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<img src="../../wiki_images/logos/ruffle-logo.svg" width="100">
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The flash emulator Ruffle.
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### Vita3k
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<img src="../../wiki_images/logos/vita3k-logo.png" width="100">
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The Xbox emulator XEMU.
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## Included: Legacy Emulators
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Legacy Emulators are emulators that are included but no longer supported because of ceased development on the Emulators part or other things.
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### Ryujinx
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<img src="../../wiki_images/logos/ryujinx-logo.svg" width="100">
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The Switch emulator Ryujinx.
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Has stopped development.
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### Duckstation
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<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
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Playstation 1 (PSX) emulator Duckstation.
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Has made licensing changes.
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## Supported: Standalone Engines
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The fantasy console Pico-8.
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## Supported: Other Systems
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### PortMaster
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<img src="../../wiki_images/logos/portmaster-logo.png" width="200">
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PortMaster is a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux devices and is self contained.
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### Steam Rom Manger
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<img src="../../../wiki_images/logos/srm-logo.png" width="150">
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Steam ROM Manager a bulk game importer and artwork manager for Steam.
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It adds separate games to Steam, adds artwork and configures the steam input profiles.
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## Steam Input Controller layouts
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For all inputs layouts included in RetroDECK.
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@ -50,7 +50,7 @@ We have spent several months rewriting how RetroDECK is built from the ground up
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In doing so we have:
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- Reduced the application size with `600mb`.
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- Reduced the application size around `600mb`.
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- Building RetroDECK went from `3.30` hours to about `1` hour.
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- Went from a monolithic build approach to a modular approach (each component is built separately and stitched together into RetroDECK).
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- RetroDECK now is migrated to an organization on GitHub that is hosting the new modular structure.
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# OpenBOR - General Guide
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# SRM - General Guide
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<img src="../../../wiki_images/logos//openbor-logo.svg" width="150">
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<img src="../../../wiki_images/logos/srm-logo.png" width="150">
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Open Beats of Rage or `OpenBOR` is a beat 'em up game engine and Chronocrash is the main community of OpenBOR.
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@ -158,9 +158,6 @@ nav:
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- Solarus 🌞:
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- Solarus - General Guide: wiki_engine_guides/solarus/solarus-guide.md
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- OpenBOR 🐉:
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- OpenBOR - General Guide: wiki_engine_guides/openbor/openbor-guide.md
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- Guides - Emulators 📘:
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- Cemu ⬜:
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- Cemu - General Guide (WIP): wiki_emulator_guides/cemu/cemu-guide.md
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