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@ -14,13 +14,13 @@ What follows is a list of features and software currently included in RetroDECK.
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### RetroDECK Framework
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<img src="../../wiki_icons/retrodeck/icon-framework.svg" width="100">
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<img src="../../wiki_icons/retrodeck/icon-framework.svg" width="50">
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RetroDECK comes with the `RetroDECK Framework` that allows deeper integrations between the built-in software and easier exposure to a variety of features that you otherwise need to set for example per system basis to create a uniformity between them.
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### RetroDECK Configurator
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<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="100">
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<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="50">
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The RetroDECK Configurator is a powerful `Utility` that exposes some parts of the `RetroDECK Framework` to the RetroDECK users.
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@ -48,7 +48,7 @@ It can help with:
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### RetroENGINE
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<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="100">
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<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="50">
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RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
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@ -63,7 +63,7 @@ It supports the association of common game file extensions with RetroDECK. Addit
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### ES-DE
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<img src="../../wiki_images/logos/es-de-logo.png" width="100">
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<img src="../../wiki_images/logos/es-de-logo.png" width="50">
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ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to the ES-DE standard setup to enable unique functions like the `RetroDECK Configurator`, which can be accessed via the ES-DE Menu.
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@ -71,7 +71,7 @@ ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to
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### RetroArch
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<img src="../../wiki_images/logos/retroarch-logo.png" width="100">
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<img src="../../wiki_images/logos/retroarch-logo.png" width="50">
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RetroArch supports many systems via its cores, and RetroDECK ships with all cores under the stable branch of RetroArch. If there is no stable version of a core, the nightly version will be used instead.
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@ -81,7 +81,7 @@ For a full list of supported systems in RetroArch, follow the link and check the
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### MAME
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<img src="../../wiki_images/logos/mame-logo.png" width="180">
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<img src="../../wiki_images/logos/mame-logo.png" width="100">
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The full version of the multi-arcade emulator MAME.
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@ -91,7 +91,7 @@ The full version of the multi-arcade emulator MAME.
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### CEMU
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<img src="../../wiki_images/logos/cemu-logo.png" width="100">
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<img src="../../wiki_images/logos/cemu-logo.png" width="50">
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The WiiU Emulator CEMU.
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@ -100,7 +100,7 @@ The WiiU Emulator CEMU.
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### Dolphin & Primehack
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<img src="../../wiki_images/logos/dolphin-logo.png" width="100"> <img src="../../wiki_images/logos/primehack-logo.png" width="100">
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<img src="../../wiki_images/logos/dolphin-logo.png" width="50"> <img src="../../wiki_images/logos/primehack-logo.png" width="50">
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The Wii and GameCube Emulator Dolphin and The Metroid Prime fork of Dolphin.
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@ -109,7 +109,7 @@ The Wii and GameCube Emulator Dolphin and The Metroid Prime fork of Dolphin.
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### melonDS
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<img src="../../wiki_images/logos/melonds-logo.svg" width="100">
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<img src="../../wiki_images/logos/melonds-logo.svg" width="50">
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The Nintendo DS emulator melonDS.
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@ -118,7 +118,7 @@ The Nintendo DS emulator melonDS.
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### PCSX2
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<img src="../../wiki_images/logos/pcsx2-logo.png" width="180">
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<img src="../../wiki_images/logos/pcsx2-logo.png" width="125">
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The Playstation 2 emulator PCSX2.
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@ -126,7 +126,7 @@ The Playstation 2 emulator PCSX2.
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### PPSSPP
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<img src="../../wiki_images/logos/ppsspp-logo.png" width="100">
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<img src="../../wiki_images/logos/ppsspp-logo.png" width="50">
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The PSP emulator PPSSPP.
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@ -134,7 +134,7 @@ The PSP emulator PPSSPP.
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### RPCS3
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<img src="../../wiki_images/logos/rpcs3-logo.png" width="100">
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<img src="../../wiki_images/logos/rpcs3-logo.png" width="50">
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The PS3 emulator RPCS3.
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@ -142,7 +142,7 @@ The PS3 emulator RPCS3.
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### Ruffle
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<img src="../../wiki_images/logos/ruffle-logo.svg" width="100">
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<img src="../../wiki_images/logos/ruffle-logo.svg" width="50">
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The flash emulator Ruffle.
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@ -150,7 +150,7 @@ The flash emulator Ruffle.
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### Vita3k
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<img src="../../wiki_images/logos/vita3k-logo.png" width="100">
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<img src="../../wiki_images/logos/vita3k-logo.png" width="50">
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The PSVita emulator Vita3k.
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@ -158,7 +158,7 @@ The PSVita emulator Vita3k.
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### XEMU
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<img src="../../wiki_images/logos/xemu-logo.png" width="100">
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<img src="../../wiki_images/logos/xemu-logo.png" width="50">
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The Xbox emulator XEMU.
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@ -170,7 +170,7 @@ Legacy Emulators are emulators that are included but no longer supported because
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### Ryujinx (Legacy)
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<img src="../../wiki_images/logos/ryujinx-logo.svg" width="100">
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<img src="../../wiki_images/logos/ryujinx-logo.svg" width="50">
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The Switch emulator Ryujinx, (has stopped development).
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@ -178,7 +178,7 @@ The Switch emulator Ryujinx, (has stopped development).
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### Duckstation (Legacy)
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<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
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<img src="../../wiki_images/logos/duckstation-logo.png" width="50">
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Playstation 1 (PSX) emulator Duckstation (has made licensing changes).
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@ -196,7 +196,7 @@ Solarus is a free and open-source 2D game engine written in C++, that can run ga
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### GZDoom
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<img src="../../wiki_images/logos/gzdoom-logo.png" width="100">
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<img src="../../wiki_images/logos/gzdoom-logo.png" width="50">
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GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
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@ -204,7 +204,7 @@ GZDoom is a feature centric port for all Doom engine games, based on ZDoom, addi
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### IKEMEN Go (M.U.G.E.N)
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<img src="../../wiki_images/logos/ikemen-go-logo.png" width="100">
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<img src="../../wiki_images/logos/ikemen-go-logo.png" width="50">
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IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Google’s Programming Language “Go”.
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### Pico-8
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<img src="../../wiki_images/logos/pico-8-logo.svg" width="200">
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<img src="../../wiki_images/logos/pico-8-logo.svg" width="125">
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The fantasy console Pico-8.
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@ -222,21 +222,21 @@ The fantasy console Pico-8.
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### PortMaster
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<img src="../../wiki_images/logos/portmaster-logo.png" width="150">
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<img src="../../wiki_images/logos/portmaster-logo.png" width="75">
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PortMaster is a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux devices and is self contained.
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[PortMaster - General Guide](../wiki_engine_guides/portmaster/portmaster-guide.md)
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[PortMaster - General Guide](../wiki_system_guides/portmaster/portmaster-guide.md)
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### Steam Rom Manger
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<img src="../../wiki_images/logos/srm-logo.png" width="150">
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<img src="../../wiki_images/logos/srm-logo.png" width="50">
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Steam ROM Manager (SRM) a bulk game importer and artwork manager for Steam.
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It adds separate games to Steam, adds artwork and configures the steam input profiles.
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[SRM - General Guide](../wiki_engine_guides/srm/srm-guide.md)
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[SRM - General Guide](../wiki_system_guides/srm/srm-guide.md)
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## Steam Input Controller layouts
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@ -10,7 +10,7 @@ copyright: "© 2025 RetroDECK Team"
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theme:
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name: material
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language: "en"
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logo: wiki_icons/retrodeck/rd_icon_circle_32x32.png
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logo: wiki_icons/retrodeck/icon-rd.svg
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features:
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- navigation.path
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- content.code.copy
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