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@ -14,13 +14,13 @@ What follows is a list of features and software currently included in RetroDECK.
### RetroDECK Framework
<img src="../../wiki_icons/retrodeck/icon-framework.svg" width="100">
<img src="../../wiki_icons/retrodeck/icon-framework.svg" width="50">
RetroDECK comes with the `RetroDECK Framework` that allows deeper integrations between the built-in software and easier exposure to a variety of features that you otherwise need to set for example per system basis to create a uniformity between them.
### RetroDECK Configurator
<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="100">
<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="50">
The RetroDECK Configurator is a powerful `Utility` that exposes some parts of the `RetroDECK Framework` to the RetroDECK users.
@ -48,7 +48,7 @@ It can help with:
### RetroENGINE
<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="100">
<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="50">
RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
@ -63,7 +63,7 @@ It supports the association of common game file extensions with RetroDECK. Addit
### ES-DE
<img src="../../wiki_images/logos/es-de-logo.png" width="100">
<img src="../../wiki_images/logos/es-de-logo.png" width="50">
ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to the ES-DE standard setup to enable unique functions like the `RetroDECK Configurator`, which can be accessed via the ES-DE Menu.
@ -71,7 +71,7 @@ ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to
### RetroArch
<img src="../../wiki_images/logos/retroarch-logo.png" width="100">
<img src="../../wiki_images/logos/retroarch-logo.png" width="50">
RetroArch supports many systems via its cores, and RetroDECK ships with all cores under the stable branch of RetroArch. If there is no stable version of a core, the nightly version will be used instead.
@ -81,7 +81,7 @@ For a full list of supported systems in RetroArch, follow the link and check the
### MAME
<img src="../../wiki_images/logos/mame-logo.png" width="180">
<img src="../../wiki_images/logos/mame-logo.png" width="100">
The full version of the multi-arcade emulator MAME.
@ -91,7 +91,7 @@ The full version of the multi-arcade emulator MAME.
### CEMU
<img src="../../wiki_images/logos/cemu-logo.png" width="100">
<img src="../../wiki_images/logos/cemu-logo.png" width="50">
The WiiU Emulator CEMU.
@ -100,7 +100,7 @@ The WiiU Emulator CEMU.
### Dolphin & Primehack
<img src="../../wiki_images/logos/dolphin-logo.png" width="100"> <img src="../../wiki_images/logos/primehack-logo.png" width="100">
<img src="../../wiki_images/logos/dolphin-logo.png" width="50"> <img src="../../wiki_images/logos/primehack-logo.png" width="50">
The Wii and GameCube Emulator Dolphin and The Metroid Prime fork of Dolphin.
@ -109,7 +109,7 @@ The Wii and GameCube Emulator Dolphin and The Metroid Prime fork of Dolphin.
### melonDS
<img src="../../wiki_images/logos/melonds-logo.svg" width="100">
<img src="../../wiki_images/logos/melonds-logo.svg" width="50">
The Nintendo DS emulator melonDS.
@ -118,7 +118,7 @@ The Nintendo DS emulator melonDS.
### PCSX2
<img src="../../wiki_images/logos/pcsx2-logo.png" width="180">
<img src="../../wiki_images/logos/pcsx2-logo.png" width="125">
The Playstation 2 emulator PCSX2.
@ -126,7 +126,7 @@ The Playstation 2 emulator PCSX2.
### PPSSPP
<img src="../../wiki_images/logos/ppsspp-logo.png" width="100">
<img src="../../wiki_images/logos/ppsspp-logo.png" width="50">
The PSP emulator PPSSPP.
@ -134,7 +134,7 @@ The PSP emulator PPSSPP.
### RPCS3
<img src="../../wiki_images/logos/rpcs3-logo.png" width="100">
<img src="../../wiki_images/logos/rpcs3-logo.png" width="50">
The PS3 emulator RPCS3.
@ -142,7 +142,7 @@ The PS3 emulator RPCS3.
### Ruffle
<img src="../../wiki_images/logos/ruffle-logo.svg" width="100">
<img src="../../wiki_images/logos/ruffle-logo.svg" width="50">
The flash emulator Ruffle.
@ -150,7 +150,7 @@ The flash emulator Ruffle.
### Vita3k
<img src="../../wiki_images/logos/vita3k-logo.png" width="100">
<img src="../../wiki_images/logos/vita3k-logo.png" width="50">
The PSVita emulator Vita3k.
@ -158,7 +158,7 @@ The PSVita emulator Vita3k.
### XEMU
<img src="../../wiki_images/logos/xemu-logo.png" width="100">
<img src="../../wiki_images/logos/xemu-logo.png" width="50">
The Xbox emulator XEMU.
@ -170,7 +170,7 @@ Legacy Emulators are emulators that are included but no longer supported because
### Ryujinx (Legacy)
<img src="../../wiki_images/logos/ryujinx-logo.svg" width="100">
<img src="../../wiki_images/logos/ryujinx-logo.svg" width="50">
The Switch emulator Ryujinx, (has stopped development).
@ -178,7 +178,7 @@ The Switch emulator Ryujinx, (has stopped development).
### Duckstation (Legacy)
<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
<img src="../../wiki_images/logos/duckstation-logo.png" width="50">
Playstation 1 (PSX) emulator Duckstation (has made licensing changes).
@ -196,7 +196,7 @@ Solarus is a free and open-source 2D game engine written in C++, that can run ga
### GZDoom
<img src="../../wiki_images/logos/gzdoom-logo.png" width="100">
<img src="../../wiki_images/logos/gzdoom-logo.png" width="50">
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
@ -204,7 +204,7 @@ GZDoom is a feature centric port for all Doom engine games, based on ZDoom, addi
### IKEMEN Go (M.U.G.E.N)
<img src="../../wiki_images/logos/ikemen-go-logo.png" width="100">
<img src="../../wiki_images/logos/ikemen-go-logo.png" width="50">
IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Googles Programming Language “Go”.
@ -212,7 +212,7 @@ IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supp
### Pico-8
<img src="../../wiki_images/logos/pico-8-logo.svg" width="200">
<img src="../../wiki_images/logos/pico-8-logo.svg" width="125">
The fantasy console Pico-8.
@ -222,21 +222,21 @@ The fantasy console Pico-8.
### PortMaster
<img src="../../wiki_images/logos/portmaster-logo.png" width="150">
<img src="../../wiki_images/logos/portmaster-logo.png" width="75">
PortMaster is a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux devices and is self contained.
[PortMaster - General Guide](../wiki_engine_guides/portmaster/portmaster-guide.md)
[PortMaster - General Guide](../wiki_system_guides/portmaster/portmaster-guide.md)
### Steam Rom Manger
<img src="../../wiki_images/logos/srm-logo.png" width="150">
<img src="../../wiki_images/logos/srm-logo.png" width="50">
Steam ROM Manager (SRM) a bulk game importer and artwork manager for Steam.
It adds separate games to Steam, adds artwork and configures the steam input profiles.
[SRM - General Guide](../wiki_engine_guides/srm/srm-guide.md)
[SRM - General Guide](../wiki_system_guides/srm/srm-guide.md)
## Steam Input Controller layouts

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@ -10,7 +10,7 @@ copyright: "&copy; 2025 RetroDECK Team"
theme:
name: material
language: "en"
logo: wiki_icons/retrodeck/rd_icon_circle_32x32.png
logo: wiki_icons/retrodeck/icon-rd.svg
features:
- navigation.path
- content.code.copy