From ec049e0307c12235ed557230d9b621b35730b42e Mon Sep 17 00:00:00 2001 From: Lazorne Date: Sun, 10 Mar 2024 18:32:22 +0100 Subject: [PATCH] wiki --- .../gzdoom/retrodeck-doomfile.md | 23 ++++++++++++------- 1 file changed, 15 insertions(+), 8 deletions(-) diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md index 5850c44..dd4274f 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md @@ -59,7 +59,7 @@ You should name the `.doom` file so you understand what it is, for example: `Pro Each line represent one file, as long as the mods are compatible with each other you can add how lines as you want. -### What is the recommended load order of the .doom file? +### What is the recommended load order of mods the .doom file? The general guidelines on most mod pages is: @@ -71,13 +71,12 @@ But this can be different, check the where you download the mods if they have an ## Project Brutality .doom example: -In this example you have already downloaded a bunch of mods and have the core doom files already under the `/retrodeck/roms/doom/` folder. +In this example you have already downloaded a bunch of mods and have the core doom iwads already somewhere under the `/retrodeck/roms/doom/` folder. You want to play [Project Brutality](https://www.moddb.com/mods/project-brutality) on DOOM 2 levels. On the ModDB Page of Project Brutality they say that the order to run it is: - All you need to do is create an empty file called `Project Brutality.doom` in `/retrodeck/roms/doom/`. Each line the the file will be the order the mods are loaded, make each lines value is called exactly what the file name is called. @@ -109,12 +108,12 @@ DOOM_Infinite_DEMO_0978_6.pk3 ## Customize the RetroDECK .doom files -You can customize it how you wish with the above examples as a guideline.
+You can customize the `.doom` how you wish with the above examples as a guideline.
+ There is nothing stopping you from adding more mods or create an infinite amount of `.doom` files. Maybe you want to have Project Brutality with DOOM and Doom 2 as separate entries in the ES-DE interface. -
`Project Brutality DOOM 2.doom` @@ -123,7 +122,6 @@ DOOM2.WAD PB_Staging_9f2561c.pk3 ``` - `Project Brutality DOOM.doom` ``` @@ -132,9 +130,18 @@ PB_Staging_9f2561c.pk3 ``` Want to have more minor mods into Project Brutality?
-Just keep adding the lines with the mod file names how many you want. +Just keep adding the lines with the mod file names how many you want like this fake example: -Name the .doom file so you understand what it is and you are done: +`Project Brutality - But with Horses.doom` + +``` +doom_complete.pk3 +PB_Staging_9f2561c.pk3 +horse_armor.pk3 +pinkgui.pk3 +``` + +Be sure to name the .doom files so you understand what it is and you are done: - `Project Brutality - The Ultimate Collection.doom` - `Project Brutality - But with Horses.doom`