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rarch
This commit is contained in:
parent
b198b34a3a
commit
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@ -14,42 +14,63 @@ RetroDECK ships all available cores from the stable branch and if no stable core
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[RetroArch - Github](https://github.com/libretro/RetroArch)
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## Where is the RetroArch folder located?
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[ES-DE User Guide: Supported Game Systems](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#supported-game-systems)
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`/.var/app/net.retrodeck.retrodeck/config/retroarch/`
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## Where to put the games?
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RetroArch supports a multiple of systems under:
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`retrodeck/roms/`
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The ES-DE User Guide has an updated list on what subfolder under `retrodeck/roms/` corresponds to what RetroArch core.
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## What file formats are supported?
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Different for each system / core.
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Check each system on the RetroArch Docs and the ES-DE User Guide for the latest information.
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## Does RetroArch require BIOS or Firmware?
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It depends on the core
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It depends on the core.
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Check each system on the RetroArch Docs and the ES-DE User Guide for the latest information.
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## Folder structure
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| Type | Folder | Comment |
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| :---: | :---: | :---: |
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| ROMs Folder |`retrodeck/roms/<multiple>` | | |
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| Saves Folder |`retrodeck/saves/<multiple>` | | |
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| States Folder |`retrodeck/states/<multiple>` | | Save States depends on the core if it has support or not |
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| Config Folder |`~/.var/app/net.retrodeck.retrodeck/config/retroarch/` | Various config `.yml` and system folders |
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## RetroArch Docs Links
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[RetroArch - BIOS Guide](https://docs.libretro.com/library/bios/)
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## Navigation Guide
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[RetroArch - Navigation Guide](https://docs.libretro.com/guides/navigating/)
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## How to enable Cheats
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[RetroArch - Cheat Guide](https://docs.libretro.com/guides/cheat-codes/)
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## Arcade Systems Guide (FBNeo and MAME cores)
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[RetroArch - Arcade Guide](https://docs.libretro.com/guides/arcade-getting-started/)
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## Shaders
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[RetroArch - Shaders Guide](https://docs.libretro.com/guides/shaders/)
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## Core List
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RetroDECK always try to ship all cores in RetroArch
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[RetroArch - Core List](https://docs.libretro.com/meta/core-list/)
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| Core | System/Machine | Notes |
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| :--- | :--- | :--- |
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| :---: | :---: | :---: |
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| [2048](https://docs.libretro.com/library/2048/) | Game | A port of the popular puzzle game 2048 to libretro |
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| 3D Engine | - | This is a test core; it demonstrates how to create a hardware-rendered core in a libretro context |
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| [4DO](https://docs.libretro.com/library/opera/) | 3DO | |
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| a5200 | Atari 5200 | |
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| Anarch | Game | A port of Anarch, 90s-style Doom clone shooter game |
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| Ardens | Arduboy | A simulator for the Arduboy FX |
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| Arduous | Arduboy | A emulator for Arduboy, a handheld game console with open source software, based on the Arduino hardware platform |
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| [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | |
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| Beetle bsnes | Nintendo SNES/SFC | |
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@ -101,6 +122,7 @@ It depends on the core
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| DOSBox-core | DOS | Provides some improvements over the DOSBox-SVN trunk, including native MIDI support, cycle-accurate OPL3 (YMF262) emulation, MT-32 emulation and experimental 3dfx Voodoo support |
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| DOSBox-Pure | DOS | A port of DOSBox with a goal of simplicty and ease of use and gameplay. This core includes a streamlined workflow for launching games directly from ZIP archives with automated mapping of controls to gamepads and a native onscreen keyboard. |
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| DOSBox-SVN | DOS | This core is based on DOSBox-SVN trunk and allows on-the-fly configuration and different sync methods |
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| doukutsu-rs | Game engine | An open-source reimplementation of the Cave Story engine compatible with all official (and some unofficial) releases of Cave Story |
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| DuckStation | Sony PlayStation | |
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| Dungeon Crawl Stone Soup | Game | A preliminary port of the Dungeon Crawl Stone Soup strategy game |
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| EasyRPG | RPG Maker 2000/2003 | |
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@ -154,6 +176,7 @@ It depends on the core
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| Kronos | Sega Saturn/ST-V | A port of the Kronos, which is itself a fork of Yabause emulator |
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| LowRes NX | Game engine | A port of the LowRes NX fantasy console to libretro |
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| Lutro | Game engine | An experimental Lua game framework for libretro, based on a subset of the LOVE API |
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| M2000 | Philips P2000T | A port of M2000, the portable Philips P2000 emulator to libretro |
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| MAME (Current) | Arcade/Console/various | Based on MAME development branch. Full list of supported systems: http://adb.arcadeitalia.net/mame.php |
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| MAME 2000 | Arcade/Console/various | (See MAME note) |
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| MAME 2003 | Arcade/Console/various | (See MAME note) |
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@ -163,7 +186,8 @@ It depends on the core
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| MAME 2010 | Arcade/Console/various | (See MAME note) |
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| MAME 2015 | Arcade/Console/various | (See MAME note) |
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| MAME 2016 | Arcade/Console/various | (See MAME note) |
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| melonDS | Nintendo DS | |
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| melonDS 2021 | Nintendo DS | |
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| melonDS DS | Nintendo DS/DSi | Enhanced remake of the melonDS core based on a newer version of the emulator. |
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| Mesen | Nintendo NES/Famicom | |
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| Mesen-S | Nintendo SNES/SFC/Game Boy/Color | |
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| MESS 2015 | Multi (various) | (See MAME note) |
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@ -180,11 +204,11 @@ It depends on the core
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| Neko Project II | NEC PC-98 | |
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| Neko Project II Kai | NEC PC-98 | |
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| NeoCD | Neo Geo CD | |
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| Nestopia UE | Nintendo NES/Famicom | |
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| Nestopia | Nintendo NES/Famicom | |
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| nSide Balanced | Nintendo SNES/SFC/Game Boy/Color | |
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| Numero | TI-83 | A TI-83 Emulator for Libretro |
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| NXEngine | Game engine | An open-source reimplementation of the Cave Story / Doukutsu engine |
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| O2EM | Magnavox Odyssey2/Phillips Videopac+ | |
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| O2EM | Magnavox Odyssey2/Philips Videopac+ | |
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| Oberon | Oberon RISC machine | An emulator for the Oberon RISC machine, ported to libretro |
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| OpenLara | Game engine | A port of the OpenLara free/open re-implementation of the engine used by the original Tomb Raider series |
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| OpenTyrian | Game | A port of the OpenTyrian clone of the classic Tyrian shmup, ported to libretro |
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| XRick | Game engine | A port of the XRick, an open-source clone of the Rick Dangerous engine |
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| YabaSanshiro | Sega Saturn | A port of the YabaSanshiro, which is itself a fork of Yabause emulator |
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| Yabause | Sega Saturn | |
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## Cores with rewind support
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**Note:** Enabling rewinding can cause a big performance hit.
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The following cores support the `Rewind` function.
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| System/Machine | Core |
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| :---: | :---: |
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| 3DO | Opera |
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| Amstrad - CPC | Caprice32 |
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| Amstrad - CPC | CrocoDS |
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| Arcade | FinalBurn Neo |
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| Arcade | MAME 2003 |
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| Arcade | MAME 2003-Plus |
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| Arcade | Arcade (MAME 2010) |
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| Atari - 2600 | Stella |
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| Atari - 7800 | ProSystem |
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| Atari - Lynx | Beetle Lynx |
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| Atari - Lynx | Handy |
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| Bandai | WonderSwan/Color |
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| Commodore - 8-bit | VICE |
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| Commodore - Amiga | PUAE |
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| ColecoVision | GearColeco |
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| DOS | DOSBox Pure |
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| Enterprise - 64/128 | ep128emu |
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| Elektronika - BK-0010/BK-0011 | bk |
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| Magnavox - Odyssey2 / Phillips - Videopac+ | O2EM |
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| Mega Duck / Cougar Boy | SameDuck |
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| MSX | fMSX |
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| Nintendo - Game Boy / Color | SameBoy |
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| Nintendo - Game Boy / Color | Gambatte |
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| Nintendo - Game Boy / Color | TGB Dual |
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| Nintendo - Game Boy / Color | Gearboy |
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| Nintendo - Game Boy Advance | Beetle GBA |
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| Nintendo - Game Boy Advance | gpSP |
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| Nintendo - Game Boy Advance | Meteor |
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| Nintendo - Game Boy Advance | TempGBA |
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| Nintendo - Game Boy Advance | VBA Next |
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| Nintendo - Game Boy Advance | VBA-M |
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| Nintendo - Gamecube/Wii | Dolphin |
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| Nintendo - NES / Famicom | bnes |
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| Nintendo - NES / Famicom | FCEUmm |
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| Nintendo - NES / Famicom | Mesen |
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| Nintendo - NES / Famicom | Nestopia UE |
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| Nintendo - NES / Famicom | QuickNES |
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| Nintendo 64 | Mupen64Plus-Next |
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| Nintendo - DS | DeSmuME 2015 |
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| Nintendo - DS | DeSmuME |
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| Nintendo - DS | melonDS |
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| Nintendo - Pokémon Mini | PokeMini |
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| Nintendo - SNES / Famicom | Beetle bsnes |
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| Nintendo - SNES / Famicom | bsnes Accuracy |
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| Nintendo - SNES / Famicom | bsnes Balanced |
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| Nintendo - SNES / Famicom | bsnes C++98 v085 |
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| Nintendo - SNES / Famicom | bsnes Performance |
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| Nintendo - SNES / Famicom | bsnes-mercury Accuracy |
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| Nintendo - SNES / Famicom | bsnes-mercury Balanced |
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| Nintendo - SNES / Famicom | bsnes-mercury Performanced |
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| Nintendo - SNES / Famicom | higan Accuracy |
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| Nintendo - SNES / Famicom | nSide Balance |
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| Nintendo - SNES / Famicom | Snes9x 2002 |
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| Nintendo - SNES / Famicom | Snes9x 2005 |
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| Nintendo - SNES / Famicom | Snes9x 2005 Plus |
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| Nintendo - SNES / Famicom | Snes9x 2010 |
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| Nintendo - SNES / Famicom | Snes9x |
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| Nintendo - SNES / SFC / Game Boy / Color | Mesen-S |
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| Nintendo - Virtual Boy | Beetle VB |
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| NEC PC-8000 / PC-8800 series | QUASI88 |
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| NEC - PC-98 | Neko Project II Kai |
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| NEC - PC Engine SuperGrafxy | Beetle SuperGrafx |
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| NEC - PC Engine / CD | Beetle PCE FAS |
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| NEC - PC-FX | Beetle PC-FX |
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| Thomson - MO/TO | Theodore |
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| SEGA - MS/GG | SMS Plus GX |
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| SEGA - MS/GG | Gearsystem |
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| SEGA - MS/GG/MD/CD | Genesis Plus GX |
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| SEGA - MS/MD/CD/32X | PicoDrive |
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| SEGA - Saturn | Beetle Saturn |
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| Neo Geo AES / MVS | Geolith |
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| Neo Geo Pocket / Color | Beetle NeoPop |
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| Neo Geo Pocket / Color | RACE |
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| PlayStation | Beetle PSX |
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| PlayStation | Beetle PSX HW |
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| PlayStation | PCSX ReARMed |
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| Vectrex | vecx |
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| ZX 81 | EightyOne |
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| ZX Spectrum | Fuse |
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@ -1,150 +0,0 @@
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# RetroArch - Rewind support
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<img src="../../../wiki_images/logos/retroarch-logo.png" width="150">
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The following cores support the Rewind function.
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## Supported Cores
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### 3do
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- The 3DO Company - 3DO (Opera)
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### Amstrad
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- Amstrad - CPC (Caprice32)
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- Amstrad - CPC (CrocoDS)
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### Arcade
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- FinalBurn Neo
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- MAME 2003
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- MAME 2003-Plus
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- Arcade (MAME 2010)
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### Atari
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- Atari - 2600 (Stella)
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- Atari - 7800 (ProSystem)
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- Atari - Lynx (Beetle Lynx)¶
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- Atari - Lynx (Handy)
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### Bandai
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- Bandai - WonderSwan/Color
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### Commodore
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- Commodore - 8-bit (VICE)
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- Commodore - Amiga (PUAE)
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### Coleco
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- Coleco - ColecoVision (GearColeco)
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### DOS
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- DOS (DOSBox Pure)
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### Enterprise
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- Enterprise - 64/128 (ep128emu)
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### Elektronika
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- Elektronika - BK-0010/BK-0011(M) (bk)
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### Magnavox - Odyssey2
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- Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
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### MSX
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- Microsoft - MSX (fMSX)
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### Mega Duck
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- Mega Duck / Cougar Boy (SameDuck)
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### Nintendo
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- Nintendo - Game Boy / Color (SameBoy)
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- Nintendo - Game Boy / Color (Gambatte)
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- Nintendo - Game Boy / Color (TGB Dual)¶
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- Nintendo - Game Boy / Color (Gearboy)¶
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- Nintendo - Game Boy Advance (Beetle GBA)
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- Nintendo - Game Boy Advance (gpSP)¶
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- Nintendo - Game Boy Advance (Meteor)
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- Nintendo - Game Boy Advance (mGBA)
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- Nintendo - Game Boy Advance (TempGBA)
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- Nintendo - Game Boy Advance (VBA Next)
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- Nintendo - Game Boy Advance (VBA-M)
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- Nintendo Gamecube/Wii (Dolphin)
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- Nintendo - NES / Famicom (bnes)¶
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- Nintendo - NES / Famicom (FCEUmm)
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- Nintendo - NES / Famicom (Mesen)
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- Nintendo - NES / Famicom (Nestopia UE)¶
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- Nintendo - NES / Famicom (QuickNES)
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- Nintendo 64 (Mupen64Plus-Next)¶
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- Nintendo - DS (DeSmuME 2015)
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- Nintendo - DS (DeSmuME)
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- Nintendo - DS (melonDS)¶
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- Nintendo - Pokémon Mini (PokeMini)
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- Nintendo - SNES / Famicom (Beetle bsnes)
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- Nintendo - SNES / Famicom (bsnes Accuracy)
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- Nintendo - SNES / Famicom (bsnes Balanced)¶
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- Nintendo - SNES / Famicom (bsnes C++98 (v085)
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- Nintendo - SNES / Famicom (bsnes Performance)
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- Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
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- Nintendo - SNES / Famicom (bsnes-mercury Balanced)
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- Nintendo - SNES / Famicom (bsnes-mercury Performance)
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- Nintendo - SNES / Famicom (higan Accuracy)
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- Nintendo - SNES / Famicom (nSide Balanced)
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- Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
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- Nintendo - SNES / Famicom (Snes9x 2002)
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- Nintendo - SNES / Famicom (Snes9x 2005 Plus)
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- Nintendo - SNES / Famicom (Snes9x 2005)
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- Nintendo - SNES / Famicom (Snes9x 2010)
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- Nintendo - SNES / Famicom (Snes9x)
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- Nintendo - Virtual Boy (Beetle VB)
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### NEC
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- NEC PC-8000 / PC-8800 series (QUASI88)
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- NEC - PC-98 (Neko Project II Kai)
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- NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
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- NEC - PC Engine / CD (Beetle PCE FAST)
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- NEC - PC-FX (Beetle PC-FX)
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### Thomson
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- Thomson - MO/TO (Theodore)
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### SEGA
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- Sega - MS/GG (SMS Plus GX)
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- Sega - MS/GG (Gearsystem)
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- Sega - MS/GG/MD/CD (Genesis Plus GX)
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- Sega - MS/MD/CD/32X (PicoDrive)
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- Sega - Saturn (Beetle Saturn)
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### Sinclair
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- Sinclair - ZX 81 (EightyOne)
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- Sinclair - ZX Spectrum (Fuse)
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### SNK
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- SNK - Neo Geo AES / MVS (Geolith)
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- SNK - Neo Geo Pocket / Color (Beetle NeoPop)
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- SNK - Neo Geo Pocket / Color (RACE)
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### PlayStation
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- PlayStation (Beetle PSX)
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- PlayStation (Beetle PSX HW)¶
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- PlayStation (PCSX ReARMed)
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### Vectrex
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- Vectrex (vecx)
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BIN
wiki-rtd/docs/wip/secrets/doom.zip
Normal file
BIN
wiki-rtd/docs/wip/secrets/doom.zip
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@ -177,7 +177,6 @@ nav:
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- RetroArch 👾:
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- RetroArch - General Guide: wiki_emulator_guides/retroarch/retroarch-guide.md
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- RetroArch - Cores with Rewind support: wiki_emulator_guides/retroarch/retroarch-rewind.md
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- Mesen Core - Texture Pack Guide: wiki_emulator_guides/retroarch/retroarch-mesen-texture-pack.md
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- Mupen64Plus-Next Core - Texture Pack Guide: wiki_emulator_guides/retroarch/retroarch-mupen64plus-texture-pack.md
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