diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md index b8847bb..14e3276 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md @@ -126,14 +126,15 @@ Read the: [GZDoom - Controls](gzdoom-controls.md) +## I only want to play standard doom and have no interest in modding or customization +Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy. + ## I have bought the games how do I get my files? Read the: [How to: Extract Doom iWads](extract-doom-wads.md) -## I only want to play standard doom and have no interest in modding or customization -Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy. ## I want to play doom with mods diff --git a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md index 7fa6c5a..438c08c 100644 --- a/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md +++ b/wiki-rtd/docs/wiki_engine_guides/gzdoom/retrodeck-doomfile.md @@ -62,6 +62,10 @@ You should name the `.doom` file so you understand what it is, for example: `Pro Each line represent one file, as long as the mods are compatible with each other you can add how lines as you want. +**NOTE: No spaces in mod file names** + +The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces. + ### What is the recommended load order of mods the .doom file? The general guidelines on most mod pages is: @@ -72,10 +76,14 @@ The general guidelines on most mod pages is: But this can be different, check the where you download the mods if they have any recommended order requirement. +### I come from one of the ELEC's what does RetroDECK do different with the .doom file, can I migrate? + +RetroDECK have written a new parser from the ground up. You no longer need to write the path in the .doom files. RetroDECK scans all folders and subfolders of `/roms/doom/` only put the name of the mod file. If you are migrating to RetroDECK all you need to do is remove the path in your .doom files. + + ## Project Brutality .doom example: -**NOTE: No spaces in mod file names** -The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces. + ---