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wiki-rtd/docs/blog/posts/2025/January-2025.md
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wiki-rtd/docs/blog/posts/2025/January-2025.md
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---
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date: 2025-12-19
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---
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# January 2025: Captain Comeback?
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WIP
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## Highlights
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- WIP
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<!-- more -->
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---
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<img src="../../../rd-xmas-logo.svg" width="300">
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## W
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WIP
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## That is all for now
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There are more things we are working on, but you will see them in future blog updates!
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Thanks everyone!
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//The RetroDECK Team
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### Links
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[RetroDECK Website](https://retrodeck.net/)
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[Discord](https://discord.gg/WDc5C9YWMx)
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[Matrix](https://matrix.to/#/#retrodeck:matrix.org)
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[GitHub](https://github.com/XargonWan/RetroDECK)
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[Wiki](https://github.com/XargonWan/RetroDECK/wiki)
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[Donations](https://retrodeck.readthedocs.io/en/latest/wiki_about/donations-licenses/)
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[Lemmy](https://lemmy.zip/c/retrodeck)
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@ -30,67 +30,109 @@ Updated all components
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## Thanks for your patience
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If you read the January blog post we are pushing the Godot Configurator to a later version to implement more feedback we have gotten both internally and from our testers.
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We want to thank the community for being patient with waiting for the next update.
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## New Lighter Manifest
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## New Lighter Manifest & Structure changes
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We have spent several months rewriting how RetroDECK is built from the ground up.
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In doing so we have:
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- Reduced the application size with 600mb.
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- Building RetroDECK went from 3.30 hours to 1 hour! It makes it easier for new developers to contribute.
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- Reduced the application size with `600mb`.
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- Building RetroDECK went from 3.30 hours to about 1 hour.
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- Went from a monolithic build approach to a modular approach (each component is built separately and stitched together into RetroDECK).
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- pre_build_automation script was reworked and additional functions have been added.
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- RetroDECK now is migrated to an organization on GitHub that is hosting the new modular structure.
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## Launch with RetroDECK (RetroENGINE)
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You can now directly launch assign and launch game files in the Linux Desktop (Desktop Mode) with RetroDECK.
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RetroDECK can be used as an headless engine to run your games.
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On the Linux Desktop (or desktop mode), we added the option to open and run various files directly with RetroDECK.
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<img src="../../../owr_appselect.png" width="500">
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<img src="../../../owr_infolder.png" width="300">
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**Will RetroENGINE detect what system I want to launch?**
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If you have the game file inside the corresponding roms/<system> folder RetroDECK will understand what system to launch.
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**Example:**
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A `.nes` file is inside the `retrodeck/roms/nes` folder.
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When you click on it, RetroDECK opens it with the Nintendo Entertainment System emulator, and the game starts.
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**What if it is not in the correct folder?**
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<img src="../../../owr_nonedir.png" width="500">
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When clicked, RetroDECK will prompt a dialog window asking which system the file belongs to and then run it.
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DESCRIBE AND FANCY PICTURES
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## Launch with games via CLI
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A sub function of this is that you can now launch games via CLI.
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You can also launch games directly via CLI with RetroENGINE.
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Example syntax:
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`flatpak run net.retrodeck.retrodeck retrodeck/roms/<system>/<gamefile>` (`--help` for more information).
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This feature have been requested by other developers in the community (or for those Linux Wizard Grognards that only want to use CLI for everything).
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## Steam Rom Manager & Steam Sync
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RetroDECK is now shipping with SRM-built in.
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RetroDECK is now shipping with [Steam Rom Manager](https://steamgriddb.github.io/steam-rom-manager/) and the ability to Sync your games to Steam (Steam Sync) built-in.
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**What is Steam Rom Manager?**
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**How does it work?**
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**Notice: Flatpak Steam not yet supported**
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We have not added support yet for Flatpak Steam.
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DESCRIBE AND FANCY PICTURES WITH SUGAR
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## PortMaster
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DESCRIBE AND FANCY PICTURES WITH SHIPS AND STUFF AND MASTERS AND MAYBE PORTS
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RetroDECK is now shipping with [PortMaster](https://portmaster.games/).
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**What is PortMaster?**
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**How does it work?**
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## New RetroDECK ES-DE Theme
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We got our own theme and consider it the first version of it.
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We got our the first version of our own RetroDECK ES-DE theme!
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The theme is a remixed and inspired by the themes: Mini Banner made for Launchbox and ES-DE-Mini made for ES-DE.
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The original themes Mini Banner and ES-DE-Mini are made by: `Weestuarty`, `DerSchlachter`, `Dan Patrick`.
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The RetroDECK Theme features:
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- Other types of sub-menus and layout.
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- Icons for RetroDECK features like PortMaster.
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- RetroDECK colors / graphics.
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<img src="../../../RetroDECKESDE1.webp" width="800">
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<img src="../../../RetroDECKESDE2.webp" width="800">
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The new theme is made by: `Weestuarty`
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## New Website
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We soft launched it before, but we are considering it a part of this update! Have you found the hidden games yet?
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<li>New feature for Desktop: RetroENGINE, now RetroDECK can be used as an headless engine to run your gaems. Just duouble click them!</li>
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<li>New default theme: RetroDECK now got its own custom theme for ES-DE, do you like it? Feel free to give us feedback</li>
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<li>We soft laucnhed our new website earlier, come to take a look at retrodeck.net!</li>
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</ul>
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<p>Changes:</p>
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<ul>
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<li>Duckstation due to licensing changes is frozen at the latest possible build becoming de facto: Legacy</li>
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<li>Duckstation configured to use OpenGL as Vulkan seems to be broken in some cases</li>
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<li>Because of Steam Sync, Favorites collection is now enabled by default on ES-DE</li>
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<li>ES-DE Updated to 3.1.1 with language support and more</li>
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<li>ES-DE main menu tide up, because of our configurator there were too many entries, moved ES-DE specific configs inside a custom menu</li>
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</ul>
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<p>Developers, developers, developers:</p>
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<ul>
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<li>Manifest was completely redone, more on that on the October blog post</li>
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<li>RetroDECK now is migrated to an organization on GitHub, as before, please check the October blog post</li>
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<li>pre_build_automation script was reworked and additional functions are added</li>
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<li>Contributing is now easier and the manifest build time is down to about 1h (was 3h30)</li>
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</ul>
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## MORE Secrets
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## GitGud
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