diff --git a/wiki-rtd/docs/wiki_controllers/accessibility/xac.md b/wiki-rtd/docs/wiki_controllers/accessibility/xac.md index 8d9143d..16179e1 100644 --- a/wiki-rtd/docs/wiki_controllers/accessibility/xac.md +++ b/wiki-rtd/docs/wiki_controllers/accessibility/xac.md @@ -4,7 +4,9 @@ [Microsoft XAC Website](https://www.xbox.com/en-US/accessories/controllers/xbox-adaptive-controller) -The Xbox Adaptive Controller (XAC), released on September 4, 2018, is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S consoles. It is a unified hub for devices that helps make gaming more accessible for gamers with limited mobility, allowing them to connect external devices such as switches, buttons, mounts, and joysticks to create a custom controller experience +The Xbox Adaptive Controller (XAC), released on September 4, 2018, is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S consoles. + +It is a unified hub for devices that helps make gaming more accessible for gamers with limited mobility, allowing them to connect external devices such as switches, buttons, mounts, and joysticks to create a custom controller experience. ### Steam Input Support diff --git a/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md b/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md index 95af4c4..503f508 100644 --- a/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md +++ b/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md @@ -7,23 +7,22 @@ Two examples of Generic Standard type controllers. The 8BitDo Pro2 and the Xiaom ## What is a Generic - Standard Type Controller? -The Standard type has the same layout and amount of inputs as all modern controllers aka the Standard Default. +A Standard type controller has the same layout and inputs as most modern controllers: -- A dpad. +- D-pad - Four top buttons: R1, R2, L1, L2 - Four face buttons: A, B, X, Y -- Start and Select +- Start and Select buttons - Two clickable joysticks: R3 and L3 +- A home/Xbox/PlayStation button -Bonus: +### Steam Input Support -- A home/xbox/playstation button - -#### Steam Input support -Yes, in most cases depending on controller age. +Yes, in most cases, depending on the controller's age. ### Linux Kernel Support -Yes, in most cases depending on controller age. + +Yes, in most cases, depending on the controller's age. ## What is the Official profile called? diff --git a/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md b/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md index ae218ae..cb786c9 100644 --- a/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md +++ b/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md @@ -22,15 +22,20 @@ No ## How-to: Configure in PCSX2 1. Plug the Keyboardmania - Keyboard into a USB port. + 2. Open the PCSX2 via RetroDECK Configurator. + 3. **Configure USB Ports** - Go to `Config` -> `Controllers (PAD)` -> `Plugin Settings`. - In the `PAD` settings window, select `USB` from the tabs at the top. - Assign the Keyboardmania - Keyboard to `USB Port 1`. + 4. **Map the Keys** + - In the `USB` settings, you will see a list of keys that need to be mapped. - Click on each key and press the corresponding key on the Keyboardmania - Keyboard to map it. - Ensure all keys are mapped correctly. + 6. **Save and Apply Settings** - Once all keys are mapped, click `OK` to save the settings. - Exit PCSX2 to RetroDECK and start Keyboardmania. diff --git a/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md b/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md deleted file mode 100644 index c09d63b..0000000 --- a/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md +++ /dev/null @@ -1,20 +0,0 @@ -# Traptanium Portal - - - -The Traptanium Portal is used for the game `Skylanders: Trap Team`. - - -### Steam Input Support -No - -### Linux Kernel Support -Yes, depeding on what version it should register as a generic NFC reader USB device. - -### Emulator usecase -`RPCS3` `Xenia` `Dolphin` - -## How to configure -WIP - - diff --git a/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md b/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md index 28e9ba8..afedb08 100644 --- a/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md +++ b/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md @@ -2,7 +2,9 @@ -The Xbox Wireless controller for the Xbox One S and X, released on August 2, 2016, is an updated version of the original Xbox One controller. It features Bluetooth connectivity, a 3.5mm audio jack, and several design improvements for better ergonomics and functionality. The controller has undergone three revisions, with each revision introducing various changes to its design and functionality. +The Xbox Wireless controller for the Xbox One S and X, released on August 2, 2016, is an updated version of the original Xbox One controller. It features Bluetooth connectivity, a 3.5mm audio jack, and several design improvements for better ergonomics and functionality. + +The controller has undergone three revisions, with each revision introducing various changes to its design and functionality. ### Steam Input support diff --git a/wiki-rtd/mkdocs.yml b/wiki-rtd/mkdocs.yml index 1442fc5..b22695e 100644 --- a/wiki-rtd/mkdocs.yml +++ b/wiki-rtd/mkdocs.yml @@ -293,7 +293,6 @@ nav: - Xbox One - Kinect V2: wiki_controllers/xbox/xbox-one-kinect.md - Xbox One/S/X - Xbox Wireless Controller: wiki_controllers/xbox/xbox-wireless.md - Xbox S/X - Xbox Elite Series 2: wiki_controllers/xbox/xbox-wireless-elite.md - - Xbox Adaptive Controller: wiki_controllers/accessibility/xac.md - Development 🧪: