diff --git a/wiki-rtd/docs/wiki_controllers/accessibility/xac.md b/wiki-rtd/docs/wiki_controllers/accessibility/xac.md
index 8d9143d..16179e1 100644
--- a/wiki-rtd/docs/wiki_controllers/accessibility/xac.md
+++ b/wiki-rtd/docs/wiki_controllers/accessibility/xac.md
@@ -4,7 +4,9 @@
[Microsoft XAC Website](https://www.xbox.com/en-US/accessories/controllers/xbox-adaptive-controller)
-The Xbox Adaptive Controller (XAC), released on September 4, 2018, is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S consoles. It is a unified hub for devices that helps make gaming more accessible for gamers with limited mobility, allowing them to connect external devices such as switches, buttons, mounts, and joysticks to create a custom controller experience
+The Xbox Adaptive Controller (XAC), released on September 4, 2018, is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S consoles.
+
+It is a unified hub for devices that helps make gaming more accessible for gamers with limited mobility, allowing them to connect external devices such as switches, buttons, mounts, and joysticks to create a custom controller experience.
### Steam Input Support
diff --git a/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md b/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md
index 95af4c4..503f508 100644
--- a/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md
+++ b/wiki-rtd/docs/wiki_controllers/generic/generic-standard.md
@@ -7,23 +7,22 @@ Two examples of Generic Standard type controllers. The 8BitDo Pro2 and the Xiaom
## What is a Generic - Standard Type Controller?
-The Standard type has the same layout and amount of inputs as all modern controllers aka the Standard Default.
+A Standard type controller has the same layout and inputs as most modern controllers:
-- A dpad.
+- D-pad
- Four top buttons: R1, R2, L1, L2
- Four face buttons: A, B, X, Y
-- Start and Select
+- Start and Select buttons
- Two clickable joysticks: R3 and L3
+- A home/Xbox/PlayStation button
-Bonus:
+### Steam Input Support
-- A home/xbox/playstation button
-
-#### Steam Input support
-Yes, in most cases depending on controller age.
+Yes, in most cases, depending on the controller's age.
### Linux Kernel Support
-Yes, in most cases depending on controller age.
+
+Yes, in most cases, depending on the controller's age.
## What is the Official profile called?
diff --git a/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md b/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md
index ae218ae..cb786c9 100644
--- a/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md
+++ b/wiki-rtd/docs/wiki_controllers/music/keyboardmania-keyboard.md
@@ -22,15 +22,20 @@ No
## How-to: Configure in PCSX2
1. Plug the Keyboardmania - Keyboard into a USB port.
+
2. Open the PCSX2 via RetroDECK Configurator.
+
3. **Configure USB Ports**
- Go to `Config` -> `Controllers (PAD)` -> `Plugin Settings`.
- In the `PAD` settings window, select `USB` from the tabs at the top.
- Assign the Keyboardmania - Keyboard to `USB Port 1`.
+
4. **Map the Keys**
+
- In the `USB` settings, you will see a list of keys that need to be mapped.
- Click on each key and press the corresponding key on the Keyboardmania - Keyboard to map it.
- Ensure all keys are mapped correctly.
+
6. **Save and Apply Settings**
- Once all keys are mapped, click `OK` to save the settings.
- Exit PCSX2 to RetroDECK and start Keyboardmania.
diff --git a/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md b/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md
deleted file mode 100644
index c09d63b..0000000
--- a/wiki-rtd/docs/wiki_controllers/toystolife/skylanders-traptanium-portal.md
+++ /dev/null
@@ -1,20 +0,0 @@
-# Traptanium Portal
-
-
-
-The Traptanium Portal is used for the game `Skylanders: Trap Team`.
-
-
-### Steam Input Support
-No
-
-### Linux Kernel Support
-Yes, depeding on what version it should register as a generic NFC reader USB device.
-
-### Emulator usecase
-`RPCS3` `Xenia` `Dolphin`
-
-## How to configure
-WIP
-
-
diff --git a/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md b/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md
index 28e9ba8..afedb08 100644
--- a/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md
+++ b/wiki-rtd/docs/wiki_controllers/xbox/xbox-wireless.md
@@ -2,7 +2,9 @@
-The Xbox Wireless controller for the Xbox One S and X, released on August 2, 2016, is an updated version of the original Xbox One controller. It features Bluetooth connectivity, a 3.5mm audio jack, and several design improvements for better ergonomics and functionality. The controller has undergone three revisions, with each revision introducing various changes to its design and functionality.
+The Xbox Wireless controller for the Xbox One S and X, released on August 2, 2016, is an updated version of the original Xbox One controller. It features Bluetooth connectivity, a 3.5mm audio jack, and several design improvements for better ergonomics and functionality.
+
+The controller has undergone three revisions, with each revision introducing various changes to its design and functionality.
### Steam Input support
diff --git a/wiki-rtd/mkdocs.yml b/wiki-rtd/mkdocs.yml
index 1442fc5..b22695e 100644
--- a/wiki-rtd/mkdocs.yml
+++ b/wiki-rtd/mkdocs.yml
@@ -293,7 +293,6 @@ nav:
- Xbox One - Kinect V2: wiki_controllers/xbox/xbox-one-kinect.md
- Xbox One/S/X - Xbox Wireless Controller: wiki_controllers/xbox/xbox-wireless.md
- Xbox S/X - Xbox Elite Series 2: wiki_controllers/xbox/xbox-wireless-elite.md
- - Xbox Adaptive Controller: wiki_controllers/accessibility/xac.md
- Development 🧪: