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date: 2024-10-03
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---
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# November 2024: Flashy winter
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# November 2024: Merged winter
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This month we will discuss
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## Highlights
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- New Website
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- Merged
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- Development is a bit slower
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- New website
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- 3DS Emulation - status
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- Xenia - status
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- Godot Configurator - status
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- Merged Cooker
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<!-- more -->
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## Development is a bit slower
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Please note that this is a big release with several features that requires coordination of several people that spends their free time doing this.
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It is a huge endeavor and we can't give any ETA's on when 0.9b will be released and done. We had an internal goal of December but...
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sometimes IRL issues happen that takes away that time (work, family, life, death, love, etc..).
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Everyone in FOSS have to always balance their commitment to free software and still do everything life entails.
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---
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## New website
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We secretly soft launched our new website during Halloween.
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@ -24,49 +38,103 @@ Check it out and give feedback on the Discord on Lemmy.
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Thanks Adam Iannazzone for all his hard work on contributing his free time to the RetroDECK project and the new website.
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---
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## 3DS Emulation - status
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We had secret plans to include Lime3DS into the release of 0.9b.
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But the big Citra forks are merging into one, it feels better to wait until they have sorted everything out and get the best release into RetroDECK proper.
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But as the big Citra forks are merging into one, it feels better to wait until they have sorted everything sorted out and get the best project into RetroDECK proper. When their new repo is up and running we will target that.
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---
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## Xenia - status
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Instead of pulling in all of Wine into RetroDECK and configure it. We are looking into utilizing [UMU launcher](https://github.com/Open-Wine-Components/umu-launcher) for Xenia instead and other Wine based systems in the future.
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We are looking into utilizing [UMU Launcher](https://github.com/Open-Wine-Components/umu-launcher) for Xenia (and other Wine based systems in the future).
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This feels like a better approach that can give more synergies.
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Instead of pulling in all of vanilla Wine into RetroDECK and configuring it, UMU Launcher feels like a better architectural choice that can give more synergies in the future.
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We are waiting for the Open Wine Components Team (Heroic Game Launcher, Lutris, Bottles, Lutris, Proton-GE) to finish up their flatpak version firstly.
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We are waiting for the Open Wine Components Team (Heroic Game Launcher, Lutris, Bottles, Lutris, Proton-GE and more) to finish up their flatpak version (they do great work!).
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---
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<img src="../godot.png" width="80">
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## Godot Configurator - status
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On the Steam Deck, Game Mode has no included web browser that can be launched via flatpak thus rendering the the wiki links and website links useless in Game Mode. We will probably keep the buttons but only have them shown in Desktop Mode (or any normal Linux Desktop).
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We currently don't feel like we want to ship an entire web browser inside of RetroDECK to remedy it.
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Instead we are looking into a sophisticated markdown viewer instead. That will give you the ability to sync the entire wiki down to local storage with the click of a button and have it readable no matter if you are online or offline.
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---
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<img src="../big-chungus.png" width="70">
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## Merged Cooker
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Several of the big feature branches are now merged into Cooker proper.
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Several of the big feature branches are now merged into Cooker proper (creating one big chunky boi).
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Having one big cooker now will make it easier to test everything in one go.
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But the current cooker now features:
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In the future we might utilize the flathub-beta remote to facilitate easy testing when the cooker is more stable.
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The current cooker now features:
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- SRM (Add to Steam)
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- Godot Configurator
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- Updated Emulators
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- Updated Emulators / Components
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- PortMaster
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- Lighter Manifest
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- Ruffle
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But having one big cooker now will make it easier to test everything in one go.
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---
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NOTE: That not everything is working at the moment (including some systems).
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## Known issues in cooker
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There is still plenty of work to do.
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There is still plenty of work to do and we always do need more people testing and developing.
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## Development is a bit slower
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This is a list of major issues we are investigating.
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Please note that this is a big release with several features that requires coordination of several people that spends their free time doing this.
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If you want to help with parts of development or testing please contact us on `Matrix` / `Discord` in the `💙-i-want-to-help` channel.
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It is a huge endeavor and we can't give any ETA's on when 0.9b will be released and done.
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Everyone in FOSS have to always balance their commitment to free software and still do everything life entails.
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### SRM
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We are looking into when the cooker is a bit more fleshed out and stable too maybe utilize the flathub-beta remote to facilitate easy testing.
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<img src="../srm-logo.png" width="30">
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- Is not yet added to Godot Configurator and need to be enabled from Legacy Configurator.
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- Not all systems are adding the games as they should.
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### Godot Configurator
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<img src="../godot.png" width="30">
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- Bash slowdown for certain scripts if launched via Godot Configurator via Steam.
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- Need to add some more menus / buttons.
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- Needs more testing of all the features.
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### Emulators / Components
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<img src="../Ryujinx.png" width="30">
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- Not all emulators have been updated yet as some have added additional dependencies we need to build.
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- Ryujinx is disabled at the moment.
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### PortMaster
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<img src="../portmaster.png" width="30">
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- No reported issues
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### Ruffle
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<img src="../ruffle.png" width="30">
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- Need to do a configuration pass on settings and controls.
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---
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## That is all for now
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