# RetroArch - Rewind support The following cores support the Rewind function. ## Supported Cores ### 3do - The 3DO Company - 3DO (Opera) ### Amstrad - Amstrad - CPC (Caprice32) - Amstrad - CPC (CrocoDS) ### Arcade - FinalBurn Neo - MAME 2003 - MAME 2003-Plus - Arcade (MAME 2010) ### Atari - Atari - 2600 (Stella) - Atari - 7800 (ProSystem) - Atari - Lynx (Beetle Lynx)¶ - Atari - Lynx (Handy) ### Bandai - Bandai - WonderSwan/Color ### Commodore - Commodore - 8-bit (VICE) - Commodore - Amiga (PUAE) ### Coleco - Coleco - ColecoVision (GearColeco) ### DOS - DOS (DOSBox Pure) ### Enterprise - Enterprise - 64/128 (ep128emu) ### Elektronika - Elektronika - BK-0010/BK-0011(M) (bk) ### Magnavox - Odyssey2 - Magnavox - Odyssey2 / Phillips Videopac+ (O2EM) ### MSX - Microsoft - MSX (fMSX) ### Mega Duck - Mega Duck / Cougar Boy (SameDuck) ### Nintendo - Nintendo - Game Boy / Color (SameBoy) - Nintendo - Game Boy / Color (Gambatte) - Nintendo - Game Boy / Color (TGB Dual)¶ - Nintendo - Game Boy / Color (Gearboy)¶ - Nintendo - Game Boy Advance (Beetle GBA) - Nintendo - Game Boy Advance (gpSP)¶ - Nintendo - Game Boy Advance (Meteor) - Nintendo - Game Boy Advance (mGBA) - Nintendo - Game Boy Advance (TempGBA) - Nintendo - Game Boy Advance (VBA Next) - Nintendo - Game Boy Advance (VBA-M) - Nintendo Gamecube/Wii (Dolphin) - Nintendo - NES / Famicom (bnes)¶ - Nintendo - NES / Famicom (FCEUmm) - Nintendo - NES / Famicom (Mesen) - Nintendo - NES / Famicom (Nestopia UE)¶ - Nintendo - NES / Famicom (QuickNES) - Nintendo 64 (Mupen64Plus-Next)¶ - Nintendo - DS (DeSmuME 2015) - Nintendo - DS (DeSmuME) - Nintendo - DS (melonDS)¶ - Nintendo - Pokémon Mini (PokeMini) - Nintendo - SNES / Famicom (Beetle bsnes) - Nintendo - SNES / Famicom (bsnes Accuracy) - Nintendo - SNES / Famicom (bsnes Balanced)¶ - Nintendo - SNES / Famicom (bsnes C++98 (v085) - Nintendo - SNES / Famicom (bsnes Performance) - Nintendo - SNES / Famicom (bsnes-mercury Accuracy) - Nintendo - SNES / Famicom (bsnes-mercury Balanced) - Nintendo - SNES / Famicom (bsnes-mercury Performance) - Nintendo - SNES / Famicom (higan Accuracy) - Nintendo - SNES / Famicom (nSide Balanced) - Nintendo - SNES / SFC / Game Boy / Color (Mesen-S) - Nintendo - SNES / Famicom (Snes9x 2002) - Nintendo - SNES / Famicom (Snes9x 2005 Plus) - Nintendo - SNES / Famicom (Snes9x 2005) - Nintendo - SNES / Famicom (Snes9x 2010) - Nintendo - SNES / Famicom (Snes9x) - Nintendo - Virtual Boy (Beetle VB) ### NEC - NEC PC-8000 / PC-8800 series (QUASI88) - NEC - PC-98 (Neko Project II Kai) - NEC - PC Engine SuperGrafx (Beetle SuperGrafx) - NEC - PC Engine / CD (Beetle PCE FAST) - NEC - PC-FX (Beetle PC-FX) ### Thomson - Thomson - MO/TO (Theodore) ### SEGA - Sega - MS/GG (SMS Plus GX) - Sega - MS/GG (Gearsystem) - Sega - MS/GG/MD/CD (Genesis Plus GX) - Sega - MS/MD/CD/32X (PicoDrive) - Sega - Saturn (Beetle Saturn) ### Sinclair - Sinclair - ZX 81 (EightyOne) - Sinclair - ZX Spectrum (Fuse) ### SNK - SNK - Neo Geo AES / MVS (Geolith) - SNK - Neo Geo Pocket / Color (Beetle NeoPop) - SNK - Neo Geo Pocket / Color (RACE) ### PlayStation - PlayStation (Beetle PSX) - PlayStation (Beetle PSX HW)¶ - PlayStation (PCSX ReARMed) ### Vectrex - Vectrex (vecx)