# RetroArch - Mupen64Plus-Next - Texture Pack Guide The `texture_packs/RetroArch-Mupen64Plus/` represents `/retroarch/system/Mupen64plus/` folder. **Note:**
Some texture packs could made for a specific version or region of the game. Make sure you have the right rom and textures for it. ## Enable Texture Packs in the Mupen64Plus-Next core for certain games From the `RetroArch Quick Menu` * Go to `Core Options` -> `GLideN64` -> `Use High-Res Textures` set to `On`
`Cache Textures` set to `On`
`Use High-Res Full Alpha Channel` set to `On`
`Use Hi-Res Storage` set to `On`
Then save the current configuration for that game under `Core Options` -> `Manage Core Options` -> `Save Game Options` **Optional:** `Use High-Res Texture Cache Compression` set to `On` - compresses uncompressed HD Textures into .hts files. ## How do I add texture packs that can be used by the Mupen64Plus-Next Core? **NOTE:** On the Steam Deck this could be easier to do in `Desktop Mode`. * All texture packs go into the `texture_packs//RetroArch-Mupen64Plus/hires_texture/` or `texture_packs/RetroArch-Mupen64Plus/cache/` folder. * The texture pack have to be extracted from .zip or other compressed format into a folder. ## Compressed textures in .hts files Compressed textures that are stored in `.hts` files goes into the `texture_packs/RetroArch-Mupen64Plus/cache/` folder. ## Uncompressed textures in loose folders or files Uncompressed textures that are stored in in loose folders or files goes into the `texture_packs/RetroArch-Mupen64Plus/hires_texture/` folder.