#  RetroArch - Rewind support

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The following cores support the Rewind function.

## Supported Cores

### 3do

- The 3DO Company - 3DO (Opera)

### Amstrad

- Amstrad - CPC (Caprice32)
- Amstrad - CPC (CrocoDS)

### Arcade

- FinalBurn Neo
- MAME 2003
- MAME 2003-Plus
- Arcade (MAME 2010)

### Atari

- Atari - 2600 (Stella)
- Atari - 7800 (ProSystem)
- Atari - Lynx (Beetle Lynx)¶
- Atari - Lynx (Handy)

### Bandai

- Bandai - WonderSwan/Color

### Commodore

- Commodore - 8-bit (VICE)
- Commodore - Amiga (PUAE)

### Coleco

- Coleco - ColecoVision (GearColeco)

### DOS

- DOS (DOSBox Pure)

### Enterprise

- Enterprise - 64/128 (ep128emu)

### Elektronika

- Elektronika - BK-0010/BK-0011(M) (bk)

### Magnavox - Odyssey2

- Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)

### MSX

- Microsoft - MSX (fMSX)

### Mega Duck

- Mega Duck / Cougar Boy (SameDuck)

### Nintendo

- Nintendo - Game Boy / Color (SameBoy)
- Nintendo - Game Boy / Color (Gambatte)
- Nintendo - Game Boy / Color (TGB Dual)¶
- Nintendo - Game Boy / Color (Gearboy)¶
- Nintendo - Game Boy Advance (Beetle GBA)
- Nintendo - Game Boy Advance (gpSP)¶
- Nintendo - Game Boy Advance (Meteor)
- Nintendo - Game Boy Advance (mGBA)
- Nintendo - Game Boy Advance (TempGBA)
- Nintendo - Game Boy Advance (VBA Next)
- Nintendo - Game Boy Advance (VBA-M)
- Nintendo Gamecube/Wii (Dolphin)
- Nintendo - NES / Famicom (bnes)¶
- Nintendo - NES / Famicom (FCEUmm)
- Nintendo - NES / Famicom (Mesen)
- Nintendo - NES / Famicom (Nestopia UE)¶
- Nintendo - NES / Famicom (QuickNES)
- Nintendo 64 (Mupen64Plus-Next)¶
- Nintendo - DS (DeSmuME 2015)
- Nintendo - DS (DeSmuME)
- Nintendo - DS (melonDS)¶
- Nintendo - Pokémon Mini (PokeMini)
- Nintendo - SNES / Famicom (Beetle bsnes)
- Nintendo - SNES / Famicom (bsnes Accuracy)
- Nintendo - SNES / Famicom (bsnes Balanced)¶
- Nintendo - SNES / Famicom (bsnes C++98 (v085)
- Nintendo - SNES / Famicom (bsnes Performance)
- Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
- Nintendo - SNES / Famicom (bsnes-mercury Balanced)
- Nintendo - SNES / Famicom (bsnes-mercury Performance)
- Nintendo - SNES / Famicom (higan Accuracy)
- Nintendo - SNES / Famicom (nSide Balanced)
- Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
- Nintendo - SNES / Famicom (Snes9x 2002)
- Nintendo - SNES / Famicom (Snes9x 2005 Plus)
- Nintendo - SNES / Famicom (Snes9x 2005)
- Nintendo - SNES / Famicom (Snes9x 2010)
- Nintendo - SNES / Famicom (Snes9x)
- Nintendo - Virtual Boy (Beetle VB)

### NEC

- NEC PC-8000 / PC-8800 series (QUASI88)
- NEC - PC-98 (Neko Project II Kai)
- NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
- NEC - PC Engine / CD (Beetle PCE FAST)
- NEC - PC-FX (Beetle PC-FX)

### Thomson

- Thomson - MO/TO (Theodore)

### SEGA

- Sega - MS/GG (SMS Plus GX)
- Sega - MS/GG (Gearsystem)
- Sega - MS/GG/MD/CD (Genesis Plus GX)
- Sega - MS/MD/CD/32X (PicoDrive)
- Sega - Saturn (Beetle Saturn)

### Sinclair

- Sinclair - ZX 81 (EightyOne)
- Sinclair - ZX Spectrum (Fuse)

### SNK

- SNK - Neo Geo AES / MVS (Geolith)
- SNK - Neo Geo Pocket / Color (Beetle NeoPop)
- SNK - Neo Geo Pocket / Color (RACE)

### PlayStation

- PlayStation (Beetle PSX)
- PlayStation (Beetle PSX HW)¶
- PlayStation (PCSX ReARMed)

### Vectrex

- Vectrex (vecx)