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66 lines
3 KiB
Markdown
66 lines
3 KiB
Markdown
# What devices/systems does RetroDECK currently support?
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RetroDECK currently officially supports two systems:
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- Steam Deck
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- Linux Desktop
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## Steam Deck LCD/OLED
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RetroDECK was built for the Steam Deck in mind.
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### Other SteamOS devices
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SteamOS the operative system will always be supported but as of today there are no other officialy released devices with SteamOS other the Valve's Steam Deck lineup.
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## Linux Desktop
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It is working, but the user experience might not be that great it as we want it to be just yet.
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You will also need to manually configure the input to match your desktop and might need to tweak more settings.
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If you want to try it make sure that your distribution has flatpak support (else you will need to install it).
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### Will you support other Linux distribution methods such as Snap or AppImage?
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It's not in our roadmap yet as now the entire buildsystem is based on the flatpak-build that builds the software via the flatpak manifest.
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In the past we evaluated to migrate to **Buildstream** (or similar solutions) and build on to multiple output formats.
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But the team is not large enough to migrate and maintain other distribution methods, so we prefer to focus our effort on Flatpak only.
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If someone with knowledge and passion wishes to help us with migrating to a solution and help us maintain it, we are open for a discussion.
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### Putting Linux on Windows Gaming Device and running RetroDECK
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We have user confirmation that RetroDECK does work on the other handhelds.
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Our community is highly creative and likes putting RetroDECK on new things like Legion Go and ROG Ally.
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## Will you support Windows?
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No, RetroDECK doesn't support Windows currently.
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As an alternative you could try [RetroBat](https://www.retrobat.org/) that offers similar functionality in a Windows environment.
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How ever if you install a Linux distribution on your device instead you can try out RetroDECK.
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ES-DE does support the Windows as does the emulators, but it is a vastly different landscape.
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It would be a major undertaking but maybe one day in the future it could be possible.
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We would also need more developers with Windows experience to help us with this effort.
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## Will you support ARM devices like iOS, MacOS and Android?
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No, RetroDECK doesn't support ARM devices currently.
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It would be a major undertaking but maybe one day in the future it could be possible.
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We would also need more developers with ARM experience to help us with this effort.
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But it would need to be a unique experience as the emulators, other underlying systems would not be the same and would need to be rewritten from the ground up.
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It is a vastly different landscape with other licensing models for several of the emulators/systems specially on Android where the X86_64 binary is FOSS while the Android version is closed source.
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## Will you support RISC-V?
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The idea of a widely accepted open-source architecture is exiting at least. It would be a major undertaking but one day in the far-off future it could be possible as the platform matures and more systems gets compatibility.
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