Wiki/wiki-rtd/docs/wiki_controllers/controllers-gimmick.md

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# Gimmick Controllers
Gimmick Controllers is a broad category that encompasses the vast majority of third and first party controllers that don't fit anywhere else. <br>
They might have been only made for a single game or game series.
## The Steel Battalion Cockpit
<img src="../../wiki_images/controllers/steel-battalion.png" width="250">
The unique cockpit controller for the original Xbox game Steel Battalion.
### How to use with RetroDECK or a PC or anything else?
There have been efforts by user `SantiagoSaldana` of `hackaday.io` to get it working on PCs via a `Teensy 3.6 / 4.1 Arduino Adapter`.
It translates the controllers input to emulated xinput. You can read more about the project here:
[Hackady.io Project Thread](https://hackaday.io/project/182810-steel-battalion-controller-teensy-adapter)
[Github Steel Battalion Controller Library for Arduino](https://github.com/SantiagoSaldana/SBC)
If you have this rare controller and want to try to get it running by the above methods on Linux and RetroDECK please contact the RetroDECK team on discord to inform on your efforts we will follow them with great intrest.
## Buzz Buzzers
<img src="../../wiki_images/controllers/buzz-buzzers.png" width="250">
The buzzer controllers for the original `Buzz Game Series` for the Sony Playstation. There are wired and wireless with with a dongle versions.
### How to emulate
#### PCSX2 - Playstation 2
You can map the buzzers to any input device such as a controller, the controllers needs to be connected.
- Open `RetroDECK Configurator`
- Open `PCSX2`
- Go to `Settings` -> `Controllers` -> Select `USB Port` -> Select `Buzz Controller` from the Dropdown list
- Map each players `Red`, `Blue`, `Orange` and `Green` buttons to the controller or input device they are using by clicking on each value and pressing the button you want to map.
## Active Heart Rate Monitor
<img src="../../wiki_images/controllers/ea-sports-active2.png" width="250">
The heart rate monitors type controllers for the game `EA Sports Active 2`.
### How to configure
## Drawsome Tablet
<img src="../../wiki_images/controllers/drawsome-tablet.png" width="250">
Used for the Ubisoft games `Drawsome! Artist` & `Drawsome! Sketch Quest` for the Wii.
### How to configure
WIP
## UDraw Tablet
<img src="../../wiki_images/controllers/udraw-tablet.png" width="250">
Used for the `UDraw Game Series` for the Wii.
### How to configure
WIP
## Shinkansen Cockpit
<img src="../../wiki_images/controllers/shinkansen-controller.png" width="250">
Used for the Wii game `Densha de Go! Shinkansen`.
### How to configure
WIP
## Cyberbike
<img src="../../wiki_images/controllers/cyberbike-controller.png" width="230">
Used for the Wii game `Cyberbike Cycling Sports`.
### How to configure
WIP
## SEGA Seamic Controller
<img src="../../wiki_images/controllers/sega-seamic-ps2.png" width="230">
Uses for the PS2 games: `Seaman: Kindan no Pet` & `Seaman 2: Peking Genjin Ikusei Kit`
### How to configure
#### PCSX2 - Playstation 2
You can map the buzzers to any input device such as a controller, the controllers needs to be connected.
- Open `RetroDECK Configurator`
- Open `PCSX2`
- Go to `Settings` -> `Controllers` -> Select `USB Port` -> Select `SEGA Seamic` from the Dropdown list
- Map the buttons to the controller or input device they are using by clicking on each value and pressing the button you want to map.