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119 lines
3.5 KiB
Markdown
119 lines
3.5 KiB
Markdown
# Compress games
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## Compression shell script
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The shell script:
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[functions/compression.sh](https://github.com/XargonWan/RetroDECK/blob/main/functions/compression.sh)
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With in the script there are several functions.
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### compress_game()
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Description:
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```
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# Function for compressing one or more files to .chd format
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# USAGE: compress_game $format $full_path_to_input_file
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```
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### find_compatible_compression_format()
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Description:
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```
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# This function will determine what compression format, if any, the file and system are compatible with from the compression_targets.cfg
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# USAGE: find_compatible_compression_format "$file"
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```
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### validate_for_chd()
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Description:
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```
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# Function for validating chd compression candidates, and compresses if validation passes. Supports .cue, .iso and .gdi formats ONLY
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# USAGE: validate_for_chd $input_file
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```
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### cli_compress_single_game()
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Description:
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```
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# This function will compress a single file passed from the CLI arguments
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# USAGE: cli_compress_single_game $full_file_path
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```
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### cli_compress_all_games()
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Description:
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```
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# This function will compress a all games passed from the CLI arguments
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```
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## Reference list: compression_targets.cfg
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This is used by the `find_compatible_compression_format()` function above.
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The reference list:
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[emu-configs/defaults/retrodeck/reference_lists/reference_lists/compression_targets.cfg](https://github.com/XargonWan/RetroDECK/blob/main/emu-configs/defaults/retrodeck/reference_lists/compression_targets.cfg)
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The config is populated with compression formats with within `[]`.
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Each new system has to be on a new line under it's compression format.
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Each system can only have one format and is using the es-de roms subfolders default names under `/roms/`.<br>
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**Example:** <br>
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You want to add `gb` to the list.
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- Make sure that the subfolder under roms also called the same: `roms/gb`
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- Then add the `gb` entry to under the `[zip]`
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### Example from compression_targets.cfg
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```
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[chd]
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3do
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amigacd32
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[rvz]
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gc
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[zip]
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atari2600
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```
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- 3do and amigcd32 is compressed to chd
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- gc is compressed to rvz
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- atari2600 is compressed to zip
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## Reference list: zip_compressable_extensions.cfg
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This is used by the `find_compatible_compression_format()` function above.
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The [zip_compressable_extensions.cfg](https://github.com/XargonWan/RetroDECK/blob/main/emu-configs/defaults/retrodeck/reference_lists/zip_compressable_extensions.cfg) contains the list of file exstensions that can be zipped into a .zip file and used by the systems that have enabled .zip compression in the `compression_targets.cfg`. This is to make sure only supported file formats are compressed and remove the risk of a double compression.
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### Example from zip_compressable_extensions.cfg
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List of file extensions
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```
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.32x
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.68k
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.NDS
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.a26
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.a52
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.a78
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.abs
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```
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## Tips on adding new system to compress
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1. Make sure the emulator supports the compression format and RetroDECK is using that version that supports it.
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2. Verify that it does work with the emulator.
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3. Make sure the system supports the compression format file format under the `<extension>` for that system in the [es_systems.xml](https://github.com/XargonWan/RetroDECK/blob/main/es-configs/es_systems.xml) file. Otherwise it won't be found after it is compressed in the interface.
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4. Add the es-de folder name to `compression_targets.cfg` to the compression format it supports. If it is a new format that you want to compress to a .zip, add the new file extention to `zip_compressable_extensions.cfg`
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