Video
  Driver: OpenGL 3.2
  Monitor: Primary
  Format: ARGB24
  Exclusive: false
  Blocking: false
  PresentSRGB: false
  ThreadedRenderer: true
  NativeFullScreen: false
  Flush: false
  Shader: bilinear.slangp
  Multiplier: 2
  Output: Scale
  AspectCorrectionMode: Standard
  AdaptiveSizing: true
  AutoCentering: false
  Luminance: 1.0
  Saturation: 1.0
  Gamma: 1.0
  ColorBleed: false
  ColorEmulation: true
  DeepBlackBoost: false
  InterframeBlending: false
  Overscan: false
  PixelAccuracy: false
  Quality: SD
  Supersampling: false
  DisableVideoInterfaceProcessing: false
  WeaveDeinterlacing: true
Audio
  Driver: SDL
  Device: Default
  Frequency: 48000
  Latency: 20
  Exclusive: false
  Blocking: true
  Dynamic: false
  Mute: false
  Volume: 1.0
  Balance: 0.0
Input
  Driver: SDL
  Defocus: Pause
Boot
  Fast: false
  Debugger: false
  AwaitGDBClient: false
  Prefer: NTSC-U
General
  ShowStatusBar: true
  Rewind: false
  RunAhead: false
  AutoSaveMemory: true
  HomebrewMode: false
  ForceInterpreter: false
Rewind
  Length: 100
  Frequency: 10
Paths
  Home:
  Firmware: RETRODECKBIOSDIR
  Saves: RETRODECKSAVESDIR/ares/
  Screenshots: RETRODECKSCREENSHORTSDIR/ares
  Debugging: RETRODECKLOGSDIR/ares
  ArcadeRoms: RETRODECKROMSDIR/arcade/
  SuperFamicom
    GameBoy: RETRODECKROMSDIR/sgb/
    BSMemory: RETRODECKROMSDIR/satellaview/
    SufamiTurbo: RETRODECKROMSDIR/sufami/
DebugServer
  Port: 9123
  Enabled: false
  UseIPv4: false
Nintendo64
  ExpansionPak: true
  ControllerPakBankString: 32KiB (Default)
  Visible: true
  Path
GameBoyAdvance
  Player: false
  Visible: true
  Path
  Firmware
    BIOS.World
MegaDrive
  TMSS: false
  Visible: true
  Path
Recent
  Game-1
  Game-2
  Game-3
  Game-4
  Game-5
  Game-6
  Game-7
  Game-8
  Game-9
VirtualPad1
  Pad.Up: 0x3/1/1/Lo;;
  Pad.Down: 0x3/1/1/Hi;;
  Pad.Left: 0x3/1/0/Lo;;
  Pad.Right: 0x3/1/0/Hi;;
  Select: 0x3/3/6;;
  Start: 0x3/3/7;;
  A..South: 0x3/3/0;;
  B..East: 0x3/3/1;;
  X..West: 0x3/3/2;;
  Y..North: 0x3/3/3;;
  L-Bumper: 0x3/3/4;;
  R-Bumper: 0x3/3/5;;
  L-Trigger: 0x3/0/2/Hi;;
  R-Trigger: 0x3/0/5/Hi;;
  L-Stick..Click: 0x3/3/9;;
  R-Stick..Click: 0x3/3/10;;
  L-Up: 0x3/0/1/Lo;;
  L-Down: 0x3/0/1/Hi;;
  L-Left: 0x3/0/0/Lo;;
  L-Right: 0x3/0/0/Hi;;
  R-Up: 0x3/0/4/Lo;;
  R-Down: 0x3/0/4/Hi;;
  R-Left: 0x3/0/3/Lo;;
  R-Right: 0x3/0/3/Hi;;
  Rumble: ;;
VirtualMouse1
  X: 0x2/0/0;;
  Y: 0x2/0/1;;
  Left: 0x2/1/0;;
  Middle: 0x2/1/1;;
  Right: 0x2/1/1;;
  Extra: ;;
VirtualPad2
  Pad.Up: 0x100000003/1/1/Lo;;
  Pad.Down: 0x100000003/1/1/Hi;;
  Pad.Left: 0x100000003/1/0/Lo;;
  Pad.Right: 0x100000003/1/0/Hi;;
  Select: 0x100000003/3/6;;
  Start: 0x100000003/3/7;;
  A..South: 0x100000003/3/1;;
  B..East: 0x100000003/3/0;;
  X..West: 0x100000003/3/3;;
  Y..North: 0x100000003/3/2;;
  L-Bumper: 0x100000003/3/4;;
  R-Bumper: 0x100000003/3/5;;
  L-Trigger: 0x100000003/0/2/Hi;;
  R-Trigger: 0x100000003/0/5/Hi;;
  L-Stick..Click: 0x100000003/3/9;;
  R-Stick..Click: 0x100000003/3/10;;
  L-Up: 0x100000003/0/1/Lo;;
  L-Down: 0x100000003/0/1/Hi;;
  L-Left: 0x100000003/0/0/Lo;;
  L-Right: 0x100000003/0/0/Hi;;
  R-Up: 0x100000003/0/4/Lo;;
  R-Down: 0x100000003/0/4/Hi;;
  R-Left: 0x100000003/0/3/Lo;;
  R-Right: 0x100000003/0/3/Hi;;
  Rumble: ;;
VirtualMouse2
  X: ;;
  Y: ;;
  Left: ;;
  Middle: ;;
  Right: ;;
  Extra: ;;
VirtualPad3
  Pad.Up: 0x200000003/1/1/Lo;;
  Pad.Down: 0x200000003/1/1/Hi;;
  Pad.Left: 0x200000003/1/0/Lo;;
  Pad.Right: 0x200000003/1/0/Hi;;
  Select: 0x200000003/3/6;;
  Start: 0x200000003/3/7;;
  A..South: 0x200000003/3/1;;
  B..East: 0x200000003/3/0;;
  X..West: 0x200000003/3/3;;
  Y..North: 0x200000003/3/2;;
  L-Bumper: 0x200000003/3/4;;
  R-Bumper: 0x200000003/3/5;;
  L-Trigger: 0x200000003/0/2/Hi;;
  R-Trigger: 0x200000003/0/5/Hi;;
  L-Stick..Click: 0x200000003/3/9;;
  R-Stick..Click: 0x200000003/3/10;;
  L-Up: 0x200000003/0/1/Lo;;
  L-Down: 0x200000003/0/1/Hi;;
  L-Left: 0x200000003/0/0/Lo;;
  L-Right: 0x200000003/0/0/Hi;;
  R-Up: 0x200000003/0/4/Lo;;
  R-Down: 0x200000003/0/4/Hi;;
  R-Left: 0x200000003/0/3/Lo;;
  R-Right: 0x200000003/0/3/Hi;;
  Rumble: ;;
VirtualMouse3
  X: ;;
  Y: ;;
  Left: ;;
  Middle: ;;
  Right: ;;
  Extra: ;;
VirtualPad4
  Pad.Up: 0x300000003/1/1/Lo;;
  Pad.Down: 0x300000003/1/1/Hi;;
  Pad.Left: 0x300000003/1/0/Lo;;
  Pad.Right: 0x300000003/1/0/Hi;;
  Select: 0x300000003/3/6;;
  Start: 0x300000003/3/7;;
  A..South: 0x300000003/3/1;;
  B..East: 0x300000003/3/0;;
  X..West: 0x300000003/3/3;;
  Y..North: 0x300000003/3/2;;
  L-Bumper: 0x300000003/3/4;;
  R-Bumper: 0x300000003/3/5;;
  L-Trigger: 0x300000003/0/2/Hi;;
  R-Trigger: 0x300000003/0/5/Hi;;
  L-Stick..Click: 0x300000003/3/9;;
  R-Stick..Click: 0x300000003/3/10;;
  L-Up: 0x300000003/0/1/Lo;;
  L-Down: 0x300000003/0/1/Hi;;
  L-Left: 0x300000003/0/0/Lo;;
  L-Right: 0x300000003/0/0/Hi;;
  R-Up: 0x300000003/0/4/Lo;;
  R-Down: 0x300000003/0/4/Hi;;
  R-Left: 0x300000003/0/3/Lo;;
  R-Right: 0x300000003/0/3/Hi;;
  Rumble: ;;
VirtualMouse4
  X: ;;
  Y: ;;
  Left: ;;
  Middle: ;;
  Right: ;;
  Extra: ;;
VirtualPad5
  Pad.Up: 0x400000003/1/1/Lo;;
  Pad.Down: 0x400000003/1/1/Hi;;
  Pad.Left: 0x400000003/1/0/Lo;;
  Pad.Right: 0x400000003/1/0/Hi;;
  Select: 0x400000003/3/6;;
  Start: 0x400000003/3/7;;
  A..South: 0x400000003/3/1;;
  B..East: 0x400000003/3/0;;
  X..West: 0x400000003/3/3;;
  Y..North: 0x400000003/3/2;;
  L-Bumper: 0x400000003/3/4;;
  R-Bumper: 0x400000003/3/5;;
  L-Trigger: 0x400000003/0/2/Hi;;
  R-Trigger: 0x400000003/0/5/Hi;;
  L-Stick..Click: 0x400000003/3/9;;
  R-Stick..Click: 0x400000003/3/10;;
  L-Up: 0x400000003/0/1/Lo;;
  L-Down: 0x400000003/0/1/Hi;;
  L-Left: 0x400000003/0/0/Lo;;
  L-Right: 0x400000003/0/0/Hi;;
  R-Up: 0x400000003/0/4/Lo;;
  R-Down: 0x400000003/0/4/Hi;;
  R-Left: 0x400000003/0/3/Lo;;
  R-Right: 0x400000003/0/3/Hi;;
  Rumble: ;;
VirtualMouse5
  X: ;;
  Y: ;;
  Left: ;;
  Middle: ;;
  Right: ;;
  Extra: ;;
Hotkey
  ToggleFullscreen: ;;
  TogglePseudo-Fullscreen: ;;
  ToggleMouseCapture: ;;
  ToggleKeyboardCapture: ;;
  FastForward: ;;
  ToggleFastForward: ;;
  Rewind: ;;
  FrameAdvance: ;;
  CaptureScreenshot: ;;
  SaveState: ;;
  LoadState: ;;
  DecrementStateSlot: ;;
  IncrementStateSlot: ;;
  PauseEmulation: ;;
  ResetSystem: ;;
  ReloadCurrentGame: ;;
  QuitEmulator: ;;
  MuteAudio: ;;
  IncreaseAudio: ;;
  DecreaseAudio: ;;
Arcade
  Visible: true
  Path: RETRODECKROMSDIR/arcade/
Atari2600
  Path: RETRODECKROMSDIR/atari2600/
  Visible: true
WonderSwan
  Path: RETRODECKROMSDIR/wonderswan/
  Visible: true
WonderSwanColor
  Path: RETRODECKROMSDIR/wonderswancolor/
  Visible: true
PocketChallengeV2
  Path: RETRODECKROMSDIR/supervision/
  Visible: true
ColecoVision
  Path: RETRODECKROMSDIR/colecovision/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/colecovision.rom
  Visible: true
MyVision
  Visible: true
  Path: RETRODECKROMSDIR/arcade/
MSX
  Path: RETRODECKROMSDIR/msx/
  Firmware
    BIOS.Japan: RETRODECKBIOSDIR/MSX.ROM
  Visible: true
MSX2
  Path: RETRODECKROMSDIR/msx2/
  Firmware
    BIOS.Japan: RETRODECKBIOSDIR/MSX2.ROM
  Visible: true
PCEngine
  Path: RETRODECKROMSDIR/pcengine/
  Visible: true
PCEngineCD
  Path: RETRODECKROMSDIR/pcenginecd/
  Firmware
    BIOS.US: RETRODECKBIOSDIR/syscard3u.pce
    BIOS.Japan: RETRODECKBIOSDIR/syscard3.pce
  Visible: true
SuperGrafx
  Path: RETRODECKROMSDIR/supergrafx/
  Visible: true
SuperGrafxCD
  Path: RETRODECKROMSDIR/supergrafx/
  Firmware
    BIOS.Japan: RETRODECKBIOSDIR/syscard3.pce
  Visible: true
Famicom
  Path: RETRODECKROMSDIR/nes/
  Visible: true
FamicomDiskSystem
  Path: RETRODECKROMSDIR/fds/
  Firmware
    BIOS.Japan: RETRODECKBIOSDIR/disksys.rom
  Visible: true
SuperFamicom
  Path: RETRODECKROMSDIR/snes/
  Visible: true
Nintendo64
  Path: RETRODECKROMSDIR/n64/
  Visible: true
Nintendo64DD
  Path: RETRODECKROMSDIR/n64dd/
  Firmware
    BIOS.Japan: RETRODECKBIOSDIR/64DD_IPL_JP.n64
    BIOS.US: RETRODECKBIOSDIR/64DD_IPL_US.n64
    BIOS.DEV: RETRODECKBIOSDIR/64DD_IPL_DEV.n64
  Visible: true
GameBoy
  Path: RETRODECKROMSDIR/gb/
  Visible: true
GameBoyColor
  Path: RETRODECKROMSDIR/gbc/
  Visible: true
GameBoyAdvance
  Path: RETRODECKROMSDIR/gba/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/gba_bios.bin
  Visible: true
SG-1000
  Path: RETRODECKROMSDIR/sg-1000/
  Visible: true
MasterSystem
  Path: RETRODECKROMSDIR/mastersystem/
  Firmware
    BIOS.US: RETRODECKBIOSDIR/bios_U.sms
    BIOS.Japan: RETRODECKBIOSDIR/bios_J.sms
    BIOS.Europe: RETRODECKBIOSDIR/bios_E.sms
  Visible: true
GameGear
  Path: RETRODECKROMSDIR/gamegear/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/bios.gg
  Visible: true
MegaDrive
  Path: RETRODECKROMSDIR/genesis/
  Visible: true
Mega32X
  Path: RETRODECKROMSDIR/sega32x/
  Visible: true
MegaCD
  Path: RETRODECKROMSDIR/segacd/
  Firmware
    BIOS.US: RETRODECKBIOSDIR/bios_CD_U.bin
    BIOS.Japan: RETRODECKBIOSDIR/bios_CD_J.bin
    BIOS.Europe: RETRODECKBIOSDIR/bios_CD_E.bin
  Visible: true
MegaCD32X
  Path: RETRODECKROMSDIR/segacd/
  Visible: true
NeoGeoAES
  Path: RETRODECKROMSDIR/arcade/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/neo-po.bin
  Visible: true
NeoGeoMVS
  Path: RETRODECKROMSDIR/arcade/
  Firmware
    BIOS.World
  Visible: true
NeoGeoPocket
  Path: RETRODECKROMSDIR/ngp/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/SNK Neo Geo Pocket (Japan, Europe).ngp
  Visible: true
NeoGeoPocketColor
  Path: RETRODECKROMSDIR/ngpc/
  Firmware
    BIOS.World: RETRODECKBIOSDIR/SNK Neo Geo Pocket Color (World) (En,Ja).ngp
  Visible: true
PlayStation
  Path: RETRODECKROMSDIR/psx/
  Firmware
    BIOS.US: RETRODECKBIOSDIR/scph5501.bin
    BIOS.Japan: RETRODECKBIOSDIR/scph5500.bin
    BIOS.Europe: RETRODECKBIOSDIR/scph5502.bin
  Visible: true
ZXSpectrum
  Path: RETRODECKROMSDIR/zxspectrum/
  Visible: true
ZXSpectrum128
  Path: RETRODECKROMSDIR/zxspectrum/
  Visible: true

