From 4e5c5c3233da2af16bc56b1cd5b6c2e138c43cf9 Mon Sep 17 00:00:00 2001 From: OpenSauce04 Date: Sat, 20 Apr 2024 00:41:50 +0100 Subject: [PATCH] Updated to 2110 --- io.github.lime3ds.Lime3DS.json | 10 +++++----- io.github.lime3ds.Lime3DS.metainfo.xml | 13 +++++++++++++ 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/io.github.lime3ds.Lime3DS.json b/io.github.lime3ds.Lime3DS.json index 1db3543..57de282 100644 --- a/io.github.lime3ds.Lime3DS.json +++ b/io.github.lime3ds.Lime3DS.json @@ -4,7 +4,7 @@ "runtime-version": "6.6", "sdk": "org.kde.Sdk", "sdk-extensions": [ - "org.freedesktop.Sdk.Extension.llvm17" + "org.freedesktop.Sdk.Extension.llvm18" ], "command": "lime3ds-launcher", "rename-desktop-file": "lime-qt.desktop", @@ -15,8 +15,8 @@ ], "copy-icon": true, "build-options": { - "append-path": "/usr/lib/sdk/llvm17/bin", - "prepend-ld-library-path": "/usr/lib/sdk/llvm17/lib", + "append-path": "/usr/lib/sdk/llvm18/bin", + "prepend-ld-library-path": "/usr/lib/sdk/llvm18/lib", "cflags": "-Wno-unused-command-line-argument", "cxxflags": "-Wno-unused-command-line-argument" }, @@ -143,8 +143,8 @@ "sources": [ { "type": "archive", - "url": "https://github.com/Lime3DS/Lime3DS/releases/download/2109/lime3ds-unified-source-20240413-2733189.tar.xz", - "sha256": "ce1daa97d69205fa8b4da309116c34f6c12240b07915f224d0ce4e418f6cf3ea" + "url": "https://github.com/Lime3DS/Lime3DS/releases/download/2110/lime3ds-unified-source-20240419-274afb7.tar.xz", + "sha256": "3824f7a7bec5e365f078e4f9fbaf7b32654ad3cbe568d1c56b1dbc3add992f06" }, { "type": "file", diff --git a/io.github.lime3ds.Lime3DS.metainfo.xml b/io.github.lime3ds.Lime3DS.metainfo.xml index 1d9b7b1..74754cb 100644 --- a/io.github.lime3ds.Lime3DS.metainfo.xml +++ b/io.github.lime3ds.Lime3DS.metainfo.xml @@ -29,6 +29,19 @@ + + +

- Fixed a crash when entering fullscreen while playing Super Smash Bros. 3DS on Vulkan

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- Minor across-the-board performance improvements on Mali GPUs

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- Updated build environments

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- Formatting: Clang 15 --> 18

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- Linux build: Clang 15 --> 18

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Notes:

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- The Smash Bros fix included a large restructure of several sections of the Vulkan renderer. This may result in compatibility improvements for other games which we did not expect. Please feel free to share these with us if you find any!

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+
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- Improved rasterizer cache validation heuristic