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Updated to version 2108
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@ -143,8 +143,8 @@
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"sources": [
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{
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"type": "archive",
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"url": "https://github.com/Lime3DS/Lime3DS/releases/download/2107/lime3ds-unified-source-20240407-15c9e3e.tar.xz",
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"sha256": "5619e8b84aa7c13a3e04fd291a4f3ba7652640a3d7ae34a8212e5441cf35182d",
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"url": "https://github.com/Lime3DS/Lime3DS/releases/download/2108/lime3ds-unified-source-20240411-337ce6e.tar.xz",
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"sha256": "923c0d2b8449115642ad0faea763a19bd5e3d1ebb0efff1c6e9cda4eef021fbe",
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"x-checker-data": {
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"type": "json",
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"url": "https://api.github.com/repos/Lime3DS/Lime3DS/releases/latest",
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@ -27,6 +27,13 @@
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</screenshots>
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<releases>
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<release version="2108" date="2024-04-11">
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<description>
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<p>- Updated dependencies</p>
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<p>- Logging improvements for unrecoverable exceptions</p>
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</description>
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</release>
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<release version="2107" date="2024-04-08">
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<description>
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<p>- Enabled SPIR-V optimization, allowing for smaller compiled Vulkan shaders</p>
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