diff --git a/0001-make-OpenGL-renderer-a-build-option.patch b/0001-make-OpenGL-renderer-a-build-option.patch deleted file mode 100644 index 129c377..0000000 --- a/0001-make-OpenGL-renderer-a-build-option.patch +++ /dev/null @@ -1,338 +0,0 @@ -From 697730240394cd9fedcf7924f29ffa625fc784fd Mon Sep 17 00:00:00 2001 -From: RSDuck -Date: Wed, 30 Sep 2020 23:58:42 +0200 -Subject: [PATCH] make OpenGL renderer a build option mostly meant for the - Switch port - ---- - CMakeLists.txt | 6 ++++ - src/CMakeLists.txt | 31 +++++++++++++++------ - src/GPU.cpp | 13 +++++++-- - src/GPU.h | 2 ++ - src/GPU2D.cpp | 2 ++ - src/GPU3D.cpp | 6 ++++ - src/GPU3D.h | 2 ++ - src/frontend/qt_sdl/VideoSettingsDialog.cpp | 4 +++ - src/frontend/qt_sdl/main.cpp | 12 ++++++++ - 9 files changed, 67 insertions(+), 11 deletions(-) - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 6729e73..8b8d699 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -50,6 +50,12 @@ else() - option(ENABLE_LTO "Enable link-time optimization" OFF) - endif() - -+option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON) -+ -+if (ENABLE_OGLRENDERER) -+ add_definitions(-DOGLRENDERER_ENABLED) -+endif() -+ - if (CMAKE_BUILD_TYPE STREQUAL Debug) - add_compile_options(-Og) - endif() -diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt -index 8839fc2..d6c3897 100644 ---- a/src/CMakeLists.txt -+++ b/src/CMakeLists.txt -@@ -26,17 +26,12 @@ add_library(core STATIC - FIFO.h - GBACart.cpp - GPU.cpp -- GPU_OpenGL.cpp -- GPU_OpenGL_shaders.h - GPU2D.cpp - GPU3D.cpp -- GPU3D_OpenGL.cpp -- GPU3D_OpenGL_shaders.h - GPU3D_Soft.cpp - melonDLDI.h - NDS.cpp - NDSCart.cpp -- OpenGLSupport.cpp - Platform.h - ROMList.h - RTC.cpp -@@ -52,6 +47,16 @@ add_library(core STATIC - xxhash/xxhash.c - ) - -+if (ENABLE_OGLRENDERER) -+ target_sources(core PRIVATE -+ GPU_OpenGL.cpp -+ GPU_OpenGL_shaders.h -+ GPU3D_OpenGL.cpp -+ GPU3D_OpenGL_shaders.h -+ OpenGLSupport.cpp -+ ) -+endif() -+ - if (ENABLE_JIT) - enable_language(ASM) - -@@ -95,8 +100,16 @@ if (ENABLE_JIT) - endif() - endif() - --if (WIN32) -- target_link_libraries(core ole32 comctl32 ws2_32 opengl32) -+if (ENABLE_OGLRENDERER) -+ if (WIN32) -+ target_link_libraries(core ole32 comctl32 ws2_32 opengl32) -+ else() -+ target_link_libraries(core GL EGL) -+ endif() - else() -- target_link_libraries(core GL EGL) --endif() -+ if (WIN32) -+ target_link_libraries(core ole32 comctl32 ws2_32) -+ else() -+ target_link_libraries(core) -+ endif() -+endif() -\ No newline at end of file -diff --git a/src/GPU.cpp b/src/GPU.cpp -index 29867db..7989750 100644 ---- a/src/GPU.cpp -+++ b/src/GPU.cpp -@@ -280,6 +280,7 @@ void AssignFramebuffers() - - void InitRenderer(int renderer) - { -+#ifdef OGLRENDERER_ENABLED - if (renderer == 1) - { - if (!GLCompositor::Init()) -@@ -292,8 +293,8 @@ void InitRenderer(int renderer) - renderer = 0; - } - } -- -- if (renderer == 0) -+ else -+#endif - { - GPU3D::SoftRenderer::Init(); - } -@@ -308,11 +309,13 @@ void DeInitRenderer() - { - GPU3D::SoftRenderer::DeInit(); - } -+#ifdef OGLRENDERER_ENABLED - else - { - GPU3D::GLRenderer::DeInit(); - GLCompositor::DeInit(); - } -+#endif - } - - void ResetRenderer() -@@ -321,11 +324,13 @@ void ResetRenderer() - { - GPU3D::SoftRenderer::Reset(); - } -+#ifdef OGLRENDERER_ENABLED - else - { - GLCompositor::Reset(); - GPU3D::GLRenderer::Reset(); - } -+#endif - } - - void SetRenderSettings(int renderer, RenderSettings& settings) -@@ -364,11 +369,13 @@ void SetRenderSettings(int renderer, RenderSettings& settings) - { - GPU3D::SoftRenderer::SetRenderSettings(settings); - } -+#ifdef OGLRENDERER_ENABLED - else - { - GLCompositor::SetRenderSettings(settings); - GPU3D::GLRenderer::SetRenderSettings(settings); - } -+#endif - } - - -@@ -1055,7 +1062,9 @@ void StartScanline(u32 line) - GPU2D_B->VBlank(); - GPU3D::VBlank(); - -+#ifdef OGLRENDERER_ENABLED - if (Accelerated) GLCompositor::RenderFrame(); -+#endif - } - else if (VCount == 144) - { -diff --git a/src/GPU.h b/src/GPU.h -index c7d25ec..1564ef7 100644 ---- a/src/GPU.h -+++ b/src/GPU.h -@@ -437,6 +437,7 @@ void SetDispStat(u32 cpu, u16 val); - - void SetVCount(u16 val); - -+#ifdef OGLRENDERER_ENABLED - namespace GLCompositor - { - -@@ -450,6 +451,7 @@ void RenderFrame(); - void BindOutputTexture(); - - } -+#endif - - } - -diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp -index 7964aa4..7774c65 100644 ---- a/src/GPU2D.cpp -+++ b/src/GPU2D.cpp -@@ -949,6 +949,7 @@ void GPU2D::VBlankEnd() - //OBJMosaicY = 0; - //OBJMosaicYCount = 0; - -+#ifdef OGLRENDERER_ENABLED - if (Accelerated) - { - if ((Num == 0) && (CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1)) -@@ -956,6 +957,7 @@ void GPU2D::VBlankEnd() - GPU3D::GLRenderer::PrepareCaptureFrame(); - } - } -+#endif - } - - -diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp -index 5ccacf4..74debfe 100644 ---- a/src/GPU3D.cpp -+++ b/src/GPU3D.cpp -@@ -2528,13 +2528,19 @@ void VBlank() - void VCount215() - { - if (GPU::Renderer == 0) SoftRenderer::RenderFrame(); -+#ifdef OGLRENDERER_ENABLED - else GLRenderer::RenderFrame(); -+#endif - } - - u32* GetLine(int line) - { - if (GPU::Renderer == 0) return SoftRenderer::GetLine(line); -+#ifdef OGLRENDERER_ENABLED - else return GLRenderer::GetLine(line); -+#else -+ return NULL; -+#endif - } - - -diff --git a/src/GPU3D.h b/src/GPU3D.h -index 71f069d..c69adde 100644 ---- a/src/GPU3D.h -+++ b/src/GPU3D.h -@@ -139,6 +139,7 @@ u32* GetLine(int line); - - } - -+#ifdef OGLRENDERER_ENABLED - namespace GLRenderer - { - -@@ -154,6 +155,7 @@ u32* GetLine(int line); - void SetupAccelFrame(); - - } -+#endif - - } - -diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.cpp b/src/frontend/qt_sdl/VideoSettingsDialog.cpp -index 971fee7..1397ccd 100644 ---- a/src/frontend/qt_sdl/VideoSettingsDialog.cpp -+++ b/src/frontend/qt_sdl/VideoSettingsDialog.cpp -@@ -50,6 +50,10 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui( - connect(grp3DRenderer, SIGNAL(buttonClicked(int)), this, SLOT(onChange3DRenderer(int))); - grp3DRenderer->button(Config::_3DRenderer)->setChecked(true); - -+#ifndef OGLRENDERER_ENABLED -+ ui->rb3DOpenGL->setEnabled(false); -+#endif -+ - ui->cbGLDisplay->setChecked(Config::ScreenUseGL != 0); - - ui->cbVSync->setChecked(Config::ScreenVSync != 0); -diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp -index 1900998..e0c12e3 100644 ---- a/src/frontend/qt_sdl/main.cpp -+++ b/src/frontend/qt_sdl/main.cpp -@@ -49,7 +49,9 @@ - - #include "NDS.h" - #include "GBACart.h" -+#ifdef OGLRENDERER_ENABLED - #include "OpenGLSupport.h" -+#endif - #include "GPU.h" - #include "SPU.h" - #include "Wifi.h" -@@ -336,13 +338,17 @@ void EmuThread::run() - videoSettings.Soft_Threaded = Config::Threaded3D != 0; - videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor; - -+#ifdef OGLRENDERER_ENABLED - if (hasOGL) - { - oglContext->makeCurrent(oglSurface); - videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0; - } - else -+#endif -+ { - videoRenderer = 0; -+ } - - GPU::InitRenderer(videoRenderer); - GPU::SetRenderSettings(videoRenderer, videoSettings); -@@ -396,13 +402,17 @@ void EmuThread::run() - if (hasOGL != mainWindow->hasOGL) - { - hasOGL = mainWindow->hasOGL; -+#ifdef OGLRENDERER_ENABLED - if (hasOGL) - { - oglContext->makeCurrent(oglSurface); - videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0; - } - else -+#endif -+ { - videoRenderer = 0; -+ } - } - else - videoRenderer = hasOGL ? Config::_3DRenderer : 0; -@@ -923,12 +933,14 @@ void ScreenPanelGL::paintGL() - int frontbuf = GPU::FrontBuffer; - glActiveTexture(GL_TEXTURE0); - -+#ifdef OGLRENDERER_ENABLED - if (GPU::Renderer != 0) - { - // hardware-accelerated render - GPU::GLCompositor::BindOutputTexture(); - } - else -+#endif - { - // regular render - glBindTexture(GL_TEXTURE_2D, screenTexture); --- -2.29.2 - diff --git a/net.kuribo64.melonDS.appdata.xml b/net.kuribo64.melonDS.appdata.xml index af07e5c..bb2b60f 100644 --- a/net.kuribo64.melonDS.appdata.xml +++ b/net.kuribo64.melonDS.appdata.xml @@ -6,34 +6,53 @@ Nintendo DS and DSi emulator CC0-1.0 GPL-3.0 + Arisotura

- melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. + melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. +

+
    +
  • Nearly complete core (CPU, video, audio, ...)
  • +
  • OpenGL renderer, 3D upscaling
  • +
  • RTC, microphone, lid close/open
  • +
  • Joystick support
  • +
  • Savestates
  • +
  • Various display position/sizing/rotations modes
  • +
  • Work-in-progress Wi-Fi emulation for online connectivity and local multiplayer
  • +
  • Experimental emulation of the Nintendo DSi
  • +
  • ...and even more is planned!
  • +
+

+ Note: BIOS and firmware files dumped from a real DS or DSi console are required to use melonDS.

-
    -
  • Nearly complete core (CPU, video, audio, ...)
  • -
  • OpenGL renderer, 3D upscaling
  • -
  • RTC, microphone, lid close/open
  • -
  • Joystick support
  • -
  • Savestates
  • -
  • Various display position/sizing/rotations modes
  • -
  • Work-in-progress Wi-Fi emulation for online connectivity and local multiplayer
  • -
  • Experimental emulation of the Nintendo DSi
  • -
  • ...and even more is planned!
  • -
-

- Note: BIOS and firmware files dumped from a real DS or DSi console are required to use melonDS. -

http://melonds.kuribo64.net/ + https://github.com/Arisotura/melonDS/issues - https://raw.githubusercontent.com/nadiaholmquist/flathub/net.kuribo64.melonDS/screenshots/1.png - https://raw.githubusercontent.com/nadiaholmquist/flathub/net.kuribo64.melonDS/screenshots/2.png - https://raw.githubusercontent.com/nadiaholmquist/flathub/net.kuribo64.melonDS/screenshots/3.png + + https://raw.githubusercontent.com/flathub/net.kuribo64.melonDS/master/screenshots/1.png + + + https://raw.githubusercontent.com/flathub/net.kuribo64.melonDS/master/screenshots/2.png + + + https://raw.githubusercontent.com/flathub/net.kuribo64.melonDS/master/screenshots/3.png + + + +
    +
  • New frame rate limiter that solves the issues with frame pacing
  • +
  • Removed nonfunctional v-sync option
  • +
  • Added a fullscreen option with configurable hotkey
  • +
  • DSi NAND dumps with Unlaunch installed now work
  • +
  • Initial DSi camera emulation
  • +
+
+
- nadia@nhp.sh + nadia@nhp.sh diff --git a/net.kuribo64.melonDS.yml b/net.kuribo64.melonDS.yml index 8f8952f..4ae2a2c 100644 --- a/net.kuribo64.melonDS.yml +++ b/net.kuribo64.melonDS.yml @@ -33,9 +33,7 @@ modules: sources: - type: git url: https://github.com/Arisotura/melonDS.git - tag: "0.9" - commit: 94d12c68b3cc8240d52c4123cf804641fa66b40a + tag: "0.9.1" + commit: e2de622d5766c0278dd8407600d83e7a9d893f0b - type: file path: net.kuribo64.melonDS.appdata.xml - - type: patch - path: 0001-make-OpenGL-renderer-a-build-option.patch