mirror of
https://github.com/RetroDECK/net.shadps4.shadPS4.git
synced 2025-01-19 04:35:39 +00:00
Add flatpak build manifest and necessary extra data
This commit is contained in:
parent
36c0c48a05
commit
c8e71ac303
2
.gitignore
vendored
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.gitignore
vendored
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.flatpak-builder
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5
flathub.json
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flathub.json
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{
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"only-arches": [
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"x86_64"
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]
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}
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46
net.shadps4.shadps4.metainfo.xml
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net.shadps4.shadps4.metainfo.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml-stylesheet type="text/xsl" href="https://cdn.jsdelivr.net/gh/fpiesche/flatpak-builds/_templates/app_page.xsl" ?>
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<component type="desktop-application">
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<id>net.shadps4.shadps4</id>
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<name>shadPS4</name>
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<developer id="net.shadps4.shadps4">
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<name>shadPS4 Contributors</name>
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<url>https://github.com/shadps4-emu/shadps4/graphs/contributors</url>
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</developer>
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<summary>PS4 Emulator</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-2.0</project_license>
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<launchable type="desktop-id">net.shadps4.shadps4.desktop</launchable>
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<url type="homepage">https://shadps4.net/</url>
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<description>
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<p>shadPS4 is an early PlayStation 4 emulator for Windows, Linux and macOS written in C++.</p>
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<p>Currently, the emulator can successfully run games like Bloodborne, Dark Souls Remastered, Red Dead Redemption and many other games.</p>
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</description>
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<screenshots>
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<screenshot type="default">
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<image type="source">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/1.png</image>
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<caption>Bloodborne</caption>
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</screenshot>
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<screenshot>
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<image type="source">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/2.png</image>
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<caption>Hatsune Miku: Project DIVA Future Tone</caption>
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</screenshot>
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<screenshot>
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<image type="source">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/3.png</image>
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<caption>Yakuza Kiwami</caption>
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</screenshot>
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<screenshot>
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<image type="source">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/4.png</image>
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<caption>Persona 4 Golden</caption>
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</screenshot>
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</screenshots>
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<categories>
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<category>Game</category>
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</categories>
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<releases type="external" url="https://cdn.jsdelivr.net/gh/fpiesche/flatpak-builds/apps/net.shadps4.shadps4/net.shadps4.shadps4.releases.xml">
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<release version="v.0.4.0" date="2024-11-03">
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<description></description>
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</release>
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</releases>
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<content_rating type="oars-1.1"/>
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</component>
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net.shadps4.shadps4.releases.xml
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net.shadps4.shadps4.releases.xml
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<releases>
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<release version="0.4.0" date="2024-10-31">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.4.0</url>
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</release>
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<release version="0.3.0" date="2024-09-23">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.3.0</url>
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</release>
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<release version="0.2.0" date="2024-08-15">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.2.0</url>
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</release>
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<release version="0.1.0" date="2024-07-01">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/0.1.0</url>
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</release>
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<release version="0.0.3" date="2024-03-23">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.3</url>
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</release>
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<release version="0.0.2" date="2023-10-21">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.2</url>
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</release>
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<release version="0.0.1" date="2024-09-29">
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<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.1</url>
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</release>
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</releases>
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net.shadps4.shadps4.svg
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net.shadps4.shadps4.svg
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net.shadps4.shadps4.yml
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net.shadps4.shadps4.yml
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app-id: net.shadps4.shadps4
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runtime: org.kde.Platform
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runtime-version: '6.7'
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sdk: org.kde.Sdk
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command: shadps4
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# TODO: vvvvv These can go away once shadPS4 PRs 1494 and 1495 are merged vvvvv
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rename-icon: shadps4
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rename-desktop-file: shadps4.desktop
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# TODO: ^^^^^ These can go away once shadPS4 PRs 1494 and 1495 are merged ^^^^^
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finish-args:
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# gamepad and 3D hardware support
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- --device=dri
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- --device=input
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- --allow=bluetooth
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# Wayland + fallback
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- --socket=wayland
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- --socket=fallback-x11
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# Audio
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- --socket=pulseaudio
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# Discord rich presence?
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- --talk-name=org.kde.StatusNotifierWatcher
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# Netplay? Does shadps4 even support that?
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- --share=network
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# I don't think we need filesystem access, do we?
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# - --filesystem=home
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# - --filesystem=/media
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# - --filesystem=/run/media
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sdk-extensions:
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- org.freedesktop.Sdk.Extension.llvm18
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add-extensions:
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org.freedesktop.Platform.ffmpeg-full:
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directory: lib/ffmpeg
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add-ld-path: .
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version: '24.08'
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no-autodownload: false
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autodelete: false
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cleanup-commands:
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- mkdir -p ${FLATPAK_DEST}/lib/ffmpeg
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modules:
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- name: rapidjson
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buildsystem: cmake-ninja
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config-opts:
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- -DRAPIDJSON_BUILD_DOC=OFF
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- -DRAPIDJSON_BUILD_EXAMPLES=OFF
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- -DRAPIDJSON_BUILD_TESTS=OFF
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- -DRAPIDJSON_BUILD_THIRDPARTY_GTEST=OFF
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sources:
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- type: archive
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url: https://api.github.com/repos/Tencent/rapidjson/zipball/v1.1.0
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dest-filename: rapidjson.zip
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sha256: 7fb9f29b86f6842a6f67ebdf6b56b3fc25671b3bca50448e1505f47f37eb19d5
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x-checker-data:
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type: json
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url: https://api.github.com/repos/tencent/rapidjson/releases/latest
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version-query: .tag_name
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url-query: .zipball_url
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cleanup:
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- '*'
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# TODO: libfmt is included as a submodule in externals - do we need to build it separately?
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# - name: libfmt
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# buildsystem: cmake-ninja
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# config-opts:
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# - -DFMT_TEST=OFF
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# sources:
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# - type: archive
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# url: https://api.github.com/repos/fmtlib/fmt/zipball/11.0.2
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# dest-filename: fmtlib.zip
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# sha256: 441b654cfeca7dab0b457e8c327b150f4af3fbf908f55d2adb0d2a27fcfcfa41
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# x-checker-data:
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# type: json
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# url: https://api.github.com/repos/fmtlib/fmt/releases/latest
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# version-query: .tag_name
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# url-query: .zipball_url
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# cleanup:
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# - '*'
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# TODO: Original manifest by deadmeu included libevdev. Do we need this?
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# TODO: shadps4 seems to build fine without it, even though it's listed as a requirement
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# TODO: in https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-linux.md
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- name: evdev
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buildsystem: meson
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config-opts:
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- -Dtools=disabled
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- -Dtests=disabled
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- -Ddocumentation=disabled
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cleanup:
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- /bin
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- /include
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- /lib/pkgconfig
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- /lib/*.la
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- /share/man
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sources:
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- type: archive
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url: https://www.freedesktop.org/software/libevdev/libevdev-1.13.3.tar.xz
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sha256: abf1aace86208eebdd5d3550ffded4c8d73bb405b796d51c389c9d0604cbcfbf
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x-checker-data:
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type: anitya
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project-id: 20540
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stable-only: true
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url-template: https://www.freedesktop.org/software/libevdev/libevdev-$version.tar.xz
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- name: shadps4
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buildsystem: cmake-ninja
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builddir: true
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build-options:
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append-path: /usr/lib/sdk/llvm18/bin
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prepend-ld-library-path: /usr/lib/sdk/llvm18/lib
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config-opts:
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- -DENABLE_UPDATER=OFF
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- -DENABLE_QT_GUI=ON
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- -DCMAKE_C_COMPILER=clang
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- -DCMAKE_CXX_COMPILER=clang++
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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# We're using a git source here rather than a zipball because zip/tarballs
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# don't include submodules, which shadps4 depends on (in the externals directory)
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- type: git
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url: https://github.com/shadps4-emu/shadPS4
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tag: v.0.4.0
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x-checker-data:
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type: json
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url: https://api.github.com/repos/shadps4-emu/shadps4/releases/latest
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tag-query: .tag_name
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version-query: .tag_name | sub("^v."; "")
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# TODO: vvvvv These can go away once shadPS4 PRs 1494 and 1495 are merged vvvvv
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- type: file
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path: net.shadps4.shadps4.metainfo.xml
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- type: file
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path: net.shadps4.shadps4.releases.xml
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- type: file
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path: net.shadps4.shadps4.svg
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post-install:
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- install -Dm 644 ../${FLATPAK_ID}.releases.xml -t /app/share/metainfo/releases/
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- install -Dm 644 ../${FLATPAK_ID}.metainfo.xml -t /app/share/metainfo
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- install -Dm 644 ../${FLATPAK_ID}.svg -t /app/share/icons/hicolor/scalable/apps
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# TODO: ^^^^^ These can go away once shadPS4 PRs 1494 and 1495 are merged ^^^^^
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