The most straightforward one is to pair the Wii remote to your computer over Bluetooth and use it in the same way you would any other Bluetooth controller. However, connecting it this way prevents many features from working correctly and isn't recommended.
There's no practical way of installing a udev rule from within a Flatpak (at least not without going against flathub rules), so the user must do this manually.
It only requires ```bluez``` which is bundled with the Flatpak, and ```allow=bluetooth``` which is enabled by default in the manifest. Coupled with the improved compatibility this means it should work outside the box for most users.
Some popular controllers such as those on the nintendo switch and ps4/ps5 feature motion sensors that can be used to approximate some Wii remote features.
Even though his bundle already ships with the necessary dependencies, depending on your distribution you may still need to manually add a udev rule to allow applications to access the motion sensors:
Fedora users should place this rule under ```/etc/udev/rules.d/```, it should also be the same in most other systems but it could also have slight variations from one distribution to another.
Grants read-only access to the host file system. Dolphin requires this in order to display the contents of your games directory on the main window when running on distributions shipping old libraries (tested on debian 10).
This env variable fixes a hypothetical case that could prevent Dolphin from running if it were set to wayland, it's unlikely but we keep it just in case.
Usually this would only happen if the user had globally set the variable in order to force qt applications to run on native wayland mode, otherwise it is safe to drop.
Only necessary when using "Real Wii remotes" in conjunction with the feature labeled "Emulate the Wii's Bluetooth adapter".
It's safe to disable if that feature is not in use, generic bluetooth gamepads will still work without it. Actual Wii remotes can also work without this option when using the separate passthrough feature.
The Flatpak updates in accordance to the official "Releases" on the [Dolphin website](https://dolphin-emu.org/download/) and [Dolphin progress reports](https://dolphin-emu.org/blog/) (these usually happen at the same time).
### Development Releases
The Flatpak pushes "Development" releases regularly to the Flathub Beta repository. These versions are in accordance to the "Development" releases on the [Dolphin website](https://dolphin-emu.org/download/). Note that even though these versions may release frequently, the Flatpak will not update on every "Development" release.
For instructions on how to add the Flathub Beta repository, see [https://docs.flathub.org/docs/for-users/installation/](https://docs.flathub.org/docs/for-users/installation/). If you would like to use netplay, it is highly recommended you use the official "Release" build instead. The "Development" build updates frequently making it difficult for players to match versions.
If you have both the official "Release" and the "Development" release installed simultaneously, you may set the active version with the following command (Beta referring to the "Development" branch and Stable referring to the official "Releases"):