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Don't use system name for non-system items
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parent
815f82b235
commit
20f2c14c37
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@ -83,3 +83,5 @@ modules:
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path: floppy.patch
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- type: patch
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path: sound.patch
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- type: patch
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path: selgame.patch
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26
selgame.patch
Normal file
26
selgame.patch
Normal file
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@ -0,0 +1,26 @@
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diff --git a/src/frontend/mame/ui/selgame.cpp b/src/frontend/mame/ui/selgame.cpp
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index 3ae7903b514..f944080fa9e 100644
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--- a/src/frontend/mame/ui/selgame.cpp
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+++ b/src/frontend/mame/ui/selgame.cpp
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@@ -423,13 +423,19 @@ void menu_select_game::populate(float &customtop, float &custombottom)
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cloneof = false;
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}
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- item_append(elem.description, cloneof ? FLAG_INVERT : 0, (void *)&info);
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+ item_append(info.devicetype.empty() ? elem.description : info.longname,
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+ cloneof ? FLAG_INVERT : 0,
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+ (void *)&info);
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}
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else
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{
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if (old_item_selected == -1 && info.shortname == reselect_last::driver())
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old_item_selected = curitem;
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- item_append(elem.description, info.devicetype, info.parentname.empty() ? 0 : FLAG_INVERT, (void *)&info);
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+
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+ item_append(info.devicetype.empty() ? elem.description : info.longname,
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+ info.devicetype,
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+ info.parentname.empty() ? 0 : FLAG_INVERT,
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+ (void *)&info);
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}
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curitem++;
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});
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