mirror of
https://github.com/RetroDECK/org.mamedev.MAME.git
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commit
3455feac62
32
floppy.patch
32
floppy.patch
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@ -1,40 +1,40 @@
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diff --git a/src/devices/imagedev/floppy.cpp b/src/devices/imagedev/floppy.cpp
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index 3c00336d..cda94d92 100644
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index b0a520a0..7f733635 100644
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--- a/src/devices/imagedev/floppy.cpp
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+++ b/src/devices/imagedev/floppy.cpp
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@@ -1707,9 +1707,10 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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@@ -1709,9 +1709,11 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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{
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idx = m_spin_playback_sample;
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sampleend = m_sample[idx].data.size();
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- out = m_sample[idx].data[m_spin_samplepos++];
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-
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m_idx = m_spin_playback_sample;
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sampleend = m_sample[m_idx].data.size();
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- out = m_sample[m_idx].data[m_spin_samplepos++];
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- if (m_spin_samplepos >= sampleend)
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+ m_spin_samplepos++;
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+ if (m_spin_samplepos < sampleend)
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+ out = m_sample[idx].data[m_spin_samplepos];
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+ out = m_sample[m_idx].data[m_spin_samplepos];
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+ else
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{
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// Motor sample has completed
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switch (m_spin_playback_sample)
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@@ -1763,7 +1764,8 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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idx = m_step_base + m_seek_playback_sample;
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sampleend = m_sample[idx].data.size();
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@@ -1765,7 +1767,8 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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m_idx = m_step_base + m_seek_playback_sample;
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sampleend = m_sample[m_idx].data.size();
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// Mix it into the stream value
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- out += m_sample[idx].data[(int)m_seek_samplepos];
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- out += m_sample[m_idx].data[(int)m_seek_samplepos];
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+ if (m_seek_samplepos < sampleend)
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+ out += m_sample[idx].data[(int)m_seek_samplepos];
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+ out += m_sample[m_idx].data[(int)m_seek_samplepos];
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// By adding different values than 1, we can change the playback speed
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// This will be used to adjust the seek sound
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m_seek_samplepos += m_seek_pitch;
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@@ -1781,8 +1783,10 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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sampleend = m_sample[idx].data.size();
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@@ -1783,8 +1786,10 @@ void floppy_sound_device::sound_stream_update(sound_stream &stream, std::vector<
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sampleend = m_sample[m_idx].data.size();
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// Mix it into the stream value
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- out += m_sample[idx].data[m_step_samplepos++];
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- out += m_sample[m_idx].data[m_step_samplepos++];
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- if (m_step_samplepos >= sampleend)
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+ m_step_samplepos++;
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+ if (m_step_samplepos < sampleend)
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+ out += m_sample[idx].data[m_step_samplepos];
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+ out += m_sample[m_idx].data[m_step_samplepos];
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+ else
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{
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// Step sample done
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@ -7,6 +7,7 @@
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<summary>
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MAME is a multi-purpose emulation framework.
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</summary>
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<developer_name>MAMEDev and contributors</developer_name>
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<description>
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<p>
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MAME's purpose is to preserve decades of software history. As electronic technology continues to rush
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@ -27,6 +28,7 @@
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<url type="homepage">https://www.mamedev.org</url>
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<launchable type="desktop-id">org.mamedev.MAME.desktop</launchable>
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<releases>
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<release version="0.262" date="2024-01-31"/>
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<release version="0.261" date="2023-11-29"/>
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<release version="0.260" date="2023-10-25"/>
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<release version="0.259" date="2023-09-29"/>
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@ -59,8 +59,8 @@ modules:
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- cp -r samples/ ${FLATPAK_DEST}/share/mame/
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sources:
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- type: archive
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url: https://github.com/mamedev/mame/archive/refs/tags/mame0261.tar.gz
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sha256: 51d5ce1563897709ceb7a924c31a70cc5ff2bec466aab8d0cc9ff3cc72b38899
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url: https://github.com/mamedev/mame/archive/refs/tags/mame0262.tar.gz
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sha256: 64e482f3dd13be4e91c5dfa076fb7a71f450f2879118c6ae452b0037b661aaae
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- type: file
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path: mame16x16.png
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- type: file
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