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<?xml version="1.0" encoding="UTF-8"?>
<application >
<id type= "desktop" > ppsspp.desktop</id>
<name > PPSSPP</name>
<summary > A PlayStation Portable emulator</summary>
<metadata_license > CC0-1.0</metadata_license>
<project_license > GPL-2.0</project_license>
<description >
<p >
PPSSPP is a PSP emulator that can run games full HD resolution. It can
even upscale textures that would otherwise be too blurry as they were made
for the small screen of the original PSP.
</p>
</description>
<url type= "homepage" > http://www.ppsspp.org/</url>
<screenshots >
<screenshot type= "default" > https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/1.png</screenshot>
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<screenshot > https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/2.png</screenshot>
<screenshot > https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/3.png</screenshot>
<screenshot > https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png</screenshot>
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</screenshots>
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<releases >
2019-10-17 07:53:26 +00:00
<release version= "1.9.4" date= "2019-10-17" />
2019-03-16 22:40:18 +00:00
<release version= "1.8.0" date= "2019-03-14" />
2018-12-05 18:00:54 +00:00
<release version= "1.7.5" date= "2018-12-05" />
2018-11-10 20:45:42 +00:00
<release version= "1.7.2" date= "2018-11-03" />
2018-11-03 16:38:30 +00:00
<release version= "1.7.1" date= "2018-11-01" />
2018-07-30 22:38:45 +00:00
<release version= "1.6.3" date= "2018-06-05" />
2018-05-30 13:55:19 +00:00
<release version= "1.6.1" date= "2018-05-30" >
<description >
<p > Fix various crashes</p>
</description>
</release>
2018-05-26 18:56:52 +00:00
<release version= "1.6" date= "2018-05-26" >
<description >
<ul >
<li > OpenGL backend now properly multithreaded, giving a good speed boost.</li>
<li > Various Vulkan performance improvements and memory allocation fixes.</li>
<li > GPU command interpreter performance improvements</li>
<li > Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter</li>
<li > Shader cache enabled for Vulkan</li>
<li > Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)</li>
<li > Adhoc multiplayer fixes</li>
<li > Vulkan support on Linux/SDL</li>
</ul>
</description>
</release>
2017-12-06 07:25:00 +00:00
<release version= "1.5.4" date= "2017-12-05" />
2017-11-29 19:08:47 +00:00
<release version= "1.5.1" date= "2017-11-29" >
<description >
<p > 1.5 has support for Vulkan, the new faster way to draw graphics. Supported on many modern Android devices, and if enabled (change Backend in Graphics settings) you will see a massive speed boost. PPSSPP 1.5 also has the usual assortment of fixes:</p>
<ul >
<li > Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049)</li>
<li > Smarter graphics state management, reduced CPU consumption on all backends (#9899)</li>
<li > Android: Support for Arabic and other scripts we couldn't support before</li>
<li > Fixes to video dumping</li>
<li > Fix Android widgets, screen scaling (#10145)</li>
<li > Geometry problems fixed in Medal of Honor</li>
<li > Implement immediate draws, fixing Thrillville (#7459)</li>
<li > Software rendering improvements, speed and accuracy</li>
<li > Partial sceUsbGps and sceUsbCam support (Android)</li>
<li > Hardware tesselation of PSP Beziers and Splines (used by a few games)</li>
<li > Android "Sustained performance mode" to avoid thermal throttling (#9901)</li>
<li > Linux controller mapping fixes (#9997)</li>
<li > Assorted bugfixes and compatibility improvements</li>
</ul>
</description>
</release>
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</releases>
2019-10-17 09:12:47 +00:00
<content_rating type= "oars-1.1" />
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<updatecontact > b@bpiotrowski.pl</updatecontact>
</application>