diff --git a/org.ppsspp.PPSSPP.metainfo.xml b/org.ppsspp.PPSSPP.metainfo.xml index e1a5c93..36b46d7 100644 --- a/org.ppsspp.PPSSPP.metainfo.xml +++ b/org.ppsspp.PPSSPP.metainfo.xml @@ -35,12 +35,25 @@ https://www.ppsspp.org/development.html https://github.com/hrydgard/ppsspp/tree/master/assets/lang - https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/1.png - https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/2.png - https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/3.png - https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png + + Recent Games + https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/1.png + + + Credits screen + https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/2.png + + + Settings + https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/3.png + + + In-game + https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png + https://raw.githubusercontent.com/hrydgard/ppsspp/master/icons/icon-512.svg + ppsspp.desktop @@ -59,29 +72,25 @@

What's new in 1.13.2

-

-

    -
  • Crashfix on Android 12 when playing certain background music ([#15990])
  • -
  • Fix Star Ocean battles in D3D backends (#[15889])
  • -
  • Minor fixes that might fix some other crashes
  • -
-

+
    +
  • Crashfix on Android 12 when playing certain background music ([#15990])
  • +
  • Fix Star Ocean battles in D3D backends (#[15889])
  • +
  • Minor fixes that might fix some other crashes
  • +

What's new in 1.13.1

-

-

    -
  • Confirmation dialog added before change of MAC address (#15738)
  • -
  • IR interpreter regression fixed (#15739)
  • -
  • Fix clearing of replacement texture cache (#15740)
  • -
  • Improved Portuguese-pt translation (#15734)
  • -
  • Fix graphical regression in Split/Second (#15733)
  • -
  • Couple of minor crash fixes
  • -
-

+
    +
  • Confirmation dialog added before change of MAC address (#15738)
  • +
  • IR interpreter regression fixed (#15739)
  • +
  • Fix clearing of replacement texture cache (#15740)
  • +
  • Improved Portuguese-pt translation (#15734)
  • +
  • Fix graphical regression in Split/Second (#15733)
  • +
  • Couple of minor crash fixes
  • +
#15733 @@ -95,81 +104,69 @@

What's new in 1.13

General

-

-

    -
  • Fix assorted Android "scoped storage"-related bugs and performance issues (#15237, #15487), etc.
  • -
  • Analog mapping for fast-forward (#15645)
  • -
  • Major softgpu accuracy fixes and speedups, including a JIT (#15163, #15345, #15389, #15529, #15440, #15410, #15405, #15400) and many, many more
  • -
  • Fixed some NEON code paths (#15481)
  • -
  • Fix performance of texture uploads with Vulkan (#15474)
  • -
  • Don't include the large font atlas when we don't need it
  • -
  • Improved upscaling shaders (#15566)
  • -
  • Vulkan texture upscaling performance improvements (#15238), etc.
  • -
  • Vulkan correctness fixes (#15217, #15211), use the VMA allocator (#15162), etc.
  • -
  • Fixes to depth culling (#15106), many more
  • -
  • Background loading of texture replacement (#15025)
  • -
  • Threading manager improvements and fixes (#15470), etc.
  • -
  • Added search in settings (#14414)
  • -
  • Added fast button repeats on custom touch buttons (#15613)
  • -
  • Two new bicubic upscaling shader: Catmull-Rom and Mitchell-Netravali (#15569)
  • -
  • Allow to change screen rotation per game and to bind a key to change it (#15494, #15510)
  • -
  • Re-enabled software rendering option on Android (#12958)
  • -
-

+
    +
  • Fix assorted Android "scoped storage"-related bugs and performance issues (#15237, #15487), etc.
  • +
  • Analog mapping for fast-forward (#15645)
  • +
  • Major softgpu accuracy fixes and speedups, including a JIT (#15163, #15345, #15389, #15529, #15440, #15410, #15405, #15400) and many, many more
  • +
  • Fixed some NEON code paths (#15481)
  • +
  • Fix performance of texture uploads with Vulkan (#15474)
  • +
  • Don't include the large font atlas when we don't need it
  • +
  • Improved upscaling shaders (#15566)
  • +
  • Vulkan texture upscaling performance improvements (#15238), etc.
  • +
  • Vulkan correctness fixes (#15217, #15211), use the VMA allocator (#15162), etc.
  • +
  • Fixes to depth culling (#15106), many more
  • +
  • Background loading of texture replacement (#15025)
  • +
  • Threading manager improvements and fixes (#15470), etc.
  • +
  • Added search in settings (#14414)
  • +
  • Added fast button repeats on custom touch buttons (#15613)
  • +
  • Two new bicubic upscaling shader: Catmull-Rom and Mitchell-Netravali (#15569)
  • +
  • Allow to change screen rotation per game and to bind a key to change it (#15494, #15510)
  • +
  • Re-enabled software rendering option on Android (#12958)
  • +

Game fixes

-

-

    -
  • Add more workarounds for Mali driver bugs (#15016)
  • -
  • Vortex in God of War: Ghost of Sparta can now be passed (#15640)
  • -
  • Various proAdhoc fixes (#15213, #15215), and many more
  • -
  • Correct flickering text in Sol Trigger and Last Ranker. (#15549)
  • -
  • Fix and improve line drawing in Echochrome (#15583), after line refactoring (#15073, #15075)
  • -
  • Fix HUD graphics in Split/Second (#15500, #15501)
  • -
  • Fix bad screen overlay issues in Clone Wars and Force Unleashed (#15691, #15696, #12949, #9572)
  • -
  • Zettai Zetsumei Toshi 3 no longer hangs on character select screen (#15687)
  • -
  • Juiced 2: Bloom effect no longer covering the screen (#7295, #15717)
  • -
  • Fix keyboard shift issue in a few games (#15698)
  • -
-

+
    +
  • Add more workarounds for Mali driver bugs (#15016)
  • +
  • Vortex in God of War: Ghost of Sparta can now be passed (#15640)
  • +
  • Various proAdhoc fixes (#15213, #15215), and many more
  • +
  • Correct flickering text in Sol Trigger and Last Ranker. (#15549)
  • +
  • Fix and improve line drawing in Echochrome (#15583), after line refactoring (#15073, #15075)
  • +
  • Fix HUD graphics in Split/Second (#15500, #15501)
  • +
  • Fix bad screen overlay issues in Clone Wars and Force Unleashed (#15691, #15696, #12949, #9572)
  • +
  • Zettai Zetsumei Toshi 3 no longer hangs on character select screen (#15687)
  • +
  • Juiced 2: Bloom effect no longer covering the screen (#7295, #15717)
  • +
  • Fix keyboard shift issue in a few games (#15698)
  • +

UI

-

-

    -
  • Windows/Xbox UWP directory navigation improvements (#15652)
  • -
  • Color change and basic theme support (#15396, #15394)
  • -
  • Fix input focus bug (#15560)
  • -
  • New GE debugger features and other UI fixes (#15393, #15324, #15377, #15424, #15402, #15378, #15338), etc.
  • -
-

+
    +
  • Windows/Xbox UWP directory navigation improvements (#15652)
  • +
  • Color change and basic theme support (#15396, #15394)
  • +
  • Fix input focus bug (#15560)
  • +
  • New GE debugger features and other UI fixes (#15393, #15324, #15377, #15424, #15402, #15378, #15338), etc.
  • +

What's new in 1.12.3

-

-

    -
  • Fix background music speed. A couple translation fixes.
  • -
-

+
    +
  • Fix background music speed. A couple translation fixes.
  • +

What's new in 1.12.2

-

-

    -
  • Fix joystick detection bug on Android.
  • -
-

+
    +
  • Fix joystick detection bug on Android.
  • +

What's new in 1.12.1

-

-

    -
  • Bug fixes (control mapping fix, popup menus in the Windows debugger, a few crashfixes)
  • -
-

+
    +
  • Bug fixes (control mapping fix, popup menus in the Windows debugger, a few crashfixes)
  • +