From 7e5fac41292cb1c46bae5ec3a77657cb1fdab866 Mon Sep 17 00:00:00 2001 From: catsout <36527596+catsout@users.noreply.github.com> Date: Fri, 8 Oct 2021 12:26:53 +0800 Subject: [PATCH] 1.12 --- appdata.xml | 78 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) diff --git a/appdata.xml b/appdata.xml index f60199c..122eb03 100644 --- a/appdata.xml +++ b/appdata.xml @@ -21,6 +21,84 @@ https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png + + +

What's new in 1.12

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Platform support:

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  • Add support for Android 12 Scoped Storage restrictions ([#11997])
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  • iOS: Fix multitouch tracking ([#5099])
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  • Android: Fix screenshot orientation on Vulkan ([#14053])
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  • Linux: Improve support for system FFmpeg 3.1+ ([#14176], [#14188], [#14199])
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  • libretro: Always enable function hooks ([#14145])
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  • AMD: Enable Vulkan rendering on a thread ([#13864])
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  • Add iOS version detection, turn off JIT on bootup if >= 14.3. ([#14201])
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  • iOS: Try a different JIT detection method, thanks Halo-Michael ([#14241])
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  • Windows: Restore window size correctly ([#14317])
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Game fixes:

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  • Fix NBA Live 08 loading ([#8288])
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  • Display Open Season title screen correctly ([#13252])
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  • Fix Metal Gear Solid Peace Walker Chinese Patched blue screen ([#14127])
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  • Load Ape Academy 2 correctly ([#14271])
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  • Many more...
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Graphics and Sound:

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  • Add new texture filtering mode "Auto Max Quality" ([#14789])
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  • Fix Princess Maker 5 Portable half screen in Vulkan ([#13741])
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  • Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off ([#14167])
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  • Support texture replacement filtering overrides ([#14230])
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  • Fix Yarudora Portable: Double Cast's FMVs artifacting ([#13759])
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  • Fix Sims 2 Castaway/Pets EA Logo glitched out ([#13146])
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  • Fix bad size & position on Japanese & Numbers & Alphabets ([#14209])
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  • Implement basic depth texturing for OpenGL ([#14042])
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  • Google Cardboard fixes ([#14966], [#14768])
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  • Correct mini-map update in Z.H.P. ([#14069])
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  • Fix crash in vertex jit on ARM32 ([#14879])
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  • Add a setting for reverb volume ([#14711])
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  • Option to switch to new devices or not, on Windows.
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UI:

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  • Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])
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  • Add CRC calculation on game info screen and feedback screen ([#14000], [#14041])
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  • Add a Storage tab to System Information with some path info ([#14224], [#14238])
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  • Track and show memory allocation / usage information in debugger ([#14056])
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  • Allow searching within the savedata manager ([#14237])
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  • Enable postshaders to access previous frame ([#14528])
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  • Add missing japanese keyboard symbol ([#14548])
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  • Add Reset button on crash screen, allow load state and related ([#14708])
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  • Implement savestate load and save undo ([#14676], [#14679], [#14697])
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  • A lot of minor debugger improvements
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Controls:

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  • New analog stick calibration menu ([#14596])
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  • Improved combo button and moved settings to Customize Touch Control -> Customize -> Custom button ([#13869])
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  • Improved tilt control, allow to change axis ([#12530])
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  • Add a visual means of control mapping ([#14769])
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  • Add basic motion gesture support ([#13107])
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  • Fix touch control DPAD not getting input when dragged over, and make touch analog drag not activate other buttons ([#14843])
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  • Allow adjusting touch control analog stick head size ([#14480])
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Adhoc/Network:

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  • Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data ([#14140])
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  • Always enable TCPNoDelay to improve response time ([#14235])
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  • Fix Teenage Mutant Ninja Turtles multiplayer ([#14284])
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  • Fix FlatOut Head On multiplayer ([#14290])
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  • Prevent flooding Adhoc Server with connection attempts ([#14335])
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  • Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) ([#14342])
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  • Fix stuck issue when scanning AP to Recruit on MGS:PW ([#14345])
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  • Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) ([#14466])
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  • Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])
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  • Reduce HLE delays due to multiplayer performance regressions (ie. Ys vs. Sora no Kiseki) ([#14513])
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  • Fix socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy ([#14849])
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What's new in 1.11.3: