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https://github.com/RetroDECK/org.ppsspp.PPSSPP.git
synced 2024-11-26 07:35:38 +00:00
Update ppsspp.git to 1.13
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parent
617d448f41
commit
9756398a10
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@ -21,10 +21,11 @@
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png</screenshot>
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</screenshots>
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<releases>
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<release version="1.12.3" date="2021-10-18"></release>
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<release version="1.13" date="2022-07-26"/>
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<release version="1.12.3" date="2021-10-18"/>
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<release version="1.12" date="2021-10-8">
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<description>
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<p>What's new in 1.12</p>
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<p>What's new in 1.12</p>
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<p>Platform support:</p>
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<ul>
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<li>Add support for Android 12 Scoped Storage restrictions ([#11997])</li>
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@ -47,11 +48,11 @@
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</ul>
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<p>Graphics and Sound:</p>
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<ul>
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<li>Add new texture filtering mode "Auto Max Quality" ([#14789])</li>
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<li>Add new texture filtering mode "Auto Max Quality" ([#14789])</li>
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<li>Fix Princess Maker 5 Portable half screen in Vulkan ([#13741])</li>
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<li>Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off ([#14167])</li>
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<li>Support texture replacement filtering overrides ([#14230])</li>
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<li>Fix Yarudora Portable: Double Cast's FMVs artifacting ([#13759])</li>
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<li>Fix Yarudora Portable: Double Cast's FMVs artifacting ([#13759])</li>
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<li>Fix Sims 2 Castaway/Pets EA Logo glitched out ([#13146])</li>
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<li>Fix bad size & position on Japanese & Numbers & Alphabets ([#14209])</li>
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<li>Implement basic depth texturing for OpenGL ([#14042])</li>
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@ -63,7 +64,7 @@
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</ul>
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<p>UI:</p>
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<ul>
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<li>Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])</li>
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<li>Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])</li>
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<li>Add CRC calculation on game info screen and feedback screen ([#14000], [#14041])</li>
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<li>Add a Storage tab to System Information with some path info ([#14224], [#14238])</li>
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<li>Track and show memory allocation / usage information in debugger ([#14056])</li>
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@ -94,7 +95,7 @@
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<li>Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) ([#14342])</li>
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<li>Fix stuck issue when scanning AP to Recruit on MGS:PW ([#14345])</li>
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<li>Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) ([#14466])</li>
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<li>Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])</li>
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<li>Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])</li>
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<li>Reduce HLE delays due to multiplayer performance regressions (ie. Ys vs. Sora no Kiseki) ([#14513])</li>
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<li>Fix socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy ([#14849])</li>
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</ul>
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@ -215,6 +216,6 @@
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</description>
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</release>
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</releases>
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<content_rating type="oars-1.1" />
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<content_rating type="oars-1.1"/>
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<update_contact>b@bpiotrowski.pl</update_contact>
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</component>
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@ -20,38 +20,38 @@ modules:
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- name: ppsspp
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buildsystem: cmake
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config-opts:
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- '-DUSE_SYSTEM_FFMPEG=OFF'
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- '-DUSE_SYSTEM_LIBZIP=ON'
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- '-DUSE_SYSTEM_ZSTD=ON'
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- -DUSE_SYSTEM_FFMPEG=OFF
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- -DUSE_SYSTEM_LIBZIP=ON
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- -DUSE_SYSTEM_ZSTD=ON
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#- '-DUSE_SYSTEM_SNAPPY=ON'
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- '-DUSE_WAYLAND_WSI=ON'
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- '-DUSING_X11_VULKAN=ON'
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- '-DUSING_QT_UI=OFF'
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- -DUSE_WAYLAND_WSI=ON
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- -DUSING_X11_VULKAN=ON
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- -DUSING_QT_UI=OFF
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- '-DBUILD_TESTING=OFF'
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- '-DOpenGL_GL_PREFERENCE=GLVND'
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- -DBUILD_TESTING=OFF
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- -DOpenGL_GL_PREFERENCE=GLVND
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build-options:
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arch:
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x86_64:
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config-opts:
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- '-DX86_64=ON'
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- -DX86_64=ON
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aarch64:
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config-opts:
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- '-DUSING_EGL=ON'
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- '-DUSING_GLES2=ON'
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- '-DARM64=ON'
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- -DUSING_EGL=ON
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- -DUSING_GLES2=ON
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- -DARM64=ON
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post-install:
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- desktop-file-edit --set-name=PPSSPP ${FLATPAK_DEST}/share/applications/PPSSPPSDL.desktop
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- install -Dm644 ${FLATPAK_ID}.metainfo.xml -t ${FLATPAK_DEST}/share/metainfo
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sources:
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- type: git
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url: https://github.com/hrydgard/ppsspp.git
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tag: v1.12.3
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commit: ce0a45cf0fcdd5bebf32208b9998f68dfc1107b7
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tag: v1.13
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commit: a92e764c65b3248d1ddd7107ffa4c598a2ef4ff2
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x-checker-data:
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type: git
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tag-pattern: "^v([\\d.]+)$"
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tag-pattern: ^v([\d.]+)$
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is-main-source: true
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- type: shell
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