mirror of
https://github.com/RetroDECK/org.ppsspp.PPSSPP.git
synced 2024-11-23 06:05:38 +00:00
71 lines
3.6 KiB
XML
71 lines
3.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<application>
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<id type="desktop">ppsspp.desktop</id>
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<name>PPSSPP</name>
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<summary>A PlayStation Portable emulator</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-2.0</project_license>
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<description>
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<p>
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PPSSPP is a PSP emulator that can run games full HD resolution. It can
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even upscale textures that would otherwise be too blurry as they were made
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for the small screen of the original PSP.
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</p>
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</description>
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<url type="homepage">http://www.ppsspp.org/</url>
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<screenshots>
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<screenshot type="default">https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/1.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/2.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/3.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png</screenshot>
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</screenshots>
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<releases>
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<release version="1.8.0" date="2019-03-14"/>
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<release version="1.7.5" date="2018-12-05"/>
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<release version="1.7.2" date="2018-11-03"/>
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<release version="1.7.1" date="2018-11-01"/>
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<release version="1.6.3" date="2018-06-05"/>
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<release version="1.6.1" date="2018-05-30">
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<description>
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<p>Fix various crashes</p>
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</description>
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</release>
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<release version="1.6" date="2018-05-26">
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<description>
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<ul>
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<li>OpenGL backend now properly multithreaded, giving a good speed boost.</li>
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<li>Various Vulkan performance improvements and memory allocation fixes.</li>
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<li>GPU command interpreter performance improvements</li>
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<li>Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter</li>
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<li>Shader cache enabled for Vulkan</li>
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<li>Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)</li>
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<li>Adhoc multiplayer fixes</li>
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<li>Vulkan support on Linux/SDL</li>
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</ul>
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</description>
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</release>
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<release version="1.5.4" date="2017-12-05"/>
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<release version="1.5.1" date="2017-11-29">
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<description>
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<p>1.5 has support for Vulkan, the new faster way to draw graphics. Supported on many modern Android devices, and if enabled (change Backend in Graphics settings) you will see a massive speed boost. PPSSPP 1.5 also has the usual assortment of fixes:</p>
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<ul>
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<li>Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049)</li>
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<li>Smarter graphics state management, reduced CPU consumption on all backends (#9899)</li>
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<li>Android: Support for Arabic and other scripts we couldn't support before</li>
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<li>Fixes to video dumping</li>
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<li>Fix Android widgets, screen scaling (#10145)</li>
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<li>Geometry problems fixed in Medal of Honor</li>
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<li>Implement immediate draws, fixing Thrillville (#7459)</li>
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<li>Software rendering improvements, speed and accuracy</li>
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<li>Partial sceUsbGps and sceUsbCam support (Android)</li>
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<li>Hardware tesselation of PSP Beziers and Splines (used by a few games)</li>
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<li>Android "Sustained performance mode" to avoid thermal throttling (#9901)</li>
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<li>Linux controller mapping fixes (#9997)</li>
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<li>Assorted bugfixes and compatibility improvements</li>
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</ul>
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</description>
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</release>
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</releases>
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<updatecontact>b@bpiotrowski.pl</updatecontact>
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</application>
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