mirror of
https://github.com/RetroDECK/org.ppsspp.PPSSPP.git
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224 lines
13 KiB
XML
224 lines
13 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop">
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<id>org.ppsspp.PPSSPP</id>
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<name>PPSSPP</name>
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<summary>A PlayStation Portable emulator</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-2.0</project_license>
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<description>
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<p>
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PPSSPP is a PSP emulator that can run games full HD resolution. It can
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even upscale textures that would otherwise be too blurry as they were made
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for the small screen of the original PSP.
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</p>
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</description>
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<url type="homepage">http://www.ppsspp.org/</url>
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<url type="bugtracker">https://github.com/hrydgard/ppsspp/issues</url>
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<screenshots>
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<screenshot type="default">https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/1.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/2.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/3.png</screenshot>
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<screenshot>https://raw.githubusercontent.com/flathub/org.ppsspp.PPSSPP/master/screenshots/4.png</screenshot>
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</screenshots>
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<releases>
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<release version="1.13.2" date="2022-09-11"/>
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<release version="1.13.1" date="2022-07-28"/>
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<release version="1.13" date="2022-07-26"/>
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<release version="1.12.3" date="2021-10-18"/>
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<release version="1.12" date="2021-10-8">
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<description>
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<p>What's new in 1.12</p>
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<p>Platform support:</p>
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<ul>
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<li>Add support for Android 12 Scoped Storage restrictions ([#11997])</li>
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<li>iOS: Fix multitouch tracking ([#5099])</li>
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<li>Android: Fix screenshot orientation on Vulkan ([#14053])</li>
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<li>Linux: Improve support for system FFmpeg 3.1+ ([#14176], [#14188], [#14199])</li>
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<li>libretro: Always enable function hooks ([#14145])</li>
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<li>AMD: Enable Vulkan rendering on a thread ([#13864])</li>
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<li>Add iOS version detection, turn off JIT on bootup if >= 14.3. ([#14201])</li>
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<li>iOS: Try a different JIT detection method, thanks Halo-Michael ([#14241])</li>
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<li>Windows: Restore window size correctly ([#14317])</li>
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</ul>
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<p>Game fixes:</p>
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<ul>
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<li>Fix NBA Live 08 loading ([#8288])</li>
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<li>Display Open Season title screen correctly ([#13252])</li>
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<li>Fix Metal Gear Solid Peace Walker Chinese Patched blue screen ([#14127])</li>
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<li>Load Ape Academy 2 correctly ([#14271])</li>
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<li>Many more...</li>
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</ul>
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<p>Graphics and Sound:</p>
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<ul>
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<li>Add new texture filtering mode "Auto Max Quality" ([#14789])</li>
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<li>Fix Princess Maker 5 Portable half screen in Vulkan ([#13741])</li>
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<li>Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off ([#14167])</li>
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<li>Support texture replacement filtering overrides ([#14230])</li>
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<li>Fix Yarudora Portable: Double Cast's FMVs artifacting ([#13759])</li>
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<li>Fix Sims 2 Castaway/Pets EA Logo glitched out ([#13146])</li>
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<li>Fix bad size & position on Japanese & Numbers & Alphabets ([#14209])</li>
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<li>Implement basic depth texturing for OpenGL ([#14042])</li>
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<li>Google Cardboard fixes ([#14966], [#14768])</li>
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<li>Correct mini-map update in Z.H.P. ([#14069])</li>
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<li>Fix crash in vertex jit on ARM32 ([#14879])</li>
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<li>Add a setting for reverb volume ([#14711])</li>
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<li>Option to switch to new devices or not, on Windows.</li>
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</ul>
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<p>UI:</p>
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<ul>
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<li>Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])</li>
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<li>Add CRC calculation on game info screen and feedback screen ([#14000], [#14041])</li>
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<li>Add a Storage tab to System Information with some path info ([#14224], [#14238])</li>
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<li>Track and show memory allocation / usage information in debugger ([#14056])</li>
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<li>Allow searching within the savedata manager ([#14237])</li>
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<li>Enable postshaders to access previous frame ([#14528])</li>
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<li>Add missing japanese keyboard symbol ([#14548])</li>
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<li>Add Reset button on crash screen, allow load state and related ([#14708])</li>
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<li>Implement savestate load and save undo ([#14676], [#14679], [#14697])</li>
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<li>A lot of minor debugger improvements</li>
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</ul>
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<p>Controls:</p>
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<ul>
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<li>New analog stick calibration menu ([#14596])</li>
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<li>Improved combo button and moved settings to Customize Touch Control -> Customize -> Custom button ([#13869])</li>
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<li>Improved tilt control, allow to change axis ([#12530])</li>
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<li>Add a visual means of control mapping ([#14769])</li>
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<li>Add basic motion gesture support ([#13107])</li>
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<li>Fix touch control DPAD not getting input when dragged over, and make touch analog drag not activate other buttons ([#14843])</li>
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<li>Allow adjusting touch control analog stick head size ([#14480])</li>
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</ul>
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<p>Adhoc/Network:</p>
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<ul>
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<li>Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data ([#14140])</li>
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<li>Always enable TCPNoDelay to improve response time ([#14235])</li>
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<li>Fix Teenage Mutant Ninja Turtles multiplayer ([#14284])</li>
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<li>Fix FlatOut Head On multiplayer ([#14290])</li>
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<li>Prevent flooding Adhoc Server with connection attempts ([#14335])</li>
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<li>Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) ([#14342])</li>
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<li>Fix stuck issue when scanning AP to Recruit on MGS:PW ([#14345])</li>
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<li>Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) ([#14466])</li>
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<li>Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])</li>
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<li>Reduce HLE delays due to multiplayer performance regressions (ie. Ys vs. Sora no Kiseki) ([#14513])</li>
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<li>Fix socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy ([#14849])</li>
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</ul>
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</description>
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</release>
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<release version="1.11.3" date="2021-06-10">
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<description>
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<p>What's new in 1.11.3:</p>
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<ul>
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<li>Fix for graphics glitches in the on-screen keyboard</li>
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</ul>
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</description>
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</release>
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<release version="1.11.2" date="2021-02-14">
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<description>
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<p>What's new in 1.11.2:</p>
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<ul>
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<li>An additional few crash fixes(#14129, #14134, #14132)</li>
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</ul>
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</description>
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</release>
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<release version="1.11.1" date="2021-02-11">
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<description>
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<p>What's new in 1.11.1:</p>
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<ul>
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<li>A few crash fixes (#14085, #14089, #14091, #14092), a few adhoc fixes</li>
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<li>Glitchy menu audio on some devices (#14101), in-game UI font memory leak (#14078)</li>
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<li>Couple of adhoc fixes (#14106, #14117)</li>
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</ul>
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</description>
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</release>
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<release version="1.11.0" date="2021-02-07">
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<description>
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<p>What's new in 1.11.0:</p>
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<ul>
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<li>Lots of minor bug fixes, crash fixes, and performance fixes and improvements.</li>
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<li>New Browse... button to allow opening SD cards on Android 11</li>
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<li>Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more.</li>
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<li>Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760)</li>
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<li>Cut-off cards in Yu Gi Oh fixed (#7124).</li>
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<li>Numerous fixes to the builtin fonts by nassau-tk</li>
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<li>Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092)</li>
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<li>Desktop: Support for multiple instance multiplayer (#13172, ...)</li>
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<li>Workaround for rendering bugs with flat shading in iOS 14</li>
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<li>Multiple fixes to the IR interpreter (#13897, ...)</li>
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<li>UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239)</li>
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<li>Audio and multiple hangs fixes in UWP version (#13792, ...)</li>
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<li>Partial microphone support (#12336, ...)</li>
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<li>Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (#13706, #13526)</li>
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<li>Hardware texture upscaling for Vulkan, mipmap generation (#13235, #13514)</li>
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<li>Added MMPX Vulkan texture upscaling shader (#13986)</li>
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<li>Depth texturing support in Vulkan and D3D11 (#13262, #13556, ...)</li>
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<li>Performance fix for Test Drive Unlimited (#13355, ...)</li>
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<li>Allow rewind on mobile (#13866)</li>
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<li>Added option to disable on-screen messages (#13695)</li>
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<li>Added "Lower resolution for effects" on libretro (#13654)</li>
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<li>Allow chaining multiple post-processing shaders (#12924)</li>
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<li>Support for loading game-specific plugins (#13335)</li>
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<li>Fixed Assassin's Creed: Bloodlines Save issue on Android (#12761)</li>
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<li>Hanayaka Nari Wa ga Ichizoku: mono voices fixed (#5213)</li>
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<li>Additional fixed games:</li>
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<li>Namco Museum - Battle Collection, Vol 2 ([#9523], [#13297], [#13298])</li>
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<li>Dream Club Portable (graphics bugs, GL and Vulkan) ([#6025])</li>
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<li>Xyanide Resurrection (freezing) ([#8526])</li>
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<li>Dissidia Final Fantasy Chinese (patched game, invalid address) ([#13204])</li>
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<li>Crazy Taxi ([#13368])</li>
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<li>Spiderman: Friend or Foe ([#13969])</li>
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<li>Downstream Panic (US) (New Game crash) ([#13633])</li>
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</ul>
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</description>
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</release>
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<release version="1.10.0" date="2020-06-27"/>
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<release version="1.9.4" date="2019-10-16"/>
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<release version="1.8.0" date="2019-03-14"/>
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<release version="1.7.5" date="2018-12-05"/>
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<release version="1.7.2" date="2018-11-03"/>
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<release version="1.7.1" date="2018-11-01"/>
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<release version="1.6.3" date="2018-06-05"/>
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<release version="1.6.1" date="2018-05-30">
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<description>
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<p>Fix various crashes.</p>
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</description>
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</release>
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<release version="1.6" date="2018-05-26">
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<description>
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<p>What's new in 1.6</p>
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<ul>
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<li>OpenGL backend now properly multithreaded, giving a good speed boost.</li>
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<li>Various Vulkan performance improvements and memory allocation fixes.</li>
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<li>GPU command interpreter performance improvements</li>
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<li>Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter</li>
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<li>Shader cache enabled for Vulkan</li>
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<li>Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)</li>
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<li>Adhoc multiplayer fixes</li>
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<li>Vulkan support on Linux/SDL</li>
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</ul>
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</description>
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</release>
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<release version="1.5.4" date="2017-12-05"/>
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<release version="1.5.1" date="2017-11-29">
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<description>
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<p>1.5 has support for Vulkan, the new faster way to draw graphics. Supported on many modern Android devices, and if enabled (change Backend in Graphics settings) you will see a massive speed boost. PPSSPP 1.5 also has the usual assortment of fixes:</p>
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<ul>
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<li>Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049)</li>
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<li>Smarter graphics state management, reduced CPU consumption on all backends (#9899)</li>
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<li>Android: Support for Arabic and other scripts we couldn't support before</li>
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<li>Fixes to video dumping</li>
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<li>Fix Android widgets, screen scaling (#10145)</li>
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<li>Geometry problems fixed in Medal of Honor</li>
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<li>Implement immediate draws, fixing Thrillville (#7459)</li>
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<li>Software rendering improvements, speed and accuracy</li>
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<li>Partial sceUsbGps and sceUsbCam support (Android)</li>
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<li>Hardware tesselation of PSP Beziers and Splines (used by a few games)</li>
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<li>Android "Sustained performance mode" to avoid thermal throttling (#9901)</li>
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<li>Linux controller mapping fixes (#9997)</li>
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<li>Assorted bugfixes and compatibility improvements</li>
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</ul>
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</description>
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</release>
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</releases>
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<content_rating type="oars-1.1"/>
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<update_contact>b@bpiotrowski.pl</update_contact>
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</component>
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