GZDoom is a source port for the modern era, supporting current hardware and operating systems and sporting a vast array of user options. Make Doom your own again!
Experience mind-bending user-created mods, made possible by ZDoom's advanced mapping features and the new ZScript language. Or make a mod of your own!
</p>
<ul>
<li>Can play all Doom engine games, including Ultimate Doom, Doom II, Heretic, Hexen, Strife, and more</li>
<li>Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)</li>
<li>Supports most of the Boom editing features</li>
<li>Features complete translations of Doom, Heretic, Hexen, Strife and other games into over ten different languages with Unicode support for Latin, Cyrillic, and Hangul so far</li>
<li>All Doom limits are gone</li>
<li>Several softsynths for MUS and MIDI playback, including an OPL softsynth for an authentic “oldschool” flavor</li>
<li>High resolutions</li>
<li>Quake-style console and key bindings</li>
<li>Crosshairs</li>
<li>Free look (look up/down)</li>
<li>Jumping, crouching, swimming, and flying</li>
<li>Up to 8 player network games using UDP/IP, including team-based gameplay</li>
<li>Support for the Bloodbath announcer from the classic Monolith game Blood</li>
<li>Walk over/under monsters and other things</li>
</ul>
<p>
Commercial data files are required to run the supported games. For more info about all supported games and their data files, see: Help -> List of supported games.
With Flatpak, all file-access is restricted to ~/.var/app/org.zdoom.GZDoom/.config/gzdoom for privacy reasons. You'll have to manually place your IWADs and PWADS there, or you should use an application like Flatseal to give GZDoom additional permissions.