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https://github.com/RetroDECK/org.zdoom.GZDoom.git
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Switch to a shared-module
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parent
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commit
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@ -41,37 +41,7 @@ modules:
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url: https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.3.tar.gz
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sha256: 626e8a104e0dadd10ef6519a67aca880c7b40f81471659f1935b61754e12fc7b
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# Music library behind zdoom
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- name: zmusic
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buildsystem: cmake-ninja
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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- type: archive
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url: https://github.com/coelckers/ZMusic/archive/1.1.8.tar.gz
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sha256: 73082f661b7b0bb33348d1d186c132deec9132a1613480348a00172b49c9fd68
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# This builds both the application code and
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# the custom game data
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- name: gzdoom
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buildsystem: cmake-ninja
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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- type: git
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url: https://github.com/coelckers/gzdoom.git
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tag: g4.6.0
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commit: c320db66f4b31256d5ad400610a2e1fab028dfe7
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- type: file
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url: https://github.com/coelckers/gzdoom/raw/g4.6.0/soundfont/gzdoom.sf2
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sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869
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# I've discussed these patches upstream and a special -DFLATPAK_BUNDLE has been approved
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# https://forum.zdoom.org/viewtopic.php?f=15&t=68365&sid=884a41102b499f98ed9c76a62ee0e41d
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- type: patch
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path: description.patch
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- type: shell
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commands:
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- install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2
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- shared-modules/gzdoom/gzdoom.json
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- name: launcher
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buildsystem: simple
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@ -1 +1 @@
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Subproject commit 45cc381cdb43da1f22bc61baba4e390792eb5f8b
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Subproject commit 2c3a597e00f806744299af22782d49cb85353abc
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