mirror of
https://github.com/RetroDECK/org.zdoom.GZDoom.git
synced 2024-11-27 16:15:39 +00:00
GZDoom 4.4.0
New music lib, less hacky patching
This commit is contained in:
parent
abe4324d96
commit
2e2329bd37
98
kde.patch
98
kde.patch
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@ -1,98 +0,0 @@
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diff --git a/src/posix/sdl/crashcatcher.c b/src/posix/sdl/crashcatcher.c
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index be0e8f599..e52e7f3c1 100644
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--- a/src/posix/sdl/crashcatcher.c
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+++ b/src/posix/sdl/crashcatcher.c
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@@ -366,9 +366,7 @@ static void crash_handler(const char *logfile)
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const char *str;
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char buf[512];
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- if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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- snprintf(buf, sizeof(buf), "kdialog --title \"Very Fatal Error\" --textbox \"%s\" 800 600", logfile);
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- else if((str=getenv("GNOME_DESKTOP_SESSION_ID")) && str[0] != '\0')
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+ if((str=getenv("GNOME_DESKTOP_SESSION_ID")) && str[0] != '\0')
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snprintf(buf, sizeof(buf), "gxmessage -buttons \"Okay:0\" -geometry 800x600 -title \"Very Fatal Error\" -center -file \"%s\"", logfile);
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else
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snprintf(buf, sizeof(buf), "xmessage -buttons \"Okay:0\" -center -file \"%s\"", logfile);
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diff --git a/src/posix/sdl/i_system.cpp b/src/posix/sdl/i_system.cpp
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index f96d15686..f70bd7587 100644
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--- a/src/posix/sdl/i_system.cpp
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+++ b/src/posix/sdl/i_system.cpp
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@@ -113,16 +113,9 @@ void Linux_I_FatalError(const char* errortext)
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// Close window or exit fullscreen and release mouse capture
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SDL_Quit();
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- const char *str;
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- if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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- {
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- FString cmd;
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- cmd << "kdialog --title \"" GAMENAME " " << GetVersionString()
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- << "\" --msgbox \"" << errortext << "\"";
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- popen(cmd, "r");
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- }
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+
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#ifndef NO_GTK
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- else if (I_GtkAvailable())
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+ if (I_GtkAvailable())
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{
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I_ShowFatalError_Gtk(errortext);
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}
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@@ -196,59 +189,6 @@ int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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return defaultiwad;
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}
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-#ifndef __APPLE__
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- const char *str;
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- if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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- {
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- FString cmd("kdialog --title \"" GAMENAME " ");
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- cmd << GetVersionString() << ": Select an IWAD to use\""
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- " --menu \"" GAMENAME " found more than one IWAD\n"
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- "Select from the list below to determine which one to use:\"";
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-
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- for(i = 0; i < numwads; ++i)
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- {
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- const char *filepart = strrchr(wads[i].Path, '/');
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- if(filepart == NULL)
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- filepart = wads[i].Path;
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- else
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- filepart++;
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- // Menu entries are specified in "tag" "item" pairs, where when a
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- // particular item is selected (and the Okay button clicked), its
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- // corresponding tag is printed to stdout for identification.
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- cmd.AppendFormat(" \"%d\" \"%s (%s)\"", i, wads[i].Name.GetChars(), filepart);
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- }
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-
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- if(defaultiwad >= 0 && defaultiwad < numwads)
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- {
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- const char *filepart = strrchr(wads[defaultiwad].Path, '/');
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- if(filepart == NULL)
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- filepart = wads[defaultiwad].Path;
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- else
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- filepart++;
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- cmd.AppendFormat(" --default \"%s (%s)\"", wads[defaultiwad].Name.GetChars(), filepart);
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- }
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-
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- FILE *f = popen(cmd, "r");
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- if(f != NULL)
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- {
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- char gotstr[16];
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-
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- if(fgets(gotstr, sizeof(gotstr), f) == NULL ||
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- sscanf(gotstr, "%d", &i) != 1)
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- i = -1;
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-
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- // Exit status = 1 means the selection was canceled (either by
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- // Cancel/Esc or the X button), not that there was an error running
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- // the program. In that case, nothing was printed so fgets will
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- // have failed. Other values can indicate an error running the app,
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- // so fall back to whatever else can be used.
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- int status = pclose(f);
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- if(WIFEXITED(status) && (WEXITSTATUS(status) == 0 || WEXITSTATUS(status) == 1))
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- return i;
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- }
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- }
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-#endif
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-
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#ifndef NO_GTK
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if (I_GtkAvailable())
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{
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@ -18,6 +18,9 @@ finish-args:
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- --env=DOOMWADDIR=/app/share/games/doom
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- --env=DOOMWADDIR=/app/share/games/doom
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- --persist=.config/gzdoom
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- --persist=.config/gzdoom
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# Simpler way of preventing KDE related errors
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- --env=KDE_FULL_SESSION=false
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cleanup:
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cleanup:
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- /app/include
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- /app/include
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- /app/lib/*.a
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- /app/lib/*.a
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@ -36,6 +39,20 @@ modules:
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url: https://github.com/FluidSynth/fluidsynth/archive/v1.1.11.tar.gz
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url: https://github.com/FluidSynth/fluidsynth/archive/v1.1.11.tar.gz
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sha256: da8878ff374d12392eecf87e96bad8711b8e76a154c25a571dd8614d1af80de8
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sha256: da8878ff374d12392eecf87e96bad8711b8e76a154c25a571dd8614d1af80de8
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# Music library behind zdoom
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- name: zmusic
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buildsystem: cmake-ninja
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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# Required for 19.08 using GCC C++ 9.2
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# Required for ARM targets
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- -DCMAKE_CXX_FLAGS=-lrt -ldl
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sources:
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- type: archive
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url: https://github.com/coelckers/ZMusic/archive/1.1.0.tar.gz
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sha256: 69255ddb62ecb238474bc57e3f761a593006a22eef90c4e786ef613d9a643b3a
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# This builds both the application code and
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# This builds both the application code and
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# the custom game data
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# the custom game data
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- name: gzdoom
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- name: gzdoom
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@ -48,8 +65,8 @@ modules:
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sources:
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sources:
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- type: git
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- type: git
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url: https://github.com/coelckers/gzdoom.git
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url: https://github.com/coelckers/gzdoom.git
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tag: g4.3.3
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tag: g4.4.0
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commit: a3b0f214a4ee42bb6ada82286bad8471f7f59798
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commit: e98ef83837860c33720e827707d2cc0b4647ace6
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- type: file
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- type: file
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url: https://github.com/coelckers/gzdoom/raw/g4.3.3/soundfont/gzdoom.sf2
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url: https://github.com/coelckers/gzdoom/raw/g4.3.3/soundfont/gzdoom.sf2
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sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869
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sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869
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@ -57,8 +74,6 @@ modules:
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# https://forum.zdoom.org/viewtopic.php?f=15&t=68365&sid=884a41102b499f98ed9c76a62ee0e41d
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# https://forum.zdoom.org/viewtopic.php?f=15&t=68365&sid=884a41102b499f98ed9c76a62ee0e41d
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- type: patch
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- type: patch
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path: description.patch
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path: description.patch
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- type: patch
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path: kde.patch
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- type: shell
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- type: shell
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commands:
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commands:
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- install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2
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- install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2
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