From d6be13fb6c4f4ffd7f04e53a4aa80c8da1744289 Mon Sep 17 00:00:00 2001 From: Kevin Degeling Date: Sat, 22 May 2021 20:54:51 +0200 Subject: [PATCH] GZDoom 4.6.0 --- org.zdoom.GZDoom.yaml | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/org.zdoom.GZDoom.yaml b/org.zdoom.GZDoom.yaml index d924cbf..ea98bf2 100644 --- a/org.zdoom.GZDoom.yaml +++ b/org.zdoom.GZDoom.yaml @@ -46,13 +46,10 @@ modules: buildsystem: cmake-ninja config-opts: - -DCMAKE_BUILD_TYPE=RelWithDebInfo - # Required with FluidSynth 2.2.x - # Should be fixed with ZMusic 1.1.8 - - -DDYN_FLUIDSYNTH=OFF sources: - type: archive - url: https://github.com/coelckers/ZMusic/archive/1.1.7.tar.gz - sha256: 3800e40da5015fb3eee408b0639d69ece49cfd0d00466292e48b8ff94383d9f2 + url: https://github.com/coelckers/ZMusic/archive/1.1.8.tar.gz + sha256: 73082f661b7b0bb33348d1d186c132deec9132a1613480348a00172b49c9fd68 # This builds both the application code and # the custom game data @@ -63,10 +60,10 @@ modules: sources: - type: git url: https://github.com/coelckers/gzdoom.git - tag: g4.5.0 - commit: 3037c08840f209f9f6b6d7e6c2c69632472a5d54 + tag: g4.6.0 + commit: c320db66f4b31256d5ad400610a2e1fab028dfe7 - type: file - url: https://github.com/coelckers/gzdoom/raw/g4.5.0/soundfont/gzdoom.sf2 + url: https://github.com/coelckers/gzdoom/raw/g4.6.0/soundfont/gzdoom.sf2 sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869 # I've discussed these patches upstream and a special -DFLATPAK_BUNDLE has been approved # https://forum.zdoom.org/viewtopic.php?f=15&t=68365&sid=884a41102b499f98ed9c76a62ee0e41d